Oliver Brakmann
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79fa3f731e
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Merge pull request #11435 from reaperrr/remove-rotoroverlay
Remove WithSpriteRotorOverlay
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2016-06-13 21:59:32 +02:00 |
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reaperrr
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9def6b0f70
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Merge pull request #11211 from Mailaender/debugcustomterrain
Added a CustomTerrainDebugOverlay
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2016-06-12 11:53:47 +02:00 |
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Matthias Mailänder
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f772ff5034
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Merge pull request #11397 from reaperrr/add-moebius
Add Moebius, Chan and Delphi to TD
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2016-06-11 17:59:19 +02:00 |
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reaperrr
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a6f6080df2
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Replace WithSpriteRotorOverlay with WithIdleOverlay in OpenRA mods
In preparation of removing the now-redundant WithSpriteRotorOverlay trait.
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2016-06-11 17:43:08 +02:00 |
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Matthias Mailänder
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9b6e15ea78
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Add a CustomTerrain debug overlay.
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2016-06-06 19:25:37 +02:00 |
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reaperrr
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adc76638e5
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Add Delphi, Chan and Moebius to TD
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2016-06-04 21:39:14 +02:00 |
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reaperrr
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e9428ddab5
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Move TD civ attack traits to separate default
To avoid having to disable several traits for unarmed civilians.
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2016-06-04 21:30:09 +02:00 |
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reaperrr
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5c23dad2e3
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Fix civilian voices in TD
Only civilians 3, 4 and 5 are females.
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2016-06-04 21:15:45 +02:00 |
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Paul Chote
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d27d265bdd
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Add Id field to ProvidesTechPrerequisite.
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2016-06-04 10:03:05 +01:00 |
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Oliver Brakmann
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7681cb2df5
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Merge pull request #11180 from Mailaender/burning-trees
Added burning trees to the Tiberian Dawn mod
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2016-05-29 15:32:28 +02:00 |
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Paul Chote
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ddf7c2c967
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Merge pull request #11328 from reaperrr/td-polish
Some TD polishing
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2016-05-28 17:37:45 +01:00 |
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Matthias Mailänder
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99c7989ebc
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Rename WithSmoke into a more generic WithDamageOverlay trait.
Rename Sequence parameter to Image to avoid confusion.
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2016-05-28 16:03:13 +02:00 |
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Matthias Mailänder
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2567d59af4
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Let TD trees burn and carbonate on incendiary weapons.
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2016-05-28 15:41:27 +02:00 |
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reaperrr
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629f17b430
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Merge pull request #11294 from Mailaender/generic-demolition
Renamed C4Demolition to Demolition
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2016-05-26 23:23:49 +02:00 |
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Matthias Mailänder
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3e011a74af
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Rename C4Demolition to Demolition.
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2016-05-26 19:27:40 +02:00 |
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reaperrr
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9a5db590be
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Fixed TD infantry death animations
For death by bullet and death by dinosaur.
This is how it was in the original.
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2016-05-20 14:47:28 +02:00 |
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reaperrr
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9915f34c99
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Reduce turret TurnSpeed on TD Gunboat
So it looks a bit more like in the original.
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2016-05-20 14:06:28 +02:00 |
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reaperrr
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3cc9706ac4
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Set high TurnSpeed on TD Gunboat
So it doesn't get stuck at map edge for over a second.
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2016-05-20 14:05:52 +02:00 |
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Biofreak1987
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c14fb32dae
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Add generic tooltip name for td ships
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2016-05-16 19:39:41 +02:00 |
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Biofreak1987
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1477da7ff0
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Add ship explosions to td mod
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2016-05-16 16:26:41 +02:00 |
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abcdefg30
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304c9b9ed1
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Remove the last relicts of InitialActivity
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2016-05-10 18:33:57 +02:00 |
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Paul Chote
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1180e7e519
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Merge pull request #11225 from obrakmann/fix11219_oil-derrick-tooltip-owner-row
Re-instate owner row for oil pumps and tech buildings in TD
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2016-05-07 10:42:30 +01:00 |
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Oliver Brakmann
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79d5498dfc
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Re-instate owner row for oil pumps and tech buildings in TD
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2016-05-06 22:50:16 +02:00 |
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Oliver Brakmann
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a8e6ca14ab
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Fix self-healing percentage in yaml rules for all mods
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2016-05-02 19:05:48 +02:00 |
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reaperrr
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1f078cc364
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Disable OwnerRow on TD bridges, destroyed fields and crates
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2016-04-24 01:07:36 +02:00 |
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reaperrr
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6701420851
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Disabled OwnerRow on TD trees, tib trees and rocks
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2016-04-24 00:55:04 +02:00 |
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Paul Chote
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183e5ae7ab
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Generate initial frozen renderables for all map-placed actors.
