Commit Graph

3551 Commits

Author SHA1 Message Date
Paul Chote
dac4d26841 Fix D2K build overlay offsets. 2013-08-22 09:46:32 +12:00
Paul Chote
dff60c3792 Merge pull request #3717 from Mailaender/atreides-tech
Fixed unbuildable units in the Dune 2000 tech tree
2013-08-21 14:21:38 -07:00
reaperrr
e542290e95 Enables MuzzleFlashes on Gun Towers, fixes LocalOffsets for both defense towers. 2013-08-19 23:07:04 +02:00
reaperrr
4ec1edac06 Sets up muzzle sequences for gun towers. 2013-08-19 23:05:18 +02:00
Matthias Mailänder
4b629eced4 adjust Deviator prerequisites
still disabled
2013-08-19 21:07:32 +02:00
Matthias Mailänder
de9321a17e fix unbuildable Medic 2013-08-19 21:04:30 +02:00
Matthias Mailänder
b5a9a480ff fix unbuildable Atreides Sonic Tank 2013-08-19 21:04:20 +02:00
reaperrr
e0a30b2405 Removes Start: from muzzle sequences that use explicit Frames. 2013-08-19 18:17:39 +02:00
reaperrr
ba2cb14c5c Explosion sound changes.
Significantly reduced use of expllg3 and explsml2, more variety, fixed one missing extension.
2013-08-19 14:46:54 +02:00
reaperrr
33ffb41384 Several visual weapon fixes.
- adds visible projectiles to tanks, gun turret and siege tank weapons.
- fixed devastator bullet.
- quad now uses RPG projectile.
- reduced the overuse of large artillery explosions.
- removed some useless WaterExplosions.
- gave deviator missile its own explosion animation.
- tank cannons now cause the same explosion as in d2k.
2013-08-19 14:43:16 +02:00
reaperrr
d0188e5728 Fixes several vehicle LocalOffsets and turret offsets, enables MuzzleFlash.
Changes Siege Tank behavior from AttackTurreted to AttackFrontal as it was in the original (making it slightly more effective against defenses too, as it no longer moves as close to them as turreted units would).
2013-08-19 14:34:42 +02:00
reaperrr
f840d6b66c Adds muzzle sequences for regular tanks and Siege tank. 2013-08-19 14:27:01 +02:00
reaperrr
247ea6e2bd Fixes Trike, Raider and Devastator muzzle sequences so they actually show up in-game, removes unnecessary muzzle sequence for Quad.
Note: I'm aware that abusing Frames: for this is a bit ugly, but as a matter of fact the result simply works and looks much better than using a high tick value instead.
2013-08-19 14:26:07 +02:00
reaperrr
8fec285ea5 Change piffs to correct animation, tweaks and changes some other explosion animations. 2013-08-19 14:20:05 +02:00
reaperrr
72285b2d36 Add correct Devastator bullet sequence. 2013-08-19 14:18:46 +02:00
reaperrr
ce1f4c3eec Add 120mm and 155mm projectile sequences. 2013-08-19 14:18:14 +02:00
reaperrr
3285e2ac71 Add Deviator gas explosion. 2013-08-19 14:17:11 +02:00
reaperrr
d88e092fc0 Fixed laserfire (currently used by sonic tank). 2013-08-19 14:16:29 +02:00
reaperrr
9721339067 Fix RPG facing. 2013-08-19 14:14:57 +02:00
Matthias Mailänder
96bbd46fc2 allow AI to build turrets and research labs
- fewer power plants
- building limits for all bots
2013-08-18 15:19:40 +02:00
Matthias Mailänder
e942c3a2a7 fix selection boxes for starport and silo 2013-08-18 15:17:03 +02:00
Matthias Mailänder
1e2bccbc59 Merge pull request #3693 from ScottNZ/crashform
