Commit Graph

3470 Commits

Author SHA1 Message Date
Paul Chote
2da4e87b94 Implement new server-connection mod switching logic. 2017-02-11 16:21:34 +00:00
abcdefg30
ba69bfe494 Merge pull request #12705 from pchote/tweak-killself
Fix KillsSelf trait.
2017-02-10 19:06:20 +01:00
reaperrr
c1e4a162fe Merge pull request #12710 from pchote/spectator-sort
Sort servers with spectators above empty servers.
2017-02-08 23:16:39 +01:00
Matthias Mailänder
5372d87521 Merge pull request #12677 from pchote/fix-player-drop
Fix player drop handling.
2017-02-08 09:01:58 +01:00
Matthias Mailänder
bad3a645a3 Merge pull request #12713 from pchote/fix-paused-weather-scroll
Fix weather particle positions when scrolling while paused.
2017-02-08 08:39:36 +01:00
reaperrr
c3eab17112 Merge pull request #12712 from pchote/fix-nudge-moveflash
Don't show a move flash effect when PBOG nudges a unit.
2017-02-06 20:13:28 +01:00
reaperrr
01d869b467 Merge pull request #12711 from pchote/unload-cloak
Fix crash when unloading cargo from units with multiple cloaks.
2017-02-06 19:51:38 +01:00
Paul Chote
609e0d0f3e Fix weather particle positions when scrolling while paused. 2017-02-05 18:50:31 +00:00
Paul Chote
9ab59ff614 Don't show a move flash effect when PBOG nudges a unit. 2017-02-05 18:40:22 +00:00
Paul Chote
7a22de268d Fix crash when unloading cargo from units with multiple cloaks. 2017-02-05 17:52:19 +00:00
Paul Chote
0c334c8ba0 Sort servers with spectators above empty servers. 2017-02-05 14:55:22 +00:00
Paul Chote
847a00e938 Remove SpawnActor from SpiceBloom. 2017-02-05 12:32:42 +00:00
Paul Chote
2496ce3527 Set default delay to 0. 2017-02-05 11:37:01 +00:00
Paul Chote
1518da1062 Fix KillSelf behaviour for out-of-world actors. 2017-02-05 11:37:01 +00:00
Paul Chote
b71d4ba7a3 Remove lag-drop frame workaround. 2017-02-04 16:35:55 +00:00
Paul Chote
b018c3d837 Merge pull request #12350 from reaperrr/rem-spicebloom-DelAct
Merge SpiceBloom RespawnDelay & GrowthDelay into Lifetime
2017-02-04 16:22:39 +00:00
reaperrr
76f8fe02e2 Refactor SpiceBloom
- Remove SpiceBloom.RespawnDelay

It is basically redundant (giving the spice bloom spawner a longer
self-kill delay at yaml level has the same effect) and uses the savegame-blocking DelayedAction, so just removing it is the cleanest solution.

