Commit Graph

14 Commits

Author SHA1 Message Date
Chris Forbes
bf8a947c9e bridge pieces connect 2010-01-19 15:07:33 +13:00
Chris Forbes
29728bb6fb allow alternate names (''/'h'/'d') so we can do short bridges 2010-01-19 13:45:32 +13:00
Chris Forbes
e07f4c926e almost. got a problem with missing tiles, though 2010-01-19 13:05:20 +13:00
Chris Forbes
61a543db3c FinalizeBridges hooked up 2010-01-19 12:55:30 +13:00
Chris Forbes
84a6bfaca0 unhacking most of that mess. 2010-01-19 12:54:16 +13:00
Chris Forbes
6345f7baee spawn bridges with correct HP 2010-01-19 11:50:12 +13:00
Chris Forbes
0aeef8c3f7 bridge pathing works 2010-01-19 11:49:01 +13:00
Chris Forbes
500772519d GOOD, the crash i *wanted* 2010-01-19 11:22:50 +13:00
Chris Forbes
00abdce68f oh ffs. old world was being referenced. fixed so it crashes if you do that. 2010-01-19 11:21:45 +13:00
Chris Forbes
e82a398091 more tweaks 2010-01-19 10:38:50 +13:00
Chris Forbes
f0b26e8ee2 PathSearch patched to support ICustomTerrain 2010-01-19 10:32:03 +13:00
Chris Forbes
76a9e293b2 render in bridge code 2010-01-19 10:22:09 +13:00
Chris Forbes
77418f4227 ICustomTerrain; more bridge code 2010-01-19 09:35:42 +13:00
Chris Forbes
3101ffa671 initial bridges hack 2010-01-18 22:53:39 +13:00