Add crash dialog
2013-08-18 00:11:02 -07:00
Matthias Mailänder
0466cac3ab I hereby declare Dune 2000 out of "beta"
still some things that need to be done, but already looking good
2013-08-18 07:23:51 +02:00
ScottNZ
7f67b567f9 Add Fatal Error dialog 2013-08-18 14:58:07 +12:00
Matthias Mailänder
bf521518af cleanup the rubble 2013-08-17 23:56:12 +02:00
Matthias Mailänder
009f6a3f70 bring back turrets and vehicle repairing 2013-08-17 23:47:14 +02:00
Matthias Mailänder
34ec588392 disallow conyard → mcv
because it looks bad
2013-08-17 23:47:14 +02:00
Matthias Mailänder
8c6074a081 WithCrumbleOverlay for Dune 2000 buildings 2013-08-17 23:47:09 +02:00
Paul Chote
32c3563a04 adjust the build palette origins to icon width 2013-08-17 23:31:25 +02:00
Matthias Mailänder
bad57b6ab7 use DATA.R8 in the colorpicker 2013-08-17 23:31:25 +02:00
Matthias Mailänder
eabe16b1ff remove 2 low details maps 2013-08-17 23:31:24 +02:00
Matthias Mailänder
72d2ebd3a8 read BLOX*.R8 tilesets directly without conversions 2013-08-17 23:31:24 +02:00
Matthias Mailänder
cb2dd333a7 read bibs from R8 2013-08-17 23:31:24 +02:00
Matthias Mailänder
0a84ddc8fb fix d2k cursors
- center by default (also works better for ra/cnc/ts)
2013-08-17 23:31:24 +02:00
Matthias Mailänder
40438e7fa6 nuke palette effect does not seem to like additive blending 2013-08-17 23:31:24 +02:00
Matthias Mailänder
c551cfca0f welding for the light factories 2013-08-17 23:31:24 +02:00
Matthias Mailänder
0dd73a1289 welding animations for the corrino heavy factory 2013-08-17 23:31:24 +02:00
Matthias Mailänder
f480679ab1 add welding animations to the high tech factories 2013-08-17 23:31:24 +02:00
Matthias Mailänder
3457255fa9 I think every instance of HackyAI needs those definitions. 2013-08-17 23:31:24 +02:00
Matthias Mailänder
67c1eaf919 animate the repair button using Frames: 2013-08-17 23:31:24 +02:00
Matthias Mailänder
3db98b6554 welding in the heavy weapon factories
overlay + alpha blending = awesome
2013-08-17 23:31:24 +02:00
Matthias Mailänder
8a1e825946 added Ix Research lights as overlays 2013-08-17 23:31:23 +02:00
Matthias Mailänder
d4364694ab spinning radar dishes 2013-08-17 23:31:23 +02:00
Matthias Mailänder
c71e081afc added wind trap zaps with overlays 2013-08-17 23:31:23 +02:00
Matthias Mailänder
51be8ef6bd repair pad animations are not yet supported for overlays 2013-08-17 23:31:23 +02:00
Matthias Mailänder
93622ebeb2 use the cool new additive blend mode for Dune 2000 explosions 2013-08-17 23:31:23 +02:00
Matthias Mailänder
9950706cb1 cleanup weapon yamls
- removed Red Alert sounds
- WaterExplosion? Arrakis is a desert planet...
- remove unused weapons/defaults and merge explosions
- give bazooka smaller sized explosions
- bigger explosions for orni strikes
2013-08-17 23:31:23 +02:00
Matthias Mailänder
c6e9b00c8c removed legacy 90mm SHP trails
they are too big
2013-08-17 23:31:23 +02:00
Matthias Mailänder
d1f3ad81a6 remove unused allyrepair
wrong palette anyway
2013-08-17 23:31:23 +02:00
Matthias Mailänder
6e26173f0f remove foreign dependencies from d2k mod entirely 2013-08-17 23:31:23 +02:00