abcdefg30
556413c91d
Add whitespace fixes from the automatic update rule run
2022-01-11 18:09:05 +01:00
Matthias Mailänder
6770c08bf9
Fix scrollitem-nohover-hover not found.
2022-01-11 17:40:58 +01:00
penev92
495faea96b
Updated scale sliders to accout for the new AssetBrowser layout
2022-01-09 18:40:32 +01:00
penev92
abea3a0f74
Fixed AudFormat and WavFormat implementations of ISoundFormat.LengthInSeconds
...
- Fixed a rounding issue in `WavReader.WaveLength()`.
- Fixed `AudReader.SoundLength()` not resetting the stream position.
- Fixed crashes caused by disposed streams because `LengthInSeconds` would try and calculate the length on the fly. It is now precalculated and cached (making it consistent across all 5 current `ISoundFormat` implementations).
- Fixed a crash in `AudReader.LoadSound()`'s `out Func<Stream> result` because that func would try and access the disposed stream's `Length` property. That works for `SegmentStream`, but not for `FileStream`.
- Fixed frameCount/soundLength label positioning in the AssetBrowser window to avoid text clipping .
2022-01-09 18:40:32 +01:00
penev92
8b944e9c82
Added audio playback to the AssetBrowser
2022-01-09 18:40:32 +01:00
penev92
7a9e0863d6
Added a scale slider for sprites in the AssetBrowser
2022-01-09 18:40:32 +01:00
penev92
a058b1f5bd
Split AssetBrowser supported formats
...
Splitting them from one array into separate allows us to then reliably pick how each asset should be presented. Also lets us unhardcode some checks like "if file is .vxl ... else is sprite".
2022-01-09 18:40:32 +01:00
Matthias Mailänder
cdac14b92b
Avoid duplicate field.
2022-01-06 16:10:49 +02:00
Ivaylo Draganov
c3dfac7ade
Remove redundant default hotkey UI notice
2022-01-04 18:35:41 +01:00
Ivaylo Draganov
bdfe025059
Update introductory prompts to match settings layout
2022-01-04 18:35:41 +01:00
Ivaylo Draganov
8a2b63c944
Update lobby options tab layout to match settings layout
2022-01-04 18:35:41 +01:00
Ivaylo Draganov
955464ee1d
Update TD game info panel to match the settings panel
2022-01-04 18:35:41 +01:00
Ivaylo Draganov
3ecaf76804
Overhaul settings panel layout
...
- make the panel larger
- place settings widgets in a scroll panel
- arrange settings widgets in two columns
- make tabs in TD vertical
2022-01-04 18:35:41 +01:00
Matthias Mailänder
bb27837149
Don't make support airplanes huntable.
2021-12-28 13:08:38 -06:00
Ivaylo Draganov
87534022b3
Make size and white-space of game save/load panel more consistent
2021-12-28 17:48:21 +01:00
Ivaylo Draganov
d2c08c72bd
Adjust size, position and white-space of several panels
2021-12-28 17:48:21 +01:00
Ivaylo Draganov
0261dcaa7a
Make size and white-space of "Mission Browser" panel consistent
2021-12-28 17:48:21 +01:00
Ivaylo Draganov
d14ba6b04d
Make size and white-space of "Replay Browser" panel consistent
2021-12-28 17:48:21 +01:00
Ivaylo Draganov
a69d86c587
Make size and white-space of "Asset Browser" panel consistent
2021-12-28 17:48:21 +01:00
Ivaylo Draganov
8fb3bbe5f9
Make size and white-space of "Music" and "Credits" panels consistent
2021-12-28 17:48:21 +01:00
Matthias Mailänder
b3d290edd9
Rename support power field for consistency.
2021-12-05 14:56:01 +01:00
Matthias Mailänder
f44a2ea9a3
Fix formatting problems.
2021-12-05 13:17:32 +01:00
Matthias Mailänder
5eaba4f893
Unhardcode AI defensive priorities.
2021-12-05 13:17:32 +01:00
Matthias Mailänder
e82aa9977e
Unhardcode AI air units and exclude scripted aircraft.
2021-12-05 13:17:32 +01:00
Ivaylo Draganov
fa6ff32f65
Add support for non-overlapping sound notifications
2021-11-29 23:44:59 +01:00
Ivaylo Draganov
a537346580
Move selection hotkeys out of world interaction widget
...
