Paul Chote
5b011e6baf
Merge pull request #7072 from obrakmann/fmv-overhaul
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Move FMV playback from Lua scripts to widgets
2014-12-19 17:43:07 +13:00
Paul Chote
e3068a8032
Merge pull request #6964 from obrakmann/fix6589_add_short_game_option
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Short Game option
2014-12-19 17:20:47 +13:00
Oliver Brakmann
2ec36b65aa
Merge pull request #7146 from MustaphaTR/d2k-starting-units
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D2k - Added more Rifle Inf. to Starting Units.
2014-12-18 20:42:44 +01:00
Oliver Brakmann
5a6282d6f9
Adjust missions
2014-12-18 20:24:37 +01:00
Oliver Brakmann
f182e3be1d
Adjust minigames
2014-12-18 20:24:37 +01:00
Oliver Brakmann
3cd4152dd2
Adjust rules
2014-12-18 20:24:37 +01:00
Oliver Brakmann
4b9b1df96b
Add short game option to GUI
2014-12-18 20:24:37 +01:00
Oliver Brakmann
1564e6c0dd
Update missions for yaml-defined FMV playback
2014-12-18 18:59:42 +01:00
Oliver Brakmann
04bd4627d4
Add yaml-defined FMV playback to GUI elements
2014-12-18 18:59:42 +01:00
Mustafa Alperen Seki
cd53de198c
D2k - Added more Rifle Inf. to Starting Units.
2014-12-18 13:41:49 +02:00
Matthias Mailänder
9e650adef8
implement Ordos nerve gas missiles as warheads
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closes #2838
2014-12-14 16:03:16 +01:00
Matthias Mailänder
8e001663dc
Merge pull request #6821 from penev92/bleed_sandworm
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Closes #2245
2014-12-13 14:16:55 +01:00
penev92
f57625f9e6
Add WormAttack notification, fix worm min count and spawn interval
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Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
2014-12-13 14:06:56 +02:00
penev92
b4d1a605da
Add RadarPing on worm spawn, fix wandering issue, add new Wormspawner.shp
2014-12-13 14:02:45 +02:00
penev92
61cb74adb4
Improved visuals, added WormSign norification
2014-12-13 14:02:44 +02:00
penev92
c4efd269d4
Step three in implementing sandworms
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Removed/fixed comments
Code style fixes
Fixed AttackWander, addressed style nits
Fix Travis crash
2014-12-13 14:02:44 +02:00
penev92
1057f8ff3b
Second implementation of Sandworms
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Fix tabs in AttackSwallow.cs
2014-12-13 14:02:43 +02:00
abcdefg30
2729233735
Polished allies03a
2014-12-13 11:24:11 +01:00
reaperrr
56ac46541a
Merge pull request #7119 from Mailaender/allies01-tanya-crash
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Fixed a Fatal Lua Error in the first Allies mission
2014-12-12 13:30:56 +01:00
Matthias Mailänder
6e6b1fc452
fix an oversight in #7081
2014-12-11 20:49:03 +01:00
Matthias Mailänder
b32861c832
disallow bots on Hopes Anchor
2014-12-10 20:04:13 +01:00
reaperrr
fb6b9b8be5
Merge pull request #7085 from Mailaender/d2k-clock
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Fixed color and overlap glitches in the Dune 2000 build palette
2014-12-10 13:13:18 +01:00
Chris Forbes
d72dfe30e1
Merge pull request #6993 from Mailaender/server-browser-colors
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Color coded the server browser and added a filter for password protected games
2014-12-10 16:30:57 +13:00
Chris Forbes
522c63ff58
Merge pull request #7081 from Mailaender/ignore-missing-npc-objectives
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Removed the need to give NPCs fake objectives to properly end the game
2014-12-08 14:05:59 +13:00
Matthias Mailänder
cd6e3291e2
adjust clock.shp to the Dune 2000 icon size
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remove artifacts from automatic palette conversions
2014-12-07 11:53:31 +01:00
Matthias Mailänder
a57b7800c0
color code the server browser and filter protected
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closes #4495
2014-12-07 08:22:32 +01:00
Paul Chote
51f874fae2
Merge pull request #7033 from Mailaender/d2k-carryall-tweaks
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Tweaked spice harvester carryalls