- Rename SpiceBloom GrowthDelay to Lifetime

- Refactor spicebloom.spawnpoint to not use SpiceBloom trait and make it visible in editor with corresponding tooltip.
2017-02-04 12:31:19 +01:00
reaperrr
977cc0e367 Add Delay field to KillsSelf 2017-02-04 12:31:15 +01:00
reaperrr
e23a866979 Move RandomDelay from AmbientSound to Util 2017-02-04 12:31:11 +01:00
abcdefg30
a413cc81ea Merge pull request #12605 from reaperrr/ts-weapon-inheritance
Introduce TargetDamageWarhead + some TS weapon fixes
2017-02-04 00:59:14 +01:00
Paul Chote
958d1cd365 Merge pull request #12671 from abc013/renameUpgradeOverlay
Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 22:14:58 +00:00
Paul Chote
647ee841b4 Overhaul AmbientSound trait. 2017-02-03 22:01:12 +00:00
abc013
851c8e6075 Changed 'UpgradeOverlay' to 'WithColoredOverlay' 2017-02-03 18:09:56 +01:00
reaperrr
dfe14b0994 Merge pull request #12666 from Phrohdoh/damagedbyterrain-respect-tunnels
TS DamagedByTerrain and ^DamagedByVeins: Don't damage actors in tunnels
2017-02-03 09:53:11 +01:00
reaperrr
a006b02240 Merge pull request #12657 from pchote/skip-stacked-levels
Support skipping stacked condition levels.
2017-02-03 09:47:21 +01:00
Matthias Mailänder
cb1f42db83 Merge pull request #12670 from reaperrr/prodTabs-to-common
Move ProductionTabsLogic to Mods.Common
2017-02-01 21:58:44 +01:00
RoosterDragon
87040a3cf5 Merge pull request #12643 from pchote/battlefield-control
Replace "Debug" prefix with "Battlefield Control" for gameplay notifications.
2017-02-01 19:18:47 +00:00
reaperrr
76f961e39e Move ProductionTabsLogic to Mods.Common 2017-02-01 19:58:21 +01:00
RoosterDragon
cf2336793a Merge pull request #12318 from cjshmyr/fix-12271
ScrollPanelWidget - Fix frame end task race condition
2017-02-01 18:56:42 +00:00
Taryn Hill
1fe317dd57 Fix a typo in MobileInfo 2017-01-31 08:46:08 -06:00
reaperrr
e2b0c5bce4 Return empty Enumerable immediately in InstantHit
...rather than allocating a compiler generated enumerable via 'yield'.
2017-01-30 21:22:12 +01:00
reaperrr
a8f7b0e2de Add TargetDamageWarhead
Only deals damage to the actor that was targeted by the carrying
projectile.

Currently only supported by InstantHit projectile.
2017-01-30 21:22:06 +01:00
reaperrr
090c015b27 Pass InstantHit target directly if inaccuracy is zero
This is required to make the TargetDamage warhead deal damage only to a specific target.
2017-01-30 21:22:04 +01:00
Paul Chote
47a013e6c2 Support empty strings to skip condition levels. 2017-01-30 18:22:44 +00:00
Paul Chote
e1f7e5dac9 Replace "Debug" prefix with "Battlefield Control" for mute messages. 2017-01-29 18:59:57 +00:00
Paul Chote
f09b41b8b8 Replace "Debug" prefix with "Battlefield Control" for selection messages. 2017-01-29 18:59:57 +00:00
Paul Chote
7f694d2740 Replace "Debug" prefix with "Battlefield Control" for stance messages. 2017-01-29 18:59:57 +00:00
Paul Chote
aa0e65d425 Add SuppressNotifications flag for scripted maps. 2017-01-29 18:59:57 +00:00
Paul Chote
7a1d1092bd Replace "Debug" prefix with "Battlefield Control" for win/loss messages. 2017-01-29 18:59:56 +00:00
Paul Chote
22fad046a0 Fix units warping to 0,0 when doing a 180 degree turn. 2017-01-29 18:58:35 +00:00
Paul Chote
85630501e1 Work around lint test limitations. 2017-01-29 18:58:35 +00:00
Paul Chote
4f41b6e9ce Implement elevated bridge placeholders. 2017-01-29 18:58:34 +00:00
Paul Chote
5c77c0dc28 Implement jumpjets. 2017-01-29 18:58:34 +00:00
Paul Chote
572c1cb89f Implement subterranean units. 2017-01-29 18:58:33 +00:00
Paul Chote
41213ad2d1 Implement tunnels. 2017-01-29 18:58:33 +00:00
Paul Chote
38ea7dbc5a Fix units climbing tunnel faces. 2017-01-29 18:58:33 +00:00
Paul Chote
2bd5a392d1 Add plumbing for custom movement layers. 2017-01-29 18:58:33 +00:00
Paul Chote
695a572dc3 Move ActorMap to mod code. 2017-01-29 18:57:36 +00:00
Paul Chote
ba9927d34e Add Condition support to WithDeathAnimation / DeathSounds. 2017-01-29 18:57:36 +00:00
Paul Chote
7249ca7f88 Add cell height display to map editor. 2017-01-29 18:57:35 +00:00