geckosoft
ebca421856
Moved: BaseBuilding out of core => RA
...
Implemented: INotifyKeyPress for World traits (to respond on key pressed)
Moved: GotoNextBase (backspace key) out of core => RA
Added: GotoNextBase trait to both RA & CNC
2010-11-13 17:01:35 +13:00
Bob
22e61a5700
refactor QueueAttack -> GetAttackActivity
2010-11-13 16:42:13 +13:00
Bob
7306de3730
make attacks queuable
2010-11-13 15:53:10 +13:00
Bob
10ed3db71d
made all orders queuable
2010-11-13 15:53:08 +13:00
Bob
04e05d9aed
remove the default impl of QueueAttack; implement it in AttackFrontal and AttackLeap
2010-11-13 14:59:33 +13:00
Chris Forbes
caae95f12e
make Server.Server public so it works.
2010-11-10 11:34:37 +13:00
Paul Chote
dfa14f16d3
Move ServerTraits into Mods.
2010-11-10 10:30:26 +13:00
Paul Chote
8e007131c9
Define ServerTraits in mod.yaml
2010-11-10 10:30:26 +13:00
Paul Chote
ed4c588701
Allow custom commands to be parsed when the player is in a ready state.
2010-11-10 10:30:26 +13:00
Paul Chote
d33806e932
More refactoring
2010-11-10 10:30:25 +13:00
Paul Chote
e83838e9ff
Pass the client into InterpretCommand
2010-11-10 10:30:25 +13:00
Paul Chote
b77dcd476c
Pull the master server communication into a ServerTrait
2010-11-10 10:30:25 +13:00
Paul Chote
836b3a598b
Pull out potentially mod-specific player join code (slightly bogus, will fix properly later)
2010-11-10 10:30:25 +13:00
Paul Chote
967b16fc0e
Pull LoadMap out of the server
2010-11-10 10:30:25 +13:00
Paul Chote
ee3437d0f6
Pull the traits into their own files
2010-11-10 10:30:25 +13:00
Paul Chote
e20c736e3f
Handle server orders in their own traits - needs further refactoring
2010-11-10 10:30:25 +13:00
Paul Chote
a98d20ea72
Start hacking on a server traits model
2010-11-10 10:30:25 +13:00
Paul Chote
38486e8184
Move some mod-specific UI code out of Game
2010-11-10 10:30:25 +13:00
Paul Chote
047a09bbbd
Excise previous server extensions code
2010-11-10 10:30:24 +13:00
Paul Chote
d55e58ea1c
Map Tweaks: Remove algernon, remove hospital on chokepoint, fix broken water tiles on wargames.
2010-11-09 23:22:34 +13:00
Paul Chote
17afe80a54
Included attribution
2010-11-09 21:44:58 +13:00
Paul Chote
42bf568d80
Use Blast to decrypt data on extraction.
2010-11-09 21:17:09 +13:00
Paul Chote
50157c43de
Port Blast from zlib/contribute to c#
2010-11-09 20:10:51 +13:00
Paul Chote
41988a1298
Save PackageEntries into the index so the compressed data can be extracted.
2010-11-09 14:33:02 +13:00
Paul Chote
86058ec19f
Initial IFolder Installshield (.Z) package impl. Parses the package header/toc and prints a file list.
2010-11-09 13:29:37 +13:00
Paul Chote
356c750b23
Refactor Package -> MixFile; group filesystem related classes in FileFormats.
2010-11-09 11:02:13 +13:00
Bob
26cbb9d9c6
fix wrong output in Order.ToString
2010-11-07 21:17:11 +13:00
Chris Forbes
4a0b78c1e6
make all other engine widgets public, for Gecko
2010-11-07 17:16:51 +13:00
Bob
fcb7c845ba
adjust Mobile so that it also can't double-add to uim
2010-11-07 17:16:17 +13:00
Bob
12f9c0bce9
fix uim-crate crash
2010-11-07 17:16:14 +13:00
Bob
47ed79b912
rename some of Mobile's Activity-builders
2010-11-07 17:16:11 +13:00
Chris Forbes
a265d11a5f
make JoinServer public [at Gecko's request]
2010-11-07 08:41:16 +13:00
Bob
8a96c5f7b5
fix infantry entering buildings
2010-11-06 22:27:28 +13:00
Chris Forbes
5e5456191c
fix missing assembly reference FileFormats -> System.Windows.Forms in makefile
2010-11-06 20:33:12 +13:00
Chris Forbes
aae7f56e7d
extend RevealMapCrateAction to optionally reveal for allies
2010-11-06 20:18:18 +13:00
Chris Forbes
3645b3ee13
increase ParaBomb spread 3 -> 6
2010-11-06 20:02:01 +13:00
Chris Forbes
e0f357390c
clean up usings in AirstrikePower
2010-11-06 19:58:41 +13:00
Chris Forbes
9c3cb62838
reduce redeye damage 50 -> 40
2010-11-06 19:55:53 +13:00
Chris Forbes
14225b8e79
reduce dragon damage from 60 to 50
2010-11-06 19:55:10 +13:00
Chris Forbes
e01bf735d9
reduce cooldown on Chronoshift and Invulnerability to 2min each; reduce invuln duration to 30 seconds
2010-11-06 19:51:57 +13:00
Chris Forbes
1904f8ced1
fix weap door never closing
2010-11-06 17:47:11 +13:00
Caleb Anderson
3caca8c323
some noise on shellmap
2010-11-06 17:00:36 +13:00
Chris Forbes
dd7ce2d45e
fix dumb crash in UIM
2010-11-06 16:56:50 +13:00
geckosoft
f793f4548b
Added: A PasswordField widget (based on the TextField widget)
2010-11-06 16:49:46 +13:00
Chris Forbes
56675a61f5
rationalize the mess of Sound.Play[ToPlayer] functions.
2010-11-06 16:49:08 +13:00
Bob
3dd27fcb77
fix crash involving crushing and dead walls
2010-11-06 16:35:51 +13:00
Chris Forbes
13d76f8e9c
removed editor -> ra dep; added EditorAppearance for inconvenient bits that the editor must have _some_ understanding of, but can't see
2010-11-06 15:10:29 +13:00
Bob
9a2cdcde11
move Selectable.Radius into Health
2010-11-06 14:35:26 +13:00
Bob
155e7320cb
add support for decimal to fieldLoader. use decimal for speedmodifiers
2010-11-06 14:10:56 +13:00
Chris Forbes
750fd84494
reinstate order validation for ra & cnc
2010-11-06 13:36:53 +13:00