Chris Forbes
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cbf11c3559
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hacked in a fix: it's a dirty sheet problem
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2010-03-17 23:29:59 +13:00 |
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Chris Forbes
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c330f2f06a
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undo hacked config
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2010-03-17 23:29:58 +13:00 |
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Chris Forbes
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a5d3ac1403
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fix spawnpoint vis
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2010-03-17 23:29:57 +13:00 |
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Chris Forbes
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bd35f48e48
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successful gamestart; shroud is borked
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2010-03-17 23:29:57 +13:00 |
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Chris Forbes
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38172dcda5
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made ToggleReady work through chat (/ready) rather than an order against an actor
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2010-03-17 23:29:56 +13:00 |
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Chris Forbes
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66818543a8
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country/palette/etc WORKS now
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2010-03-17 23:29:56 +13:00 |
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Chris Forbes
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eed2267568
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fixing lobby bits
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2010-03-17 23:29:55 +13:00 |
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Chris Forbes
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16f9f5ce89
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lots more fixes; still doesnt work
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2010-03-17 23:29:55 +13:00 |
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Chris Forbes
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f6b4f70cd7
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hack around minimap requiring players in lobby mode; will come back and address this once it runs
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2010-03-17 23:29:54 +13:00 |
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Chris Forbes
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224851507c
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more fixes
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2010-03-17 23:29:54 +13:00 |
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Chris Forbes
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f351285246
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moved EvaAlerts from player to world
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2010-03-17 23:29:53 +13:00 |
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Chris Forbes
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ed2e70eb9c
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first step; doesnt work yet
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2010-03-17 23:29:53 +13:00 |
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Paul Chote
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e1970ea8f0
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Replace one pile of hacks with another
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2010-03-17 23:25:07 +13:00 |
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Paul Chote
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48370612a0
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Checkboxes, Delegates, Create Server.
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2010-03-17 22:00:44 +13:00 |
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Paul Chote
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2a1d9cba7f
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tweak
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2010-03-17 20:45:18 +13:00 |
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Paul Chote
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a2b2ad0af5
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3D buttons (still needs a little work)
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2010-03-17 20:37:58 +13:00 |
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Chris Forbes
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79bcb3c739
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SpawnMapActors trait on world actor is now responsible for spawning trees etc at gamestart time
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2010-03-17 19:31:19 +13:00 |
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Chris Forbes
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79ce49dd77
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completely moved MP unit spawn (spawnpoint stuff, etc) into a trait; moved trait from Player to World.
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2010-03-17 19:27:46 +13:00 |
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Chris Forbes
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b1d7f1fd69
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added World.NeutralPlayer
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2010-03-17 19:19:35 +13:00 |
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Chris Forbes
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e30fa307cf
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add gpl3 header
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2010-03-17 18:58:07 +13:00 |
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Chris Forbes
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12bec40b9a
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add ForcedPalette trait (RenderModifier). this can be used for things like c17/mine/trees
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2010-03-17 18:49:52 +13:00 |
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Chris Forbes
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3c171dbc31
|
if you're using MakeArray as a crude Select()...
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2010-03-17 18:46:16 +13:00 |
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Chris Forbes
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c2d019210d
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removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences
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2010-03-17 18:39:05 +13:00 |
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Chris Forbes
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128fe48592
|
duplication, in my game?
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2010-03-17 14:57:21 +13:00 |
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Chris Forbes
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32b0ea7968
|
fix artifacts from screen shake
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2010-03-16 20:41:10 +13:00 |
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Chris Forbes
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4231298f38
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rename DrawMainMenu -> DrawWidgets
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2010-03-16 20:39:02 +13:00 |
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Chris Forbes
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358744c76a
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draw (widget-based) chrome ALL the time; this will show up dumbness really fast.
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2010-03-16 20:33:35 +13:00 |
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Chris Forbes
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560019e15f
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hide the dialog in join cases, too
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2010-03-16 20:28:52 +13:00 |
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Chris Forbes
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d4993778e1
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get rid of premature optimization (bounds caching all the way up the tree); hide that dialog; it actually works now
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2010-03-16 20:27:25 +13:00 |
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Chris Forbes
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22be9597ca
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rude hack to stop invisible chrome bits from grabbing input
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2010-03-16 20:19:49 +13:00 |
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Chris Forbes
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2dde4eff07
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eradicate dumb UserSettings stuff that causes desyncs
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2010-03-16 20:14:57 +13:00 |
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Chris Forbes
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7114f4b4ba
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blah
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2010-03-16 20:04:30 +13:00 |
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Chris Forbes
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2e8053257f
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clean up LoadModAssemblies nonsense a bit
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2010-03-16 20:03:19 +13:00 |
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Chris Forbes
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3d77bcac69
|
moved rootWidget back to Chrome
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2010-03-16 19:58:34 +13:00 |
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Chris Forbes
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6855732954
|
remove some ugly hacks
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2010-03-16 19:55:43 +13:00 |
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Chris Forbes
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7af5ef2a65
|
blah
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2010-03-16 19:51:52 +13:00 |
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Chris Forbes
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b504fb53e6
|
unhack hardcoded cnc menus
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2010-03-16 19:49:01 +13:00 |
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Chris Forbes
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066d7a6747
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unfail a bit more.
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2010-03-16 19:24:41 +13:00 |
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Chris Forbes
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9290065ff9
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fix dumb crash with dynamically initialized widgets
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2010-03-16 19:19:41 +13:00 |
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Chris Forbes
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f13ebcc0d2
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lazily bind 'delegate' objects once, rather than creating them every click
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2010-03-16 19:12:42 +13:00 |
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Chris Forbes
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03cf04c42e
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fix accumulation of gameserver buttons, and potential crashes in joining
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2010-03-16 19:07:47 +13:00 |
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Chris Forbes
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088b97fd96
|
fixed HitTest for yaml chrome
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2010-03-16 19:02:24 +13:00 |
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Paul Chote
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bba765cb4b
|
On second thought, lets not
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2010-03-15 22:47:34 +13:00 |
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Paul Chote
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b4be98190d
|
Clear old servers
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2010-03-15 22:24:02 +13:00 |
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Paul Chote
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5afe5d83e5
|
Direct Connect
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2010-03-15 22:21:50 +13:00 |
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Paul Chote
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850baea1be
|
Position fixes
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2010-03-15 22:02:20 +13:00 |
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Paul Chote
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7310015e47
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Quick and extremely hacky server browser for chrisf
|
2010-03-15 21:57:24 +13:00 |
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Paul Chote
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10ce88d8e4
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Fix EventBounds bug
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2010-03-15 21:17:08 +13:00 |
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Paul Chote
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b70420e373
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Use Evaluator for positioning; Refactoring; Position elements relative to parents; Broke clicks outside of parent rect
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2010-03-15 21:17:08 +13:00 |
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Paul Chote
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9ecb0d57f1
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Preparation for using Evaluator for widget positioning
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2010-03-15 21:17:08 +13:00 |
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