Chris Forbes
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4528ee4910
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moved a query where it belongs
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2009-12-08 20:13:59 +13:00 |
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Chris Forbes
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2c4b29bd51
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IOccupySpace split off; BuildingInfo.BaseNormal works again.
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2009-12-08 20:07:39 +13:00 |
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Chris Forbes
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08727f5196
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LoadMapBuildings,LoadMapUnits -> LoadMapActors
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2009-12-05 21:30:04 +13:00 |
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Bob
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efb4bb8677
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and another.
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2009-12-05 21:25:14 +13:00 |
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Bob
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9e2ecb70be
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oops.
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2009-12-05 21:20:32 +13:00 |
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Bob
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74b7d21d4b
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renamed Actor.unitInfo to "Info"; other minor changes
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2009-12-05 19:12:29 +13:00 |
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Chris Forbes
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3ff9c2383a
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removed all the sound junk from Game; removed spurious loose files
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2009-12-05 18:27:20 +13:00 |
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Chris Forbes
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1faa2ae0b3
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it works
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2009-12-05 15:34:53 +13:00 |
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Chris Forbes
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2435e48a82
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trimming 'using' crap
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2009-12-05 14:23:59 +13:00 |
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Chris Forbes
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d34d4d3e66
|
removing more dumb stuff
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2009-12-05 12:39:58 +13:00 |
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Chris Forbes
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c171185034
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trimming fat; own files; etc
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2009-12-05 11:56:16 +13:00 |
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Chris Forbes
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0d81683e34
|
removing unneeded overload
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2009-12-05 11:41:41 +13:00 |
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Chris Forbes
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7d7be57e5d
|
trimming some more fat
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2009-12-04 21:49:15 +13:00 |
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Chris Forbes
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5c923c8496
|
UnitInfo.Selectable
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2009-12-03 19:24:35 +13:00 |
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Chris Forbes
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cf54a47b0c
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TreeCache dies; trees & MINE have unitinfo
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2009-12-03 18:59:11 +13:00 |
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Chris Forbes
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bd5faef639
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start pos
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2009-12-02 20:49:59 +13:00 |
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Chris Forbes
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805327a557
|
added server-driven local player choosing
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2009-12-01 22:54:25 +13:00 |
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Chris Forbes
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ee3699ae0e
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fixed some things
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2009-12-01 22:36:06 +13:00 |
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Chris Forbes
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83a0da9fee
|
fixes
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2009-12-01 21:44:26 +13:00 |
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Chris Forbes
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235ff36792
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frame0 runs continuously until game start (currently hacked onto F8)
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2009-12-01 19:04:50 +13:00 |
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Chris Forbes
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da84b66424
|
moved inner classes out of UnitInfo for brevity. added money-up and money-down sounds. added slow view of money changes, like real-ra.
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2009-11-29 15:26:55 +13:00 |
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Chris Forbes
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54074de6cf
|
priority-based selection
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2009-11-26 21:07:27 +13:00 |
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Chris Forbes
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1948e16a3f
|
works *without* aftermath again.
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2009-11-26 20:49:54 +13:00 |
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Bob
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9166029fc8
|
So I hear you like Production (to be a trait) :D
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2009-11-26 13:31:57 +13:00 |
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Bob
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70b26ace6c
|
Allow drag-selection of non-"Mobile" units. (Helis)
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2009-11-26 12:03:15 +13:00 |
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Bob
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ea096361bb
|
Aftermath support, and spinners (on MGG, MRJ, TTNK) work (again?).
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2009-11-25 22:55:40 +13:00 |
|
Bob
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74ab0c7a13
|
moved Activity to Actor (from Mobile)
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2009-11-25 18:34:30 +13:00 |
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Bob
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2aea110497
|
Facing -> new trait ("Unit")
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2009-11-25 18:11:44 +13:00 |
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Chris Forbes
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7ccb2aa9ee
|
heli flight sortof ok
|
2009-11-23 21:05:51 +13:00 |
|
Bob
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c7e95c71b2
|
- SheetSize is configurable. - TerrainRenderer gets to load it's sprites first, meaning we need one less texture.
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2009-11-23 18:53:01 +13:00 |
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Chris Forbes
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1d60fa3343
|
batch count vis
|
2009-11-19 18:22:42 +13:00 |
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Chris Forbes
|
5b213473ad
|
moved starting units into session.ini
|
2009-11-19 18:07:57 +13:00 |
|
Bob
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732f3c6c63
|
TileSet and Map are now in Rules, not Game
|
2009-11-19 17:08:23 +13:00 |
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Chris Forbes
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9a2f2f1cd7
|
chat
|
2009-11-18 20:53:10 +13:00 |
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Chris Forbes
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36721e9566
|
oops
|
2009-11-18 19:27:34 +13:00 |
|
Chris Forbes
|
00d633cbeb
|
fixes crash on production structure being destroyed; refund instead
|
2009-11-18 19:26:58 +13:00 |
|
Chris Forbes
|
de05f58aef
|
#41 fixed
|
2009-11-18 19:24:27 +13:00 |
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Chris Forbes
|
25e1d9a0a1
|
can build again
|
2009-11-18 19:16:06 +13:00 |
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Chris Forbes
|
6443f81af9
|
removed extraneous ctor arg on BIM
|
2009-11-18 18:44:55 +13:00 |
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Chris Forbes
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a2de047c9f
|
fixed unit production bug; unit is not emitted until space is clear.
|
2009-11-17 20:17:25 +13:00 |
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Chris Forbes
|
77033977cd
|
merged
|
2009-11-16 19:24:21 +13:00 |
|
Chris Forbes
|
5a5cc10bea
|
more chrome
|
2009-11-16 19:23:24 +13:00 |
|
Bob
|
4c2171997f
|
Rendering continues while waiting for network; added "network" and "port" settings.
|
2009-11-16 19:22:08 +13:00 |
|
Chris Forbes
|
95e26c7147
|
more chrome
|
2009-11-16 19:12:58 +13:00 |
|
Chris Forbes
|
3b48b90841
|
Merge branch 'master' of git://github.com/beedee/OpenRA
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2009-11-16 18:40:57 +13:00 |
|
Bob
|
a966b31b32
|
localFrame > currentFrame in NetworkManager
|
2009-11-16 18:40:02 +13:00 |
|
Chris Forbes
|
f22db9324e
|
Merge branch 'master' of git://github.com/beedee/OpenRA
|
2009-11-16 17:54:25 +13:00 |
|
Bob
|
99d006c73f
|
NetworkOrderSource.
- Also, fixed the bug where watching a replay that contained non-localplayer production orders crashed.
|
2009-11-16 17:26:38 +13:00 |
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Chris Forbes
|
fb210fec32
|
merged
|
2009-11-15 20:34:04 +13:00 |
|
Chris Forbes
|
35f00cbc54
|
new chrome stuff
|
2009-11-15 20:28:49 +13:00 |
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