Matthias Mailänder
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5ecf8d3b7f
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added real allyrepair, fixed flagfly shadow
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2012-06-28 13:10:41 +12:00 |
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Matthias Mailänder
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8041b17032
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fixed turret facing order, added rocket turret
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2012-06-28 13:10:41 +12:00 |
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Matthias Mailänder
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d3915ad291
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string AcceptsSmudgeType replaces boolean AcceptSmudge
because Dune 2000 has different craters for rock and sand
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2012-06-27 13:19:52 +12:00 |
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Matthias Mailänder
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b61e4a6083
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don't mount unneeded RA game files
voices and tilesets already completely replaced
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2012-06-27 13:19:52 +12:00 |
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Matthias Mailänder
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1aafc9f726
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fix utilty remap, remapped flag/poweroff to d2k.pal
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2012-06-25 10:21:39 +12:00 |
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Matthias Mailänder
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7220025a62
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make orni flap slower
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2012-06-24 11:21:50 +02:00 |
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Matthias Mailänder
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0b6eda0815
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replaced RA sounds by Dune 2000 ones
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2012-06-23 16:00:20 +02:00 |
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Matthias Mailänder
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e70e778775
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make ornithocopter flap (broken)
needs frame resorting similiar to the infantry
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2012-06-23 14:20:34 +02:00 |
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Matthias Mailänder
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6bc3249685
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voices now support prefixes
required for d2k
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2012-06-21 15:31:12 +02:00 |
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Matthias Mailänder
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6929ed024a
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added harvester unload, thumper which spawns sandworms
worm won't attack, dogjaw is stupid and moving mine did not work
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2012-06-20 16:57:09 +02:00 |
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Matthias Mailänder
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959875c709
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added special infantry, fixed UI, added new map
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2012-06-16 14:17:35 +02:00 |
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Matthias Mailänder
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c1fb5dd5f5
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added engineer, bazooka
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2012-06-15 22:43:03 +02:00 |
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Matthias Mailänder
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f9cbd1bbbf
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experimenting with auto-downloader, sandworm
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2012-06-10 21:13:40 +02:00 |
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Matthias Mailänder
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f140c6ec9c
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added TilesetBuilder command line, added Tileset extractor
removing all copyrighted raw tileset files
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2012-06-08 19:31:10 +02:00 |
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Matthias Mailänder
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676210422f
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added spice bloom
indestructable, seeds ressources like mine or blossom tree
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2012-06-05 19:50:44 +02:00 |
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Matthias Mailänder
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5ab5bc9f7c
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removed need to define Harvester/BaseBuildingUnit manually
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2012-05-28 23:36:46 +02:00 |
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Matthias Mailänder
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27fa99852b
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add D2k crates, started fixing infantry
infantry directions are correct, but movement is still wrong
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2012-05-28 20:14:56 +02:00 |
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Matthias Mailänder
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8e74df6155
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fixing RALint.exe d2k and ordos missing defense buildings
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2012-05-28 10:37:10 +02:00 |
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Matthias Mailänder
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a20e30312e
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added Ordos
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2012-05-27 15:17:03 +02:00 |
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Matthias Mailänder
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e0e1011d30
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added Harkonnen
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2012-05-27 12:45:35 +02:00 |
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Matthias Mailänder
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ffbc76919e
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make Dune 2000 an independent mod
Arrakis tileset now loads properly
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2012-05-26 18:13:51 +02:00 |
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Matthias Mailänder
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7f48a242db
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fixed refinery, factories
a little hacky though
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2012-05-25 22:27:26 +02:00 |
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Matthias Mailänder
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4362a215d9
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fixed wall, silo; add ornithocopter, sonic tank, infantry
orni does not flap, no sonic wave weapon, infantry frames broken
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2012-05-25 17:46:58 +02:00 |
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Matthias Mailänder
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72b2e03dd0
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added tech buildings, repair pad, startport, tanks
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2012-05-24 16:26:38 +02:00 |
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Matthias Mailänder
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f7c1eb2933
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+heavy factory, radar outpost, brick wall
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2012-05-23 20:04:45 +02:00 |
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Matthias Mailänder
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66f82c6c2a
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added harvester, trike/quad now working, fixed mod inheritances
RenderCargo: works, moved R8Reader to Utility namespace
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2012-05-22 21:02:25 +02:00 |
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Matthias Mailänder
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5426a5fd3c
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put d2k mod stuff into it's own branch
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2012-05-20 15:50:39 +02:00 |
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Paul Chote
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7e5b861caf
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Hacky beginnings of a standalone d2k mod
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2010-09-15 19:31:20 +12:00 |
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