abcdefg30
582c93dda5
Merge pull request #8784 from Mailaender/heli-drop-sounds
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Added helicopter takeoff and landing sound
2015-08-04 14:53:00 +02:00
abcdefg30
d0fb08a48c
Merge pull request #8920 from pchote/fix-map-border
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Account for disabled shroud/fog in ShroudRenderer.
2015-08-04 12:27:26 +02:00
abcdefg30
6183691828
Merge pull request #8894 from pchote/fix-projection-init
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Lazily initialize cell projection mapping.
2015-08-04 12:13:37 +02:00
Matthias Mailänder
6a1f7fd55a
Merge pull request #8892 from pchote/fix-lonestar-audio
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Use background music for Fort Lonestar rain.
2015-08-04 11:49:34 +02:00
Pavel Penev
958e996004
Merge pull request #8922 from pchote/fix-tabcomplete-crash
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Fix a divide by zero crash in TabCompletionLogic.
2015-08-04 00:44:50 +03:00
Paul Chote
0aca03158c
Fix a divide by zero crash in TabCompletionLogic.
2015-08-03 21:42:30 +01:00
Paul Chote
71576f9ab1
Merge pull request #8858 from RoosterDragon/sync-inherited
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Sync members of base classes
2015-08-03 21:15:46 +01:00
Paul Chote
800fe5ff8d
Merge pull request #8902 from deniz1a/dropdown-autoscroll
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Makes dropdown menus auto-scroll to selected item.
2015-08-03 21:13:41 +01:00
Paul Chote
ab5b912697
Merge pull request #8913 from reaperrr/fix-ts-water
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Fixed bright dots on TS temperate terrain water
2015-08-03 21:09:57 +01:00
Paul Chote
0b4543919d
Account for disabled shroud/fog in ShroudRenderer.
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Fixes #8827 .
2015-08-03 21:07:02 +01:00
Pavel Penev
3961f3d6c7
Merge pull request #8908 from Mailaender/fix-spectating-desync
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Fixed a desync when a player surrenders
2015-08-03 22:57:41 +03:00
abcdefg30
34bf5b5810
Merge pull request #8911 from reaperrr/random-wbe
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Allowed WithBuildingExplosion to randomly select from multiple sequences
2015-08-03 17:02:00 +02:00
reaperrr
1ca4ec1749
Fixed bright dots on TS temperate terrain water
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Temperate water tiles use palette index #1 , which is also used for shadow on SHPs.
2015-08-03 16:42:20 +02:00
reaperrr
94f6dd5e56
Allow WithBuildingExplosion to randomly select from multiple sequences
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Necessary for TS/RA2-style building explosions.
2015-08-03 16:35:58 +02:00
abcdefg30
d1375a224f
Merge pull request #8910 from Mailaender/ts-crush-palette
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Fixed Tiberian Sun infantry crush palette
2015-08-03 13:32:28 +02:00
abcdefg30
b384bcfe74
Merge pull request #8907 from Mailaender/ts-minigun-sounds
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Added more variation to the Tiberian Sun light infantry gun
2015-08-03 13:12:32 +02:00
Matthias Mailänder
87db0c97c5
fix infantry crush palette
2015-08-03 11:33:12 +02:00
Matthias Mailänder
e50f42672d
Merge pull request #8903 from GraionDilach/ts-fixwatereffects
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Fix TS water effect palettes.
2015-08-03 11:13:46 +02:00
Matthias Mailänder
bbb186d9c8
fix marking player as spectator going through unsynced code
2015-08-03 10:28:32 +02:00
Matthias Mailänder
d2cc61e165
add more variation to the light infantry gun
2015-08-03 08:20:22 +02:00
RoosterDragon
9f32eb76cd
Add tests to verify sync hashing mechanism.
2015-08-02 22:36:56 +01:00
Zimmermann Gyula
4521157901
Fix TS water effect palettes.
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Also copied over the waterpiffs from RA because TS equvivalent has no
fitting palette/only singular piff exists - w_piffs didn't.
2015-08-02 23:30:51 +02:00
deniz1a
53329b7068
Makes dropdown menus auto-scroll to selected item.
2015-08-02 23:27:54 +03:00
Matthias Mailänder
1eb46d4922
Merge pull request #8895 from abcdefg30/napulsturr
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Fix napuls sequences
2015-08-02 19:33:38 +02:00
abcdefg30
dcb3b11bb3
Fix napuls sequences
2015-08-02 18:36:11 +02:00
Paul Chote
3d65ba39f6
Lazily initialize cell projection mapping.
