Paul Chote
38dcd857dd
Merge pull request #3825 from Mailaender/tm-removal
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Renamed some project files for IP clearance
2013-09-19 22:08:57 -07:00
Chris Forbes
66688d05b0
Merge pull request #3840 from Mailaender/mtm-fix
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Fixed Unresolved=InfiltrateForCashInfo Missing=InfiltratableInfo in Monster Tank Madness
2013-09-19 20:30:26 -07:00
Matthias Mailänder
7d6b0310da
removed executable bits
2013-09-15 16:23:03 +02:00
Matthias Mailänder
92a09720b0
Fixed Unresolved=InfiltrateForCashInfo Missing=InfiltratableInfo
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closes #3835
2013-09-15 11:38:36 +02:00
Matthias Mailänder
62616eba14
rename C&C to TD
2013-09-14 23:08:08 +02:00
epicelite
ebcd4a8b8c
Update civilian.yaml
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Remove bib from Oil Derrick as it caused graphical errors on some maps where it was placed near terrain obstacles. (The bib being on top of a river for example)
2013-09-10 01:29:07 -04:00
Matthias Mailänder
cc5b7c5676
Disabled AttackWander for ants and zombies
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closes #3565
2013-09-08 15:42:34 +02:00
Matthias Mailänder
420542ba5d
Merge pull request #3818 from pchote/palette-fix
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Player color / highlight palette fix
2013-09-07 04:09:44 -07:00
Paul Chote
dca59f12f7
Split highlight and player palettes. Fixes #3799 .
2013-09-07 20:59:43 +12:00
Matthias Mailänder
0010df4026
Merge pull request #3786 from epicelite/patch-1
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Update weapons.yaml
2013-09-07 00:57:30 -07:00
Matthias Mailänder
0485165fe0
Merge pull request #3791 from epicelite/bleed
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Update civilian.yaml
2013-09-07 00:57:08 -07:00
epicelite
e88c113857
Update civilian.yaml
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Changed armor type of barrels to none so they can be shot by Tonya, Snipers, or other weapons with damage only applying to armor type none.
2013-09-03 04:23:24 -04:00
Matthias Mailänder
e58604d621
tweak alignment of the combat tank comparision info
2013-09-02 23:03:38 +02:00
Matthias Mailänder
4fe0423f6c
smaller tooltip name for Ix Research Center to avoid overlapping
2013-09-02 23:03:38 +02:00
Matthias Mailänder
8a566708a5
adjust the Deviator descrption to recent balancing changes
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it does not effect infantry but light/heavy vehicles now
in fact it does some neglectable damage
closes #3781
2013-09-02 23:03:32 +02:00
epicelite
37f279a6b0
Update weapons.yaml
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Updated so Tonya won't shoot at anything but infantry, as her weapon is ineffective against anything else anyway.
2013-09-02 14:30:55 -04:00
Matthias Mailänder
d373cca9b1
avoid using the filename map.yaml for sequences
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this is already used to describe map rules and confuses newbies
2013-09-01 17:13:46 +02:00
Chris Forbes
0bd7f4e205
Merge pull request #3762 from Mailaender/deviator
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Let the AI not command stolen units and brought back the Deviator tank
2013-09-01 01:15:43 -07:00
reaperrr
4dc004c138
use first frame of C. Yard make anim for color picker preview.
2013-08-31 00:27:44 +02:00
reaperrr
24e8e0c96a
change color picker preview position as suggested by pchote.
2013-08-30 13:40:21 +02:00
Matthias Mailänder
edd84c1c2e
bring back the deviator tank now that AI does not get confused
2013-08-29 22:27:37 +02:00
reaperrr
9bfb888f8e
Add TS metrics.yaml with TS remap indices for color picker.
2013-08-29 22:26:53 +02:00
reaperrr
dd0734ff36
Fixes crash when trying to change color due to missing fact.shp.
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Note: shp preview doesn't remap properly yet, that seems to require another fix.
2013-08-29 21:53:40 +02:00
reaperrr
bac7f147d2
Enables Nod power plant lights, adds and enables Hand of Nod lights, removes obsolete copy-paste stuff.
2013-08-29 19:38:38 +02:00
reaperrr
7378d9e49a
Fix missing NAWEAP RallyPoint indention.