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2016-04-21 17:21:29 +01:00 |
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reaperrr
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d1e926e007
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Remove custom TD engineer selection priority
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2016-04-13 20:37:14 +02:00 |
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jaZzKCS
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c88c1c26bb
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Update ai.yaml
Enabling AI to build Repair Pad, which is now needed to build the MCV, hence needed for the AI to be able to replace the ConYard when it's gone.
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2016-04-06 01:07:20 +02:00 |
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Oliver Brakmann
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cdba6a7a7d
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Fix palette used for flare in TD
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2016-04-03 17:50:44 +02:00 |
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abcdefg30
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70509c8f23
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Remove the OwnerRow on tooltips of flare in the TD
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2016-04-03 17:11:02 +02:00 |
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Paul Chote
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a9c6416d48
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Fix nod infantry death palette in campaigns.
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2016-04-02 16:07:09 +01:00 |
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reaperrr
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4894211789
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Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages
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2016-03-28 17:20:49 +02:00 |
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reaperrr
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3a97757bfa
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Migrate SelfHealing.HealIfBelow from float to int percentage
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2016-03-28 17:20:49 +02:00 |
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Matthias Mailänder
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8ba875476f
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Merge pull request #10973 from reaperrr/fp-to-int2
Getting rid of float in simulation code Part 2
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2016-03-28 17:13:52 +02:00 |
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Paul Chote
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ba20433f49
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Fix C17 palette in TD campaign.
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2016-03-27 14:28:25 +01:00 |
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Matthias Mailänder
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85c20e7adf
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Merge pull request #10947 from pchote/remove-cnc-mission-boilerplate
Remove cnc mission boilerplate
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2016-03-27 12:19:28 +02:00 |
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reaperrr
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38cea38f6b
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Migrate BuildSpeed from float to int
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2016-03-24 18:43:48 +01:00 |
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colonelpopcorn
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689f05c3ca
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Upgraded rules for Tiberian Dawn mod.
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2016-03-22 16:58:38 -04:00 |
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Paul Chote
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6ca7663579
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Extract common cnc campaign rules to shared includes.
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2016-03-20 21:28:56 +00:00 |
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Oliver Brakmann
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8c58dbacc1
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Fix some actors not being available for the neutral player in the map editor
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2016-03-13 15:32:29 +01:00 |
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Paul Chote
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d4f8fe1666
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Move map configuration to rules.
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2016-03-07 21:41:13 +00:00 |
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Paul Chote
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5b2bf5b284
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Move build radius configuration to rules.
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2016-03-07 21:41:13 +00:00 |
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Paul Chote
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cce292a68a
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Move creeps configuration to rules.
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2016-03-07 21:41:13 +00:00 |
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Paul Chote
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3c779d4101
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Move starting units configuration to rules.
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2016-03-07 21:41:13 +00:00 |
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reaperrr
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cddf182996
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Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
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2016-03-04 15:13:55 +01:00 |
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abcdefg30
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09c48012d8
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Merge pull request #10770 from AoAGeneral/upstream/myfeature
TD Balance Patch Revised. 021616
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2016-02-29 15:47:01 +01:00 |
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abcdefg30
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726f446185
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Fix the flare being invisible
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2016-02-26 23:58:32 +01:00 |
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Matthias Mailänder
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286028eb0b
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Merge pull request #10820 from abcdefg30/tdBounds
Adjust the bounds of structures in TD
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2016-02-24 20:40:07 +01:00 |
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RoosterDragon
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94638606fa
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Merge pull request #10680 from Mailaender/redcross-pip
Added artwork for the constant TD hospital healing power-up
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2016-02-24 19:23:21 +00:00 |
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