ScottNZ
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d040153017
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Sort/remove usings
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2013-06-06 03:10:21 +12:00 |
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ScottNZ
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20058b137e
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Adjust CountdownTimerWidget's red-white time threshold to 60s
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2013-06-06 02:16:45 +12:00 |
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ScottNZ
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11d8b4e747
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Change some Destroyed checks to IsDead checks
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2013-06-06 02:08:29 +12:00 |
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ScottNZ
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82128be9e2
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Refactor Survival 01 objectives code
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2013-06-06 02:07:07 +12:00 |
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ScottNZ
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51fcb8d679
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Refactor Soviet 01 Classic objectives code
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2013-06-06 02:04:24 +12:00 |
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ScottNZ
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0acfb77be9
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Refactor Monster Tank Madness objectives code
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2013-06-06 01:59:32 +12:00 |
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ScottNZ
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e4cd7220cc
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Refactor Allies 04 objectives code
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2013-06-06 01:54:40 +12:00 |
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ScottNZ
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cdb74fd547
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Refactor Allies 03 objectives code
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2013-06-06 01:51:15 +12:00 |
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ScottNZ
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aecc3624ba
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Refactor Allies 02 objectives code
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2013-06-06 01:47:38 +12:00 |
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ScottNZ
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fdfd2eacea
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Refactor Allies 01 objectives code
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2013-06-06 01:40:42 +12:00 |
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Paul Chote
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3e1c1096c2
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Convert Smoke to world coordinates.
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2013-05-17 18:12:29 +12:00 |
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Scott_NZ
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6da0db0035
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Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly
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2013-04-28 04:10:35 +12:00 |
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Chris Forbes
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a6ee60c352
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fix survival01 crash on start
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2013-04-21 19:31:52 +12:00 |
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Scott_NZ
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54a76070d5
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Prevent Allies from destroying Soviet base in Desert Shellmap
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2013-04-12 21:22:40 +12:00 |
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Matthias Mailänder
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e83f80d6be
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Merge pull request #3030 from Mailaender/shellmap-polish
Removed some annoyances from the RA temperat shellmap
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2013-04-12 01:18:47 -07:00 |
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Scott_NZ
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e8ad630e9d
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Add unit production and other buildings to desert shellmap
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2013-04-12 19:32:43 +12:00 |
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Scott_NZ
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f931706664
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Rework centre of desert shellmap. Adjust unit balancing.
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2013-04-12 18:24:59 +12:00 |
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Scott_NZ
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c3ec29a14c
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More shellmap polish. Add another badger paradrop
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2013-04-11 02:27:09 +12:00 |
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Matthias Mailänder
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821fe02fde
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polish the temperat shellmap a little
- silence the gun sound a bit
- remove the flickering mig
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2013-04-10 15:53:57 +02:00 |
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Scott_NZ
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6fb6aba9fc
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Add chinook reinforcements to Desert Shellmap
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2013-04-10 19:29:37 +12:00 |
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Scott_NZ
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92efc64602
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Add some awesome things to the new shellmap like Chronosphere/Iron Curtain usage and auto unloading of cargo
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2013-04-09 16:58:24 +12:00 |
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Scott_NZ
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5c3923c4f5
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Add civilian nudging for new shellmap
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2013-04-09 16:58:24 +12:00 |
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Scott_NZ
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455dd98eec
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Add general attack code to shellmap
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2013-04-09 16:58:23 +12:00 |
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Scott_NZ
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cd9a264f01
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Shellmap: Add beginning paradrop and Tanya
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2013-04-09 16:58:23 +12:00 |
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Scott_NZ
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a897c256c8
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Shellmap: Add more Soviet buildings and improve paradrop
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2013-04-09 16:58:23 +12:00 |
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Scott_NZ
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1e45a9899b
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Shellmap: Add Viewport movement, coastal attacks and so forth
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2013-04-09 16:58:23 +12:00 |
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Scott_NZ
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3a66cd75b4
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Add Desert Shellmap
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2013-04-09 16:58:22 +12:00 |
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Scott_NZ
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f16edfcf98
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Fix shroud bug in Monster Tank Madness
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2013-04-09 00:18:21 +12:00 |
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Matthias Mailänder
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039589c739
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let the soviets in allies04 not furiously attack mother nature
regression due to trees being destructible now
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2013-03-26 23:40:03 +01:00 |
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Scott_NZ
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2722fc5434
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Pause the game when users navigate to the options menu in SP mode
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2013-03-17 21:14:49 +13:00 |
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Matthias Mailänder
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290310fbe8
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Added Mission Survival01 mission
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2013-03-10 07:28:21 +01:00 |
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Matthias Mailänder
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49cfa21ddb
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separate spy disguise and infiltrate
- add thief to classic-ra & monster tank madness
- remove crude workarounds for allies04
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2013-03-09 13:48:31 +01:00 |
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Chris Forbes
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3ab4112631
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Merge remote-tracking branch 'pchote/cleanup'
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2013-02-28 08:45:47 +13:00 |
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Paul Chote
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3a11aeb434
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Cache PaletteReference in RenderSimple.
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2013-02-26 09:35:41 +13:00 |
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Scott_NZ
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1438030e82
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Add mood haze effect for Allies 04
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2013-02-26 00:10:03 +13:00 |
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Scott_NZ
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09e4d64f99
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Fix Allies 02 warnings
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2013-02-25 23:40:31 +13:00 |
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Scott_NZ
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e57de0ebce
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Allies 02 code maintenance. Add FreeActorInit so free harvesters with procs can be disabled etc
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2013-02-25 21:24:17 +13:00 |
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Paul Chote
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3380817865
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Pass WorldRenderer to Render().
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2013-02-25 21:11:33 +13:00 |
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Paul Chote
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000a5eaa56
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Pass WorldRenderer to IRenderModifiers and replace more palette lookups.
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2013-02-24 15:45:03 +13:00 |
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Scott_NZ
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128e2c9e1f
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Add objectives to MonsterTankMadness
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2013-02-11 00:54:53 +13:00 |
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Scott_NZ
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2c5eeb551e
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Adjust MonsterTankMadnessScript super tank movement times
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2013-02-09 12:19:41 +13:00 |
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Scott_NZ
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54906702bd
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Fix alliedBaseProc unused variable warning
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2013-02-09 12:19:41 +13:00 |
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Scott_NZ
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ec56311a3d
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Fix victory on start of MMM
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2013-02-09 12:19:41 +13:00 |
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Scott_NZ
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cdd09ea24f
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Finish early version of Monster Tank Madness
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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b1a5195c51
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Let's not fail right at the beginning, count units too ;)
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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03f03ff501
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More MonsterTankMadness work. Add routines for super tanks, civilian evacuees, proving grounds camera, base transfer, Demitri extraction
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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3c5967a623
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Add ore capping to MissionUtils. Add world.CreateActor extension in MissionUtils.
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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9013e8376c
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Start work on Monster Tank Madness mission
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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6bbd54ab93
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Put e1 inside the soviet 01 classic pillboxes. Add check for mission complete
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2013-02-09 12:19:39 +13:00 |
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Scott_NZ
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b3fbafad59
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Use Action<bool> for objective delegate type
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2013-02-03 14:27:43 +13:00 |
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