Commit Graph

17346 Commits

Author SHA1 Message Date
Pavel Penev
939ba67642 Merge pull request #8649 from pchote/resource-layer
Render resources using TerrainSpriteLayers
2015-07-06 22:54:29 +03:00
Paul Chote
d2b7d42cca Use TerrainSpriteLayer for rendering resources. 2015-07-06 20:36:29 +01:00
penev92
c3fcd9a8a1 Some cleanups 2015-07-06 22:24:50 +03:00
penev92
41cdc57ea5 Fix traits implementing INotifyKilled 2015-07-06 22:24:41 +03:00
penev92
351cf254e7 Fix DamageModifiers 2015-07-06 22:24:30 +03:00
penev92
fe94b7686e Introduce IWarhead and move Warhead to Mods.Common 2015-07-06 22:24:20 +03:00
Paul Chote
971d1c1388 Fix a NRE in TerrainSpriteLayer. 2015-07-06 19:54:44 +01:00
Paul Chote
7c0d3f4e40 Use a HashSet for ResourceLayer dirty cells. 2015-07-06 19:54:44 +01:00
Paul Chote
f93ad2a9c1 Expose TerrainSpriteLayer.Sheet and BlendMode. 2015-07-06 19:54:43 +01:00
Paul Chote
ae0d9c0e7d Move ResourceLayer init into the constructor.
Stylecop rules force renaming content and render.
2015-07-06 19:54:43 +01:00
RoosterDragon
101eadf345 Ensure FieldLoader is left in its original state when loading Settings. 2015-07-06 19:10:20 +01:00
Pavel Penev
53f00a7930 Merge pull request #8665 from Mailaender/warhead-duplication
Removed unused duplicated code in Warhead.cs
2015-07-06 12:09:36 +03:00
Matthias Mailänder
3f38d063a9 remove code duplication 2015-07-06 11:06:55 +02:00
Matthias Mailänder
5b122eae6c remove unused duplicated code 2015-07-06 10:58:34 +02:00
Matthias Mailänder
4acb096416 Merge pull request #8210 from matija-hustic/ra2_veterancy_icon
Veteran unit production & unlocking through spies.
2015-07-06 09:38:09 +02:00
Matthias Mailänder
d9ac97a967 Merge pull request #8660 from penev92/bleed_fixServer
Fix a bug in Server
2015-07-06 08:53:02 +02:00
penev92
0648b7edaa Fix a bug in Server 2015-07-06 00:59:30 +03:00
Pavel Penev
f221a70e40 Merge pull request #8652 from Mailaender/custom-rule-warning
Added a warning about custom game rules
2015-07-06 00:32:44 +03:00
penev92
6fc9abe599 Upgrade TS maps 2015-07-06 00:17:08 +03:00
Matija Hustić
27e95eaa59 TS Upgrade YAMLs. 2015-07-05 22:15:54 +01:00
penev92
7873a326cd Upgrade RA maps 2015-07-06 00:05:07 +03:00
penev92
8ecc6ffbf6 Upgrade TD maps 2015-07-05 23:55:36 +03:00
penev92
624002be63 Upgrade D2k maps 2015-07-05 23:50:05 +03:00
penev92
bbb162190f Add an upgrade rule 2015-07-05 23:49:26 +03:00
penev92
1d49c23af0 Rename PlayerReference.Race and LockRace to Faction and LockFaction 2015-07-05 23:08:49 +03:00
Matthias Mailänder
1c36f20009 update the active developers list 2015-07-05 21:32:27 +02:00
Oliver Brakmann
c899606a6f Merge pull request #7872 from Mailaender/storm-effects
Unified FlashPaletteEffect and exposed it to Lua
2015-07-05 21:08:04 +02:00
Matthias Mailänder
5378b6225c unhardcode and increase the exit delay 2015-07-05 20:50:31 +02:00
Oliver Brakmann
5fffd9e0dd Merge pull request #8435 from Mailaender/resharper
Added ReShaper dupFinder scans
2015-07-05 20:10:32 +02:00
Matthias Mailänder
b61dcbdf76 Merge pull request #8417 from abcdefg30/newlua_disguise
Added DisguiseAs and DisguiseAsType functions to lua
2015-07-05 20:04:00 +02:00
Pavel Penev
b4c1625f1c Merge pull request #8653 from abcdefg30/botsettings
Fix Team set in PlayerReference being ignored for unplayable players
2015-07-05 20:44:41 +03:00
abcdefg30
85345d83c6 Add teams to fort lonestar 2015-07-05 19:32:56 +02:00
abcdefg30
cc03e64b37 Fix Team set in PlayerReference being ignored for unplayable players 2015-07-05 19:32:48 +02:00
Pavel Penev
da3bf9bf8d Merge pull request #8654 from pchote/max-terrain-height
Move maximum terrain height definition to mod.yaml.
2015-07-05 20:31:47 +03:00
Matthias Mailänder
3b03abc4e3 scan for duplicates 2015-07-05 19:07:42 +02:00
Paul Chote
19c777a922 Move maximum terrain height definition to mod.yaml. 2015-07-05 17:49:56 +01:00
abcdefg30
6afc6a879e Update the ActorInfo summary 2015-07-05 18:43:10 +02:00
abcdefg30
d72fd39d61 Make use of the new DisguiseAsType function in allies05a
and remove the cloak hack
2015-07-05 18:43:09 +02:00
abcdefg30
20ac129433 Add DisguiseAs and DisguiseAsType functions to lua 2015-07-05 18:43:08 +02:00
Matthias Mailänder
e957ae37df Merge pull request #8528 from clemty/upstream/scriptfix
TD mission script fixes
2015-07-05 18:41:10 +02:00
Matthias Mailänder
f6ae27b4b7 add thunderstorm effects to fort lonestar 2015-07-05 18:15:29 +02:00
Matthias Mailänder
ed7b54a21e add a Lua controllable flash palette trait 2015-07-05 18:15:12 +02:00
Matthias Mailänder
a0c3a3adaa sort globals alphabetically 2015-07-05 18:14:05 +02:00
Matthias Mailänder
1eeedf9bb4 radar LightPaletteRotator is actually RA95 exclusive 2015-07-05 18:07:11 +02:00
Matthias Mailänder
2768fc88e7 stop all sounds on map change 2015-07-05 18:07:11 +02:00
Matthias Mailänder
06f92c5b94 add sound file playing to the Lua API 2015-07-05 18:07:11 +02:00
Matthias Mailänder
24444d4af3 fix a crash in AmbientSound 2015-07-05 18:07:11 +02:00
Oliver Brakmann
54c2db3804 Merge pull request #8629 from penev92/bleed_serverLog
Touch up Server.cs
2015-07-05 17:51:21 +02:00
penev92
907265a64c Random refactoring and beautifying of Server.cs 2015-07-05 18:39:13 +03:00
penev92
502db0b462 Add logging on exception to Server.ValidateClient() 2015-07-05 18:39:10 +03:00