- Split SelectionUtils for selecting actors in the world to a static class
- Split selection hotkeys into their own logic classes
2021-11-27 15:06:39 +01:00
Matthias Mailänder
b9bfbfd5ac
Use global objective initialisation.
2021-11-26 23:39:41 +01:00
Matthias Mailänder
d42edfc0b9
Use global difficulty.
2021-11-26 23:39:41 +01:00
Matthias Mailänder
58b105f0d4
Reorganize global .lua files.
2021-11-26 23:39:41 +01:00
Orb370
e1ade59a32
TD Balance Fall 2021 Commit
...
TD-Balance-Fall-2021 Commit
TD-Balance-Fall-2021-Commit
2021-11-20 17:37:43 -06:00
Ivaylo Draganov
3310f14dea
Use mission notifications pool with appropriate chat line template
2021-11-12 22:30:07 +01:00
reaperrr
430c7a4d7d
Fix TD voice crashes
...
The original PR used too much copy-paste.
2021-11-08 14:46:41 +01:00
abc013
c0da9f1eab
Fix walls counting to kills/deaths statistic
2021-10-29 21:07:06 +02:00
Ivaylo Draganov
01d47566cc
Add a transients panel with corresponding chrome logic and a notification template
2021-10-29 20:55:41 +02:00
Ivaylo Draganov
9e92340ea7
Rework chat line templates and logic
...
- Extract chat line templates and logic so they can be reused across widgets
- Make text notification styling entirely template driven (by removing chat color configuration and making color optional for `TextNotification`)
- Add a new TextNotificationsDisplay widget (based on and replacing ChatDisplayWidget)
- Add timestamp support to text notifications
2021-10-29 20:55:41 +02:00
Matthias Mailänder
3790a4a6a4
Fix actor has multiple AttackBase traits.
2021-10-15 12:11:35 +02:00
Orb370
d88198e61e
Allow Targeting While Defenses are in the Construction Animation Commit
2021-10-11 17:49:44 -05:00
Ivaylo Draganov
091d756c14
Change lobby options description to make sense in both disabled and enabled state
2021-10-09 08:43:28 -05:00
VonNah
0e33d08384
Fixed incorrect voice lines for Generic-, Vehicle-, Moebius- and CommandoVoice.
...
Signed-off-by: VonNah <vonnahora@gmail.com >
2021-10-03 19:39:28 -05:00
Ivaylo Draganov
994ba35507
Add description to difficulty lobby option for missions
2021-09-26 21:25:08 +01:00
Ivaylo Draganov
f018fdecdd
Remove special handling for cases when there's only one game info tab
...
The addition of the lobby options tab ensures that there will always
be at least two tabs ("Objectives" and "Options").
2021-09-26 21:25:08 +01:00
Ivaylo Draganov
fa0adb5a1b
Hide various lobby options from missions and minigames
2021-09-26 21:25:08 +01:00
Ivaylo Draganov
3e0834b4ef
Display lobby options in-game on a dedicated tab
2021-09-26 21:25:08 +01:00
Matthias Mailänder
f08a0b113e
Allow mods to customize application title.
2021-09-19 22:29:50 +02:00
reaperrr
c860bf19ee
Add GDI 05c
...
Well, 05eb really, but until we implement campaign progression,
calling it 'c' is the easiest way to differentiate it without breaking
our mission title length/alignment conventions.
2021-08-21 20:34:50 +02:00
Paul Chote
864cc4becc
Fix weather particle physics.
...
The trait documentation specified that the speed
and offset values are px/tick, but they have actually
always been treated as px/render.
Fix the update logic and rescale the map definitions
to account for the fixed behaviour.
2021-08-20 20:38:37 +02:00
Matthias Mailänder
f63e15f5de
Fix igloos being labeled as haystacks in-game.
2021-08-11 19:09:20 -05:00
Ivaylo Draganov
2d0e7040db
Add separate chat panel for spectators and players
...
Forces the chat and performance panels to be re-initialized when a
player transitions to spectators. This ensures that spectators don't
get to see faction themed widgets.
2021-08-08 12:50:31 +01:00
Paul Chote
edd3a2eb75
Fix ingame menu tab display.
2021-08-07 13:12:56 -05:00
Ivaylo Draganov
7a1169744e
Add tooltips to map name and author in map chooser
2021-08-05 18:36:50 +02:00