2015-08-02 17:15:39 +01:00
Paul Chote
f888886c35
Merge pull request #8891 from Mailaender/make-ts-version
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Fixed Tiberian Sun mod not being versioned
2015-08-02 16:44:21 +01:00
Pavel Penev
e022a0a7ba
Merge pull request #8799 from Mailaender/differentiate-ts-mixes
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Added support to specify the package/folder in the virtual file system for Tiberian Sun Cabal/EVA voices and Nod/GDI icons
2015-08-02 18:39:30 +03:00
Matthias Mailänder
8d7a9c6b50
remove non-existing sprites
2015-08-02 17:29:44 +02:00
Matthias Mailänder
894f75fb3b
provide a more helpful exception
2015-08-02 17:29:44 +02:00
Matthias Mailänder
a0c02d5710
use different Nod/GDI icons for shared actors
2015-08-02 17:29:44 +02:00
Matthias Mailänder
68b7359664
enable Cabal voice
2015-08-02 17:29:44 +02:00
Matthias Mailänder
245d7904fe
allow to specify the folder directly in the virtual file system
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using folder:file syntax
2015-08-02 17:29:41 +02:00
Matthias Mailänder
b5df1222bd
Merge pull request #8893 from Phrohdoh/lua#fix-default-lighting
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LightingGlobal default of 1d.
2015-08-02 17:28:19 +02:00
Taryn Hill
7656ad3d12
Use a default of 1d instead of 0d in LightingGlobal if the necessary trait doesn't exist
2015-08-02 10:26:15 -05:00
Paul Chote
2c138e7691
Use background music for Fort Lonestar rain.
2015-08-02 16:19:47 +01:00
Matthias Mailänder
7c9a333ac4
also use the combined mod for Lua API doc generation
2015-08-02 17:12:06 +02:00
Matthias Mailänder
f2073d18aa
fix documentation not being versioned on Windows
2015-08-02 17:11:47 +02:00
Matthias Mailänder
a37e6a3625
fix TS mod not being versioned
2015-08-02 17:10:20 +02:00
Paul Chote
fb5db60d9d
Merge pull request #8865 from Phrohdoh/lua#effects-rgba
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Rename EffectGlobal to LightingGlobal and expose individual channels.
2015-08-02 16:05:27 +01:00
Taryn Hill
2f452d88b3
Rename EffectsGlobal to LightingGlobal
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Remove ChangeLighting in favor of individual channels
Change RA's fort-lonestar to use Lighting instead of Effect
2015-08-02 10:03:39 -05:00
Oliver Brakmann
7298c21e75
Merge pull request #8882 from Mailaender/ts-decoration-radar-color
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Fixed undefined white decoration radar colors
2015-08-02 16:46:22 +02:00
Paul Chote
a0c256173b
Merge pull request #8851 from penev92/bleed_rename
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Some more renaming from "race" to "faction"
2015-08-02 15:34:41 +01:00
Pavel Penev
a75f8f63be
Add an upgrade rule for BuildableInfo.ForceRace rename
2015-08-02 17:19:46 +03:00
Oliver Brakmann
43a3717659
Merge pull request #8888 from deniz1a/fix-assetbrowser
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Revert "Improves filter text field in asset browser."
2015-08-02 16:12:21 +02:00
Oliver Brakmann
1a83304f28
Merge pull request #8765 from reaperrr/arty-expl
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Improved Explodes trait and how artillery explodes
2015-08-02 16:00:09 +02:00
Oliver Brakmann
9e2f06aa2d
Merge pull request #8876 from pchote/music
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Refine the music playlist code.
2015-08-02 15:49:13 +02:00
reaperrr
a06cb8fccb
Tweaked RA and TD artillery explosion
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Renamed RA UnitExplode to AmmoExplode, added new UnitExplode with 1/10
damage.
Reduced TD UnitExplode damage to 1/10 of old value.
Now artillery always explodes, but there's only a 75% chance it explodes
violently and only when it has ammo.
If either condition isn't met, it explodes with the (now less violent) UnitExplode.
2015-08-02 15:18:30 +02:00
deniz1a
37ac08ecfe
Revert "Improves filter text field in asset browser."
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This reverts commit 4fcf73921f .
2015-08-02 16:17:48 +03:00
Oliver Brakmann
4b6c37f90f
Merge pull request #8878 from pchote/fix-cratebadger-spawn
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Fix crate drop aircraft spawn height.
2015-08-02 14:51:42 +02:00