2014-12-07 11:09:55 +13:00
obrakmann
0454d94e77
Merge pull request #6896 from LipkeGu/ai_waepons
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[TS] Add Defence buildings to the AI
2014-12-06 22:59:37 +01:00
Matthias Mailänder
d319a8f506
split Einstein and Tanya survival objectives for clarity
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fixes #7068
2014-12-06 21:04:48 +01:00
Matthias Mailänder
e16bc064a0
fix the end game dialog not showing which objectives failed
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- don't mark everything as failed just because one objective did
- remove fake objectives workarounds for non-playable factions
2014-12-06 21:04:46 +01:00
Matthias Mailänder
f246475b81
Merge pull request #7065 from reaperrr/magenta-fix
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Revive magenta cnc desert tiles for compatibility reasons
2014-12-06 21:01:37 +01:00
Matthias Mailänder
2ae93f44aa
move carryall to it's own aircraft queue
2014-12-06 20:31:15 +01:00
reaperrr
5cb198829b
Revive magenta desert tiles for compatibility reasons
2014-12-03 22:03:13 +01:00
obrakmann
ae992d1403
Merge pull request #7043 from reaperrr/cnc-tileset-fix
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Added map editor categories to TD tilesets
2014-12-03 21:37:10 +01:00
reaperrr
e575cc0864
Adds editor categories to TD tilesets
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Removes magenta desert tiles
2014-12-03 21:23:09 +01:00
obrakmann
7c44110fb0
Merge pull request #6884 from MustaphaTR/ra-ai
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RA - Updated AI
2014-12-02 21:39:50 +01:00
penev92
4a61bb838f
Remove Chronoshiftable trait from TD mod
2014-11-30 23:20:56 +02:00
Matthias Mailänder
34bedeb71f
split Hovers from WithShadow
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fixes #4508
2014-11-30 10:54:36 +01:00
Matthias Mailänder
bfcc52c871
enable high tech factory welding
2014-11-30 10:37:58 +01:00
Matthias Mailänder
003838de3f
make carryalls initially lift-off from high tech factories
2014-11-30 10:37:58 +01:00
Matthias Mailänder
e910e8bec4
add lore to the description
2014-11-30 10:37:58 +01:00
Matthias Mailänder
422cc97cec
Merge pull request #7009 from obrakmann/fix7000_e3_close_range_fix
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Add min range to bazookas
2014-11-29 17:37:49 +01:00
Matthijs Benschop
2d380c64bd
Implementation of the automated D2k Carryall
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Closes #2246
2014-11-29 12:17:11 +01:00
Paul Chote
da4599f621
Merge pull request #6638 from DeadlySurprise/tsVqa
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Tiberian Sun .vqa support
2014-11-29 22:01:28 +13:00
obrakmann
6ebaebd1d1
Merge pull request #6878 from Mailaender/captureable-flag
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Added a captureable flag
2014-11-27 22:52:09 +01:00
Mustafa Alperen Seki
3aea3faa8e
Updated RA AI
2014-11-27 17:21:41 +02:00
atlimit8
bbd54cb32f
Added IDisabledTrait & rewrote upgrade code using a level-based approach.
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Upgradeable traits are notified whenever an upgrade of their declared types are granted or revoked. The traits maintain their own internal level counter, which is then used to enable or disable the trait functionality. A trait can register for multiple upgrade types which then all affect the internal level counter.
IDisabledTrait for identifying (and filtering) disabled traits
UpgradableTrait provides an abstract base for traits to support upgrade levels
Added IDisabledTrait support to GlobalButtonOrderGenerator
Includes rework by pchote with alterations.
2014-11-26 05:45:26 -06:00
Oliver Brakmann
4956bc9213
Add min range to bazookas
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Fixes #7000
2014-11-25 22:08:33 +01:00
abcdefg30
b492c412cd
Added "missiontimer initialized" speech notification to allies02
2014-11-23 13:32:44 +01:00
abcdefg30
33eeee4680
Added OnKilledOrCaptured and OnAllKilledOrCaptured
2014-11-23 13:32:40 +01:00