Chris Forbes
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bf8a947c9e
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bridge pieces connect
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2010-01-19 15:07:33 +13:00 |
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Chris Forbes
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29728bb6fb
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allow alternate names (''/'h'/'d') so we can do short bridges
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2010-01-19 13:45:32 +13:00 |
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Chris Forbes
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e07f4c926e
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almost. got a problem with missing tiles, though
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2010-01-19 13:05:20 +13:00 |
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Chris Forbes
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61a543db3c
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FinalizeBridges hooked up
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2010-01-19 12:55:30 +13:00 |
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Chris Forbes
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84a6bfaca0
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unhacking most of that mess.
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2010-01-19 12:54:16 +13:00 |
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Chris Forbes
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6345f7baee
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spawn bridges with correct HP
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2010-01-19 11:50:12 +13:00 |
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Chris Forbes
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0aeef8c3f7
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bridge pathing works
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2010-01-19 11:49:01 +13:00 |
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Chris Forbes
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500772519d
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GOOD, the crash i *wanted*
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2010-01-19 11:22:50 +13:00 |
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Chris Forbes
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00abdce68f
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oh ffs. old world was being referenced. fixed so it crashes if you do that.
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2010-01-19 11:21:45 +13:00 |
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Chris Forbes
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e82a398091
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more tweaks
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2010-01-19 10:38:50 +13:00 |
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Chris Forbes
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f0b26e8ee2
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PathSearch patched to support ICustomTerrain
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2010-01-19 10:32:03 +13:00 |
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Chris Forbes
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76a9e293b2
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render in bridge code
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2010-01-19 10:22:09 +13:00 |
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Chris Forbes
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77418f4227
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ICustomTerrain; more bridge code
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2010-01-19 09:35:42 +13:00 |
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Chris Forbes
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3101ffa671
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initial bridges hack
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2010-01-18 22:53:39 +13:00 |
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