Chris Forbes
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9e11932ade
|
hacked victory conditions
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2010-04-13 20:43:53 +12:00 |
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Bob
|
3974f82a9e
|
remove PackageDownloader
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2010-04-13 20:37:32 +12:00 |
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Chris Forbes
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e1852cadd3
|
added flare to paratroopers power
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2010-04-12 20:06:27 +12:00 |
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Paul Chote
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1646f202d5
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Perf info in main menu
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2010-04-11 15:41:43 +12:00 |
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Paul Chote
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559a0107fe
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Perf debug as widgets
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2010-04-11 13:49:37 +12:00 |
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Paul Chote
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5fa691e6d8
|
Quick and dirty music controller on shellmap
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2010-04-11 08:52:33 +12:00 |
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Paul Chote
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9afe3fdaa8
|
Widgetize special power bin (needs polish)
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2010-04-11 08:52:28 +12:00 |
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Paul Chote
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c568be255a
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Ingame options: chrome -> widgets
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2010-04-11 08:52:27 +12:00 |
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Paul Chote
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2fa93c74e4
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Kill the static widget interface
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2010-04-10 17:11:32 +12:00 |
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Chris Forbes
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82835f1c8a
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generic 'select target' order generator
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2010-04-10 12:24:00 +12:00 |
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Chris Forbes
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5e7c6b3a1c
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added GravityBomb projectile type
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2010-04-10 11:00:39 +12:00 |
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Chris Forbes
|
982c9518ac
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#117 emit infantry on sell
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2010-04-09 21:34:23 +12:00 |
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Paul Chote
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916706fa75
|
runtime smudge support
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2010-04-09 14:51:09 +12:00 |
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Paul Chote
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fd5539d110
|
Reimplement Bibs
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2010-04-09 14:50:57 +12:00 |
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Paul Chote
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8c15a4f6f4
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Convert overlays (wall, field, crate) to actors. Untested cnc support.
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2010-04-09 14:50:51 +12:00 |
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Chris Forbes
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d469fdad94
|
use Tao dlls in thirdparty
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2010-04-09 14:50:33 +12:00 |
|
Bob
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a22ec0fd81
|
move the harvest-related traits and activities into the mod dll.
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2010-04-04 13:34:17 +12:00 |
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Bob
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57085acf33
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moved OreRefinery into mod dll.
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2010-04-04 13:28:33 +12:00 |
|
Bob
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8a3c1e137e
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moved other chrono-related stuff into the mod dll.
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2010-04-04 13:07:54 +12:00 |
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Bob
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9cbfd3914a
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moved Nuke, Chronoshift into the mod dll.
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2010-04-04 13:06:53 +12:00 |
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Chris Forbes
|
37fd8f7c28
|
fix units being visible under fog
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2010-04-02 17:09:20 +13:00 |
|
Chris Forbes
|
0596b08f2c
|
rules-based terrain cost, part 1
|
2010-04-02 16:45:41 +13:00 |
|
Chris Forbes
|
38605faecf
|
much simpler rules loader
|
2010-04-02 16:45:03 +13:00 |
|
Chris Forbes
|
c5fdda9141
|
more cleanup
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2010-04-02 16:45:01 +13:00 |
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Chris Forbes
|
1f1e748f1b
|
removed old WeaponInfo
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2010-04-02 16:45:01 +13:00 |
|
Chris Forbes
|
a00abdab85
|
removed ProjectileInfo; WeaponValidForTarget is borked as a result, but nothing else
|
2010-04-02 16:45:00 +13:00 |
|
Chris Forbes
|
744eeabb3c
|
half a loader
|
2010-04-02 16:44:40 +13:00 |
|
alzeih
|
dca052dbc8
|
FIX uses unit repair values with RepairsUnits trait, Buildings use right repair values, nuke unused GeneralInfo
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2010-04-02 16:21:33 +13:00 |
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alzeih
|
c54d904e2b
|
Some trait info moved from GlobalDefaults to sane places
|
2010-04-02 15:30:04 +13:00 |
|
alzeih
|
3123b4d83b
|
Migration to World.Defaults complete (for RA)
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2010-04-02 02:16:20 +13:00 |
|
alzeih
|
c29733da63
|
move global defaults to a trait (half done)
|
2010-04-02 01:42:41 +13:00 |
|
Chris Forbes
|
3a97f806fc
|
rename old Shroud => ShroudRenderer
|
2010-03-30 07:55:19 +13:00 |
|
Chris Forbes
|
9e44306ec4
|
no nonlocal shroud; beginning of Shroud trait; fog switch on shroud palette hack
|
2010-03-30 07:55:16 +13:00 |
|
Chris Forbes
|
d2ad90aa5b
|
saner planes, part 1
|
2010-03-27 10:17:43 +13:00 |
|
Chris Forbes
|
41fe6f01fc
|
fixed up the chrome/widgets tree
|
2010-03-24 08:30:59 +13:00 |
|
Bob
|
984c453c0d
|
fixed binding to specific versions of the Tao dlls
|
2010-03-22 19:31:28 +12:00 |
|
Chris Forbes
|
e2ba79a539
|
spatial bin index for actors
|
2010-03-22 18:43:52 +13:00 |
|
Bob
|
826908d747
|
tesla works better now.
|
2010-03-21 22:03:15 +12:00 |
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Paul Chote
|
85f9b3627f
|
Remove duplication
|
2010-03-21 20:49:36 +13:00 |
|
alzeih
|
3eb971ad2c
|
New Wait activity
|
2010-03-20 18:24:41 +13:00 |
|
alzeih
|
687b8547f5
|
Unit on Build is Generic. (half way there)
|
2010-03-18 18:49:02 +13:00 |
|
Chris Forbes
|
74615bfded
|
removing dead and useless crap
|
2010-03-17 23:30:02 +13:00 |
|
Paul Chote
|
48370612a0
|
Checkboxes, Delegates, Create Server.
|
2010-03-17 22:00:44 +13:00 |
|
Chris Forbes
|
79bcb3c739
|
SpawnMapActors trait on world actor is now responsible for spawning trees etc at gamestart time
|
2010-03-17 19:31:19 +13:00 |
|
Chris Forbes
|
79ce49dd77
|
completely moved MP unit spawn (spawnpoint stuff, etc) into a trait; moved trait from Player to World.
|
2010-03-17 19:27:46 +13:00 |
|
Chris Forbes
|
12bec40b9a
|
add ForcedPalette trait (RenderModifier). this can be used for things like c17/mine/trees
|
2010-03-17 18:49:52 +13:00 |
|
Paul Chote
|
31198c25e5
|
A couple more tweaks
|
2010-03-15 21:17:08 +13:00 |
|
Paul Chote
|
ddf331cfed
|
Widget actions and main menu
|
2010-03-15 21:17:08 +13:00 |
|
Paul Chote
|
287d5a0399
|
Widgets loaded using reflection; draws a non-interactable main-menu
|
2010-03-15 21:17:08 +13:00 |
|
Paul Chote
|
1042334a1e
|
Widgets in yaml: part 1
|
2010-03-15 21:17:08 +13:00 |
|