Paul Chote
64a229d339
Polish SliderWidget:
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- Keep thumb within the EventBounds.
- Fix tick rendering.
2013-10-25 08:31:34 +13:00
Matthias Mailänder
39076c98ac
Merge pull request #3950 from xanax/bleed
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Added -disabled in chrome.yaml & dialog.png files
2013-10-17 11:26:17 -07:00
Sébastien Kerguen
8b9f7a12fa
Added -disabled in chrome.yaml & dialog.png files
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Added -disabled in chrome.yaml & dialog.png files
2013-10-16 23:34:27 +02:00
Matthias Mailänder
24b33891a7
Merge pull request #3935 from xanax/bleed
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Fixed spawnpoints in chrome.yaml (D2K, TS, RA)
2013-10-14 12:48:51 -07:00
Sébastien Kerguen
7fb0c0cf8c
Fixed colorpicker coordinates in chrome.yaml
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Fixed colorpicker coordinates in chrome.yaml
2013-10-14 20:06:30 +02:00
Sébastien Kerguen
76c81b610a
Fixed spawnpoints in chrome.yaml (D2K, TS, RA)
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Fixed spawnpoints in chrome.yaml (D2K, TS, RA)
Fixes #3931
2013-10-14 18:43:51 +02:00
Paul Chote
68cd537c9b
Rename DebugOverlay -> PathfinderDebugOverlay.
2013-10-14 21:16:46 +13:00
Paul Chote
97a42e7d43
Fix A* debug overlay in D2K.
2013-10-14 21:14:21 +13:00
Paul Chote
5da2c319c1
Fix inconsistent naming in DebugMuzzlePositions.
2013-10-14 20:57:20 +13:00
Paul Chote
9f1f6eae9d
Merge pull request #3929 from ScottNZ/translation
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Add translation support
2013-10-13 23:57:12 -07:00
ScottNZ
42a4d30162
Set up English translation for requires/on-hold/ready texts
2013-10-14 19:38:21 +13:00
Paul Chote
19eb685ecb
Merge pull request #3930 from xanax/bleed
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chrome.yaml updated (scrollthumb-hover & -pressed)
2013-10-13 23:01:43 -07:00
Sébastien Kerguen
209443d062
Small chrome.yaml update (D2K, RA, TS)
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Small chrome.yaml update (D2K, RA, TS):
- new comments
- fixed scrollthumb-hover & -pressed
2013-10-13 21:55:00 +02:00
Sébastien Kerguen
2062d26fea
chrome.yaml updated (scrollthumb-hover & -pressed)
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scrollthumb-hover & scrollthumb-pressed updated in chrome.yaml (TS, D2K,
RA)
2013-10-13 10:54:54 +02:00
Paul Chote
d8c6acad45
Merge pull request #3903 from Mailaender/gameinit-redundancy
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Removed the now redundant per mod Install/DownloadPackagesLogic
2013-10-12 14:38:13 -07:00
Paul Chote
d437b0949a
Merge pull request #3920 from Mailaender/tidy
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Minor cleanup of the main folder
2013-10-12 14:20:32 -07:00
Matthias Mailänder
0dea1d1471
renamed and relocated fonts
2013-10-12 10:41:18 +02:00
Paul Chote
1cca6f8fe5
Merge pull request #3649 from Mailaender/passwords
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Completed support for password protected games
2013-10-09 22:13:20 -07:00
Sébastien Kerguen
6bbff98057
Reuse previous D2K graphics for dialog.png
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Reuse previous D2K graphics but with a re-arranged dialog.png file.
2013-10-09 20:39:05 +02:00
Sébastien Kerguen
8df4f7b3dd
Updated chrome.yaml and dialog.png (RA,D2K,TS)
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I have updated chrome.yaml and dialog.png files for RA, D2K, TS mods.
Featuring "button-hover" and "textfield-hover" states.
