Commit Graph

8 Commits

Author SHA1 Message Date
Paul Chote
5e74d3c54e Remove legacy turret/muzzle positioning code. 2013-03-29 22:04:21 +13:00
Paul Chote
b9793635c8 Convert cnc-classic turrets/weapons to world coordinates. 2013-03-29 20:50:10 +13:00
Paul Chote
27d852a425 Rename legacy offset coordinates on Turrets and Armaments. 2013-03-29 20:39:27 +13:00
Paul Chote
0167bbfbaa Move weapon/turret definitions out of AttackBase.
Weapons are now defined with the Armament trait
and turret parameters live in Turreted.
This has the side effect of allowing any number
and distribution of weapons and turrets.
2013-03-24 11:58:45 +13:00
Cody Brittain
0902dcb7f3 Update mods/cnc-classic/rules/vehicles.yaml
Just a compromise
2013-03-08 09:40:10 +01:00
Matthias Mailänder
190342a2c8 remove traits we don't need in cnc-classic 2013-03-08 09:40:10 +01:00
psydev
3123f6672b replaced vehicles.yaml
Completely replaced vehicles.yaml. All values should correspond with C&C Gold. 
(Cost, HP, speed, armor type, vision, pre-reqs, explosion type...)
-Re-ordered units list from basic at the top to advanced at the bottom.
2013-03-08 09:40:09 +01:00
Matthias Mailänder
53fefa7c10 cnc-classic mod with ClassicProductionQueue and skin by Harisson 2013-03-08 09:40:08 +01:00