Commit Graph

4338 Commits

Author SHA1 Message Date
Chris Forbes
cbf11c3559 hacked in a fix: it's a dirty sheet problem 2010-03-17 23:29:59 +13:00
Chris Forbes
c330f2f06a undo hacked config 2010-03-17 23:29:58 +13:00
Chris Forbes
a5d3ac1403 fix spawnpoint vis 2010-03-17 23:29:57 +13:00
Chris Forbes
bd35f48e48 successful gamestart; shroud is borked 2010-03-17 23:29:57 +13:00
Chris Forbes
38172dcda5 made ToggleReady work through chat (/ready) rather than an order against an actor 2010-03-17 23:29:56 +13:00
Chris Forbes
66818543a8 country/palette/etc WORKS now 2010-03-17 23:29:56 +13:00
Chris Forbes
eed2267568 fixing lobby bits 2010-03-17 23:29:55 +13:00
Chris Forbes
16f9f5ce89 lots more fixes; still doesnt work 2010-03-17 23:29:55 +13:00
Chris Forbes
f6b4f70cd7 hack around minimap requiring players in lobby mode; will come back and address this once it runs 2010-03-17 23:29:54 +13:00
Chris Forbes
224851507c more fixes 2010-03-17 23:29:54 +13:00
Chris Forbes
f351285246 moved EvaAlerts from player to world 2010-03-17 23:29:53 +13:00
Chris Forbes
ed2e70eb9c first step; doesnt work yet 2010-03-17 23:29:53 +13:00
Paul Chote
e1970ea8f0 Replace one pile of hacks with another 2010-03-17 23:25:07 +13:00
Paul Chote
48370612a0 Checkboxes, Delegates, Create Server. 2010-03-17 22:00:44 +13:00
Paul Chote
2a1d9cba7f tweak 2010-03-17 20:45:18 +13:00
Paul Chote
a2b2ad0af5 3D buttons (still needs a little work) 2010-03-17 20:37:58 +13:00
Chris Forbes
79bcb3c739 SpawnMapActors trait on world actor is now responsible for spawning trees etc at gamestart time 2010-03-17 19:31:19 +13:00
Chris Forbes
79ce49dd77 completely moved MP unit spawn (spawnpoint stuff, etc) into a trait; moved trait from Player to World. 2010-03-17 19:27:46 +13:00
Chris Forbes
b1d7f1fd69 added World.NeutralPlayer 2010-03-17 19:19:35 +13:00
Chris Forbes
e30fa307cf add gpl3 header 2010-03-17 18:58:07 +13:00
Chris Forbes
12bec40b9a add ForcedPalette trait (RenderModifier). this can be used for things like c17/mine/trees 2010-03-17 18:49:52 +13:00
Chris Forbes
3c171dbc31 if you're using MakeArray as a crude Select()... 2010-03-17 18:46:16 +13:00
Chris Forbes
c2d019210d removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences 2010-03-17 18:39:05 +13:00
Chris Forbes
128fe48592 duplication, in my game? 2010-03-17 14:57:21 +13:00
Chris Forbes
32b0ea7968 fix artifacts from screen shake 2010-03-16 20:41:10 +13:00
Chris Forbes
4231298f38 rename DrawMainMenu -> DrawWidgets 2010-03-16 20:39:02 +13:00
Chris Forbes
358744c76a draw (widget-based) chrome ALL the time; this will show up dumbness really fast. 2010-03-16 20:33:35 +13:00
Chris Forbes
560019e15f hide the dialog in join cases, too 2010-03-16 20:28:52 +13:00
Chris Forbes
d4993778e1 get rid of premature optimization (bounds caching all the way up the tree); hide that dialog; it actually works now 2010-03-16 20:27:25 +13:00
Chris Forbes
22be9597ca rude hack to stop invisible chrome bits from grabbing input 2010-03-16 20:19:49 +13:00
Chris Forbes
2dde4eff07 eradicate dumb UserSettings stuff that causes desyncs 2010-03-16 20:14:57 +13:00
Chris Forbes
7114f4b4ba blah 2010-03-16 20:04:30 +13:00
Chris Forbes
2e8053257f clean up LoadModAssemblies nonsense a bit 2010-03-16 20:03:19 +13:00
Chris Forbes
3d77bcac69 moved rootWidget back to Chrome 2010-03-16 19:58:34 +13:00
Chris Forbes
6855732954 remove some ugly hacks 2010-03-16 19:55:43 +13:00
Chris Forbes
7af5ef2a65 blah 2010-03-16 19:51:52 +13:00
Chris Forbes
b504fb53e6 unhack hardcoded cnc menus 2010-03-16 19:49:01 +13:00
Chris Forbes
066d7a6747 unfail a bit more. 2010-03-16 19:24:41 +13:00
Chris Forbes
9290065ff9 fix dumb crash with dynamically initialized widgets 2010-03-16 19:19:41 +13:00
Chris Forbes
f13ebcc0d2 lazily bind 'delegate' objects once, rather than creating them every click 2010-03-16 19:12:42 +13:00
Chris Forbes
03cf04c42e fix accumulation of gameserver buttons, and potential crashes in joining 2010-03-16 19:07:47 +13:00
Chris Forbes
088b97fd96 fixed HitTest for yaml chrome 2010-03-16 19:02:24 +13:00
Paul Chote
bba765cb4b On second thought, lets not 2010-03-15 22:47:34 +13:00
Paul Chote
b4be98190d Clear old servers 2010-03-15 22:24:02 +13:00
Paul Chote
5afe5d83e5 Direct Connect 2010-03-15 22:21:50 +13:00
Paul Chote
850baea1be Position fixes 2010-03-15 22:02:20 +13:00
Paul Chote
7310015e47 Quick and extremely hacky server browser for chrisf 2010-03-15 21:57:24 +13:00
Paul Chote
10ce88d8e4 Fix EventBounds bug 2010-03-15 21:17:08 +13:00
Paul Chote
b70420e373 Use Evaluator for positioning; Refactoring; Position elements relative to parents; Broke clicks outside of parent rect 2010-03-15 21:17:08 +13:00
Paul Chote
9ecb0d57f1 Preparation for using Evaluator for widget positioning 2010-03-15 21:17:08 +13:00