Chris Forbes
|
66fd532db8
|
ore is now in openra.game
|
2009-11-04 22:51:17 +13:00 |
|
Chris Forbes
|
db89136adf
|
timing
|
2009-11-04 20:40:48 +13:00 |
|
Chris Forbes
|
1b131465fd
|
harvester actually sortof works now
|
2009-11-03 19:24:28 +13:00 |
|
Chris Forbes
|
0618fb6987
|
harvest activity
|
2009-11-03 18:54:44 +13:00 |
|
Bob
|
3ada04ac8a
|
Planes, kinda. They don't fly.
|
2009-11-02 21:47:33 +13:00 |
|
Bob
|
ddc91ddafa
|
Moved Activity and friends into separate files.
|
2009-11-02 20:22:12 +13:00 |
|
Chris Forbes
|
f9fb04372c
|
lots of stuff: harvester, acceptsore, half-destroyed buildings, building sounds
|
2009-11-01 18:51:15 +13:00 |
|
Chris Forbes
|
783b9e9f5f
|
infantry squads; a bit tight at the moment.
|
2009-11-01 13:15:23 +13:00 |
|
Bob
|
6306690730
|
Killed that fail TechTree, and added a new one to Rules.
|
2009-10-30 09:04:33 +13:00 |
|
Chris Forbes
|
704dd5a885
|
stripped out dead netplay code
|
2009-10-29 20:12:32 +13:00 |
|
Bob
|
89f9a96de5
|
Replay stuff.
FYI: Don't try to replay a game where you built any vehicles. It WILL fail horribly.
|
2009-10-29 01:57:47 +13:00 |
|
Bob
|
c0cb248bc1
|
Restructuring orders.
|
2009-10-28 22:06:39 +13:00 |
|
Chris Forbes
|
021e41a5bf
|
unit influence blocks building
|
2009-10-24 22:39:07 +13:00 |
|
Chris Forbes
|
ea3526a238
|
voicepool to avoid annoying me with the same sound over and over... and units now have a voice assigned.
|
2009-10-24 16:07:23 +13:00 |
|
Chris Forbes
|
6c0ced3e9a
|
cleaning techtree & sidebar; building placement is mostly fixed
|
2009-10-20 22:35:05 +13:00 |
|
Chris Forbes
|
ec60b00f31
|
explosions
|
2009-10-20 18:47:47 +13:00 |
|
Bob
|
a7ce0f97d1
|
changes facing (and desireFacing) on Mobile and on Turreted. range is now 0..255
|
2009-10-19 23:45:14 +13:00 |
|
Bob
|
5f2d89fd63
|
added AttackTurreted.
|
2009-10-18 23:51:00 +13:00 |
|
Chris Forbes
|
7b8355beb5
|
start of some bullet support
|
2009-10-18 22:27:28 +13:00 |
|
Matthew Bowra-Dean
|
3deacd8062
|
Beginnings of cursor support.
|
2009-10-15 18:37:24 +13:00 |
|
Chris Forbes
|
05cbf6b680
|
more dead stuff
|
2009-10-15 07:28:18 +13:00 |
|
Chris Forbes
|
60a24a5415
|
generic info loader, projectiles
|
2009-10-14 18:55:34 +13:00 |
|
Chris Forbes
|
6432ba8779
|
WarheadInfo loading
|
2009-10-14 13:59:27 +13:00 |
|
Chris Forbes
|
74ebdc5f93
|
sound works
|
2009-10-14 10:35:24 +13:00 |
|
Chris Forbes
|
3b1558d678
|
splitting traits into own files
|
2009-10-13 21:11:21 +13:00 |
|
Bob
|
9af7b09e1d
|
added WeaponInfo
|
2009-10-13 20:57:43 +13:00 |
|
Bob
|
e86b0cdaa0
|
extracted GameRules.FieldLoader from UnitInfo.cs
|
2009-10-13 19:17:43 +13:00 |
|
Chris Forbes
|
0f0b4230c7
|
local player buildings influence map, incrementally updated.
|
2009-10-13 18:13:22 +13:00 |
|
Matthew Bowra-Dean
|
99ad09ddc2
|
Support for Dune II SHP files used for cursors in Red Alert.
|
2009-10-12 09:45:15 +13:00 |
|
Chris Forbes
|
3e0432464b
|
building footprints
|
2009-10-11 15:21:19 +13:00 |
|
Bob
|
b880f7d1bc
|
Overlay rendering
- also, sequences for HBOX and PBOX
|
2009-10-10 21:23:33 +13:00 |
|
Bob
|
3181b055aa
|
Trait-based units. Any unit/building without sequences will cause a crash when built.
|
2009-10-10 00:31:16 +13:00 |
|
Bob
|
04dd5e68ba
|
Added UnitInfo.
- units.txt turned into infantry.txt and vehicles.txt
- slight sidebar fixes
|
2009-10-09 21:28:56 +13:00 |
|
Chris Forbes
|
2e4279664f
|
line rendering - selection box!!
|
2009-10-08 21:53:59 +13:00 |
|
Matthew Bowra-Dean
|
8fec0f52c0
|
Changed .NET projects to target x86
Compiling the .NET projects as x64 on 64bit machines was causing problems with the unmanaged code.
|
2009-10-05 19:35:03 +13:00 |
|
Matthew Bowra-Dean
|
dab99f848c
|
.gitignore + reference paths
|
2009-10-02 23:27:51 +13:00 |
|
chrisf
|
3ed7ef05b5
|
vshost can go elsewhere.
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2140 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2008-09-21 06:01:36 +00:00 |
|
chrisf
|
b594f296c3
|
slowly teasing the view+controller out of the model classes.
actually doesn't work right now, but that will change.
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2050 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2008-07-25 07:27:47 +00:00 |
|
chrisf
|
4ea033f63d
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2049 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2008-07-20 20:06:19 +00:00 |
|
chrisf
|
6f8919d301
|
Removing dead crap from repos
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2048 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2008-07-20 18:26:03 +00:00 |
|
chrisf
|
33e856345f
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1953 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2008-03-25 00:45:43 +00:00 |
|
bob
|
eb7094d49e
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1950 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2008-03-22 10:59:20 +00:00 |
|
chrisf
|
25ece92b1f
|
mostly fixes openra startup time
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1928 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2008-03-13 02:28:58 +00:00 |
|
chrisf
|
88adf25113
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1927 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2008-03-13 00:52:17 +00:00 |
|
chrisf
|
da04155fdd
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1748 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2007-10-04 18:40:42 +00:00 |
|
(no author)
|
63e86e3cc6
|
pushed a lot of useful stuff down into IjwFramework.dll
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1382 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2007-08-01 15:15:54 +00:00 |
|
(no author)
|
48e5da3945
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1365 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2007-07-28 10:30:40 +00:00 |
|
(no author)
|
812bdeba3f
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1358 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2007-07-28 01:58:16 +00:00 |
|
(no author)
|
fce2dcda8a
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1342 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2007-07-24 09:42:01 +00:00 |
|
(no author)
|
3d3316a188
|
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1340 993157c7-ee19-0410-b2c4-bb4e9862e678
|
2007-07-24 09:16:41 +00:00 |
|