2013-08-28 12:48:44 +02:00
reaperrr
7b9b5f8466
Enabling ReamBuildings and Nod Helipad prerequisite for Nod aircraft.
2013-08-28 00:12:04 +02:00
reaperrr
271dc3b4d4
Adding Nod buildings matching current GDI tech tree (power plant, production facilities).
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Improving Weapons Factory exit, enabling RallyPoint (so you don't have to move units out of the way manually).
2013-08-28 00:10:02 +02:00
reaperrr
a1914f8f3e
More TS cursor sequences.
2013-08-28 00:06:32 +02:00
Matthias Mailänder
b5fcb297af
Merge pull request #3726 from pchote/cloak-fix
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Cloak fixes
2013-08-23 09:27:56 -07:00
reaperrr
607e5c1a6e
Noticed a missing colon in Mailaender's icon fix.
2013-08-22 23:48:27 +02:00
Paul Chote
7d8d5dc30d
Merge pull request #3655 from Mailaender/diplomacy
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Diplomacy Panel Renovation
2013-08-22 13:38:18 -07:00
Paul Chote
b41718876c
Merge pull request #3705 from Mailaender/nuke-sounds
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Fixed NukeLaunch sounds and missing icon sequences
2013-08-22 13:35:06 -07:00
Matthias Mailänder
4ab5cd8e05
Merge pull request #3722 from pchote/d2k-placement-fix
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Fix D2K build overlay offsets
2013-08-22 12:45:48 -07:00
Matthias Mailänder
9d5986c03f
fixed bit rotting regarding icon sequences and body orientation
2013-08-22 21:40:37 +02:00
Matthias Mailänder
ebd8adae5e
sonar pulse and para bombs icon to sequence transition
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fixes #3720
2013-08-22 21:40:37 +02:00
Matthias Mailänder
615ac2504a
added "enemy planes approaching" EVA notification from demo.mix
2013-08-22 21:40:36 +02:00
Matthias Mailänder
d8b0c0d440
added support for nuke launch sound to confirm strike
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separated into IncomingSound = "nuke approaching/detected"
and changed LaunchSound into "nuke lauched"
also nuke with small L .aud in cnc rules looks like a typo
2013-08-22 21:40:36 +02:00
Matthias Mailänder
46691cdb31
fix crash because of typo in c17 sequences
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closes #3723
2013-08-22 21:40:13 +02:00
Paul Chote
52d9a7a31b
Polish the diplomacy panel layout.
2013-08-22 21:35:37 +02:00
Matthias Mailänder
60b3601ffa
rewrite the Diplomacy panel
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now with scrollbars, fixes #3443
2013-08-22 21:35:37 +02:00
Matthias Mailänder
fea8dc11cf
separate diplomacy
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into it's own container and yaml file
control IsVisible from IngameChrome
2013-08-22 21:35:33 +02:00
Matthias Mailänder
f485ef2ecf
added support for weapon launch sound effects
2013-08-22 20:55:17 +02:00
reaperrr
1c7cc60205
TS weapon improvements.
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Fixes cases where Burst was set as Projectile or Warhead trait, fixes some other Burst and Report issues, adds Angle and Shadow to some projectiles, adds Explosions and ImpactSounds to explosive weapons.
2013-08-22 17:06:10 +02:00
reaperrr
acb7534dde
Adds support for nearly all explosions, and some other misc stuff.
2013-08-22 16:49:54 +02:00
reaperrr
37208a608c
Added building explosion sequence to prevent game from crashing when a building blows up.
2013-08-22 16:48:33 +02:00
reaperrr
5237c9149e
Enabled mammoth tank voxel barrel.
2013-08-22 16:46:15 +02:00
reaperrr
87d2d607e6
Added shp rotor to Harpy.
2013-08-22 16:45:39 +02:00
reaperrr
abf772bd64
Fixed two FS music entries, added support for Stomp and Initiate.
2013-08-22 16:44:36 +02:00
reaperrr
1edac09ea7
Added attack cursor, made some other preliminary changes.
2013-08-22 16:43:30 +02:00
Paul Chote
1e53434e45
Simplify cloak crate behavior.
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This removes the runtime trait addition which
prevented Cloak from being cached.
The CloakCrateAction in D2K was never used, so
has also been removed.
2013-08-22 19:29:05 +12:00