Commit Graph

4338 Commits

Author SHA1 Message Date
Chris Forbes
a4c3ef7e38 fix shift-numkeys 2010-03-21 20:47:06 +13:00
Chris Forbes
cc5dbdaef1 fix production speed 2010-03-21 20:01:07 +13:00
Paul Chote
15a7eed603 Refactor int -> TerrainType. This had a bigger footprint than i initially intended. 2010-03-21 18:56:22 +13:00
Paul Chote
5b2dbc2389 Less carp 2010-03-21 18:56:22 +13:00
Paul Chote
b4540db406 Begin unfailing movement types / IsBuildable / etc 2010-03-21 18:56:22 +13:00
Bob
9017aa9cd6 oops, NoDelay :S 2010-03-21 18:35:13 +12:00
Bob
764269aa9a fix for excessive network traffic 2010-03-21 15:55:20 +12:00
Chris Forbes
4c3209cbaf removing some old dumb stuff 2010-03-21 14:27:36 +13:00
Chris Forbes
43cfa5a7ba don't crash on surviving a crate explosion 2010-03-21 10:17:22 +13:00
alzeih
2584172aef fix perf issue in new harvester pathing 2010-03-20 18:25:10 +13:00
alzeih
3eb971ad2c New Wait activity 2010-03-20 18:24:41 +13:00
Chris Forbes
a96d67c5e7 DeliverOre hacking 2010-03-20 17:32:15 +13:00
Chris Forbes
852cd1891d reload mods on change 2010-03-20 15:56:45 +13:00
Chris Forbes
10decf2544 removed a pile of duplication; checkboxes work properly in both games now. 2010-03-20 12:13:16 +13:00
Chris Forbes
b68e14655f working verifier 2010-03-19 22:40:33 +13:00
Chris Forbes
85d62ee260 integrating verifier bits 2010-03-19 22:25:20 +13:00
Chris Forbes
3e32124d28 initial verifier hax. denies ALL assemblies. 2010-03-19 22:10:11 +13:00
Chris Forbes
e9d95dba72 spread out initial pathing queries from bulk moves 2010-03-19 21:24:44 +13:00
Chris Forbes
47822a9612 server picks random seed for world.SharedRandom 2010-03-19 20:52:03 +13:00
Chris Forbes
4dac5c0755 remove annoying debug 2010-03-19 20:44:23 +13:00
Chris Forbes
b5afedb601 fix scan rate of combat units (was every frame) 2010-03-19 20:41:11 +13:00
Chris Forbes
58041f1b45 fixed. 2010-03-19 20:07:58 +13:00
Chris Forbes
a3a62d2c14 added debug, etc 2010-03-19 19:58:46 +13:00
Chris Forbes
1de616728f fixed crash on joining a server 2010-03-19 19:10:26 +13:00
Chris Forbes
1b802aad79 fix a dumb crash 2010-03-19 18:52:18 +13:00
Chris Forbes
bf4dbfd583 setup stances based on team ids 2010-03-19 18:52:18 +13:00
Chris Forbes
7a16c40eda add team to Client 2010-03-19 18:52:17 +13:00
Chris Forbes
793a337797 force-fire etc with stances 2010-03-19 18:52:17 +13:00
Chris Forbes
0eb1646565 stance wiring for AutoTarget/AutoHeal 2010-03-19 18:52:16 +13:00
Chris Forbes
36f68a4026 setup stances; not using team ids from lobby yet. 2010-03-19 18:52:16 +13:00
Chris Forbes
deffb10c81 added Stance enum 2010-03-19 18:52:15 +13:00
Chris Forbes
4882af8ad0 hack UIM stuff for crates 2010-03-19 18:10:07 +13:00
Matthew Bowra-Dean
d471c602c7 Assembly resolving, fixes to crate dropping. 2010-03-19 17:50:27 +13:00
alzeih
4ca3f58f1c PerfText now an option 2010-03-18 23:26:57 +13:00
alzeih
b7087136cb Nuke (cnc and ra). Still needs smoke anim in cnc. 2010-03-18 21:41:23 +13:00
alzeih
8e5a5552c4 Killed a bunch of logging statements 2010-03-18 19:50:11 +13:00
alzeih
d47e9d071a Now has generic action (no arguments though) 2010-03-18 18:49:02 +13:00
alzeih
687b8547f5 Unit on Build is Generic. (half way there) 2010-03-18 18:49:02 +13:00
Chris Forbes
a7c22804cb fix license headers; fix crate spawn for non-128x128 maps 2010-03-18 13:40:29 +13:00
Chris Forbes
07b0c77db4 undo problematic caching 2010-03-18 13:33:43 +13:00
Chris Forbes
8a05af72b3 Unknown race -> Random; make it actually work, too. 2010-03-18 13:18:41 +13:00
Chris Forbes
c17459310a strip out some duplication 2010-03-17 23:36:36 +13:00
Chris Forbes
2feec44df1 blah 2010-03-17 23:30:04 +13:00
Chris Forbes
74615bfded removing dead and useless crap 2010-03-17 23:30:02 +13:00
Chris Forbes
c1827e5d25 actually WORKS now 2010-03-17 23:30:02 +13:00
Chris Forbes
e005e9e314 real player spawning 2010-03-17 23:30:01 +13:00
Chris Forbes
f9c70a2f65 readonly most of Player's state; setup for non-index player palettes (neutral) 2010-03-17 23:30:01 +13:00
Chris Forbes
acf1a36e89 AddPlayer helper 2010-03-17 23:30:00 +13:00
Chris Forbes
f9c940abaf delay wall creation until there ARE players 2010-03-17 23:30:00 +13:00
Chris Forbes
d37a59d1c9 proper handling of dirty sheets (about 2 years overdue) 2010-03-17 23:29:59 +13:00