2013-10-08 23:19:00 +02:00
Matthias Mailänder
3af1e47744
separate connection and direct connect dialog from serverbrowser
2013-10-07 19:37:15 +02:00
Matthias Mailänder
cdfc21af2c
remove redundant install and download logic
2013-10-06 10:52:55 +02:00
Chris Forbes
70b5cc8281
Merge pull request #3905 from Mailaender/splashscreens
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Removed Loadscreen redundancy
2013-10-05 13:21:10 -07:00
Chris Forbes
4a3847be65
Merge pull request #3906 from Mailaender/d2k-idle-infantry
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Fixed D2k infantry stopping during a firing animation with muzzle flash
2013-10-05 13:20:27 -07:00
Matthias Mailänder
983697c70b
made more cliffs unpassable to avoid glitches
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fixes #3701
2013-10-05 21:22:57 +02:00
Matthias Mailänder
f81982d607
removed unused tileset builder templates
2013-10-05 21:22:34 +02:00
Matthias Mailänder
14cf20aad5
add fake idle animations to avoid endless muzzle sprites
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fixes #3852
2013-10-05 21:09:55 +02:00
Matthias Mailänder
19b649ba60
unify D2k, RA, TS loadscreens to avoid redundancy
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load text comments from mod.yaml (comma separated)
2013-10-05 18:37:22 +02:00
Matthias Mailänder
65bbfbaef2
Merge pull request #3859 from ScottNZ/irc
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Add IRC client to the serverbrowser
2013-10-05 00:43:49 -07:00
ScottNZ
c6dc0e8c8b
Add IRC interface to ra/cnc server browsers
2013-10-05 12:05:28 +13:00
Matthias Mailänder
bb5a6e0155
Hotkey: O for concrete walls in d2k
2013-09-29 22:35:33 +02:00
Matthias Mailänder
b2c05b5779
bring back player buildable walls in d2k
2013-09-29 22:35:24 +02:00
Paul Chote
3f8d75a1ac
Remove SpatialBins.
2013-09-27 15:36:51 +12:00
Paul Chote
4a2a747556
Pull ActorMap back out into a trait.
2013-09-27 15:36:49 +12:00
Paul Chote
dfd51c0caa
Introduce ScreenMap trait for caching screen-coord queries.
2013-09-27 15:36:25 +12:00
Matthias Mailänder
420542ba5d
Merge pull request #3818 from pchote/palette-fix
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Player color / highlight palette fix
2013-09-07 04:09:44 -07:00
Paul Chote
dca59f12f7
Split highlight and player palettes. Fixes #3799 .
2013-09-07 20:59:43 +12:00
Matthias Mailänder
e58604d621
tweak alignment of the combat tank comparision info
2013-09-02 23:03:38 +02:00
Matthias Mailänder
4fe0423f6c
smaller tooltip name for Ix Research Center to avoid overlapping
2013-09-02 23:03:38 +02:00
Matthias Mailänder
8a566708a5
adjust the Deviator descrption to recent balancing changes
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it does not effect infantry but light/heavy vehicles now
in fact it does some neglectable damage
closes #3781
2013-09-02 23:03:32 +02:00
Matthias Mailänder
d373cca9b1
avoid using the filename map.yaml for sequences
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this is already used to describe map rules and confuses newbies
2013-09-01 17:13:46 +02:00
Matthias Mailänder
edd84c1c2e
bring back the deviator tank now that AI does not get confused
2013-08-29 22:27:37 +02:00
Matthias Mailänder
b5fcb297af
Merge pull request #3726 from pchote/cloak-fix
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Cloak fixes
2013-08-23 09:27:56 -07:00
Paul Chote
7d8d5dc30d
Merge pull request #3655 from Mailaender/diplomacy
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Diplomacy Panel Renovation
2013-08-22 13:38:18 -07:00
Paul Chote
b41718876c
Merge pull request #3705 from Mailaender/nuke-sounds
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Fixed NukeLaunch sounds and missing icon sequences
2013-08-22 13:35:06 -07:00
Matthias Mailänder
4ab5cd8e05
Merge pull request #3722 from pchote/d2k-placement-fix
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Fix D2K build overlay offsets
2013-08-22 12:45:48 -07:00
Matthias Mailänder
d8b0c0d440
added support for nuke launch sound to confirm strike
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separated into IncomingSound = "nuke approaching/detected"
and changed LaunchSound into "nuke lauched"
also nuke with small L .aud in cnc rules looks like a typo
2013-08-22 21:40:36 +02:00
Matthias Mailänder
fea8dc11cf
separate diplomacy
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into it's own container and yaml file
control IsVisible from IngameChrome
2013-08-22 21:35:33 +02:00
Paul Chote
1e53434e45
Simplify cloak crate behavior.
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This removes the runtime trait addition which
prevented Cloak from being cached.
The CloakCrateAction in D2K was never used, so
has also been removed.
2013-08-22 19:29:05 +12:00
Paul Chote
dac4d26841
Fix D2K build overlay offsets.
2013-08-22 09:46:32 +12:00