abcdefg30
1d4891b017
Rename several MP traits
2020-12-31 12:09:56 +01:00
Nah
4abe7d5895
Update defaults.yaml
...
Fix the Building's SoundOnDamageTransition DamagedSounds with the correct one and add a second sound file to DestroyedSounds for more variation like in the original Tiberian Dawn.
2020-12-30 14:06:56 +00:00
Paul Chote
26b28d26da
Prevent Civilians from wandering onto Tiberium.
2020-12-12 12:54:46 +01:00
abcdefg30
919c670502
Update the rules of the default mods
2020-12-11 17:13:02 +01:00
Paul Chote
7a7cd21578
Fix TD SAM Site facings being reset when damaged while closed.
2020-12-07 01:44:04 +01:00
Orb
6cac587753
ST Death Explosion Change Commit
2020-12-06 09:47:22 +01:00
Paul Chote
5a52ce5330
Revert "Remove BuildingInfluence trait."
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This reverts commit 34bf14332887267e206d217956aab143720fc87d.
2020-12-05 17:06:04 +00:00
Paul Chote
77ffc20a5f
Convert Attack*.FacingTolerance to WAngle.
2020-11-30 16:39:48 +01:00
Orb
973f679939
TD Veterancy Adjustment Commit
2020-11-15 09:46:54 +01:00
Orb
e7ce739fec
TD Fix Repair Times Commit
2020-11-15 09:42:21 +01:00
Mustafa Alperen Seki
8b12cce250
Disable neutral Oil Derricks in TD and RA.
2020-11-02 21:27:37 +00:00
Paul Chote
72c82cb080
Remove BuildingInfluence trait.
2020-10-26 16:51:12 +01:00
Orb
0e33640b14
Code Polish TD Commit
2020-10-19 13:33:25 +02:00
reaperrr
a1c8cbab0b
Enable recoil anim on RA/TD Gun Turrets
2020-10-18 20:39:22 +02:00
reaperrr
50b484df56
Fix RA/TD defense turrets facing issues
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By using WithSpriteTurret instead of
WithEmbeddedTurretSpriteBody.
2020-10-18 20:39:22 +02:00
reaperrr
99facd2797
Fix default facing of RA/TD Gun Turrets
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Compare with make anim and original, 224 was
one facing too far.
2020-10-18 20:39:22 +02:00
Orb
90c8e112e2
Stealth C17 Checkbox
2020-10-16 18:09:43 +01:00
Orb
d49bf81d95
TD Balance 2020 3 Commit
2020-10-16 17:52:41 +01:00
reaperrr
0990caefd7
Fix turreted defenses always realigning
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This looks weird, doesn't match the originals
and makes map-defined custom facings useless.
2020-10-06 12:53:11 +02:00
reaperrr
6337067032
Clean up property names + defaults of smudge smoke
2020-10-02 23:46:48 +02:00
tovl
92189e4b50
Let docking angle be determined by the host building.
2020-10-02 11:28:14 +02:00
abcdefg30
c0d31688c4
Exclude walls from the assets value
2020-09-11 23:44:30 +02:00
abcdefg30
86698e7822
Exclude C17, A10 and carryall.reinforce from the assets value
2020-09-11 23:44:30 +02:00
Orb
ae8c8e781f
TD Balance Summer 2020 2
2020-09-05 21:02:59 +01:00
Orb
7ee4fbeb0d
New Money Settings
2020-08-15 21:02:01 +01:00
Paul Chote
46cf56d6ff
Remove editor-specific resource rendering.
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Mods must manually move their *ResourceRenderer definitions from
World onto BaseWorld to restore resource rendering in the editor.
2020-08-15 18:43:40 +02:00
Matthias Mailänder
06ad9666e8
Replace burns with more modular and testable trait combinations.
2020-08-02 22:15:13 +02:00
Matthias Mailänder
2d36d0a659
Reflect in naming that negative SelfHealing is a thing.
2020-08-02 22:15:13 +02:00
abcdefg30
5401ace540
Add a death animation to Visceroids
2020-07-24 18:13:11 +02:00
abcdefg30
ab9081c852
Force enable Visceroids in the default rules
2020-07-24 18:13:11 +02:00
teinarss
67fa7bdcc9
Add TransformsNearResources
2020-07-20 14:05:52 +02:00
Paul Chote
ac975f4139
Convert yaml-exposed facings to WAngle.
2020-07-19 10:41:05 +02:00
Orb
bf7fecff10
TD Balance Summer 2020
2020-07-12 19:31:59 +02:00
Oliver Brakmann
6e1f2f636c
Increase GameOverDelay for missions from 1.5 to 3 secs
2020-07-12 15:06:55 +02:00
Matthias Mailänder
e95fcb6bc0
Don't let blossom tree poof all at the same time.
2020-06-28 13:43:33 +02:00
tovl
137df52fdd
Make infantry AlwaysTurnInPlace.
2020-06-28 00:11:26 +02:00
Unknown
4df5ac0385
Change default to ground-attack
2020-06-07 10:31:44 -05:00
Unknown
cc4b3cb361
Add APC ground attack sprite turret
2020-06-07 10:31:44 -05:00
Paul Chote
d193ef856e
Fix harvest animation facing glitch.
2020-05-30 19:58:03 +02:00
atlimit8
259c8d2c98
Merge ConditionManager trait directly into Actor
2020-05-09 15:46:11 +02:00
Matthias Mailänder
bd1760682f
Rename WithNukeLaunch* traits to WithSupportPower*.
2020-04-30 01:37:05 -05:00
reaperrr
b5e9b7635e
MoveClassicFacingFudge update rule
2020-04-24 18:22:35 +02:00
abcdefg30
9ccdeb3d36
Set the wcrate and scrate sequences up
2020-04-17 10:52:59 +02:00
abcdefg30
d920cbb7f6
Move money crates to a default in the shared campaign rules
2020-04-17 10:52:59 +02:00
Paul Chote
d9f5771778
Make the right edge of the airfield transitable.
2020-03-28 19:13:14 +01:00
Paul Chote
afc9c6ef85
Update TD decorations.
2020-03-24 00:07:10 -05:00
Paul Chote
301d09ea8f
Remove undefined RequiresForceMove from TransformsIntoTransforms.
2020-02-27 18:42:48 +01:00
Paul Chote
6ba02800ab
Add TransformsIntoTransforms to enable queued MCV redeploy.
2020-02-24 12:56:49 +01:00
Paul Chote
585b8dc13c
Set default rally point to an empty path.
2020-02-09 16:52:22 +01:00
Paul Chote
b2f0ac15e8
Generalize RallyPointInfo.Offset to support arbitrary length paths.
2020-02-09 16:52:22 +01:00