Bob
|
6ac384669b
|
Ditto for OrderGenerators.
|
2010-01-21 13:37:45 +13:00 |
|
Bob
|
4fa56f16c0
|
pass World to Effects/*
|
2010-01-21 13:27:44 +13:00 |
|
Bob
|
90b5df73b5
|
Ditto combat
|
2010-01-21 13:22:39 +13:00 |
|
Bob
|
7f5c59a967
|
passing refs to World in Chrome
|
2010-01-21 13:20:46 +13:00 |
|
Bob
|
6688716aa5
|
find/replace "Game.world." -> "self.World." in all traits and activities.
|
2010-01-21 13:15:05 +13:00 |
|
Bob
|
dd93ee014a
|
Actor stores a ref to World
|
2010-01-21 13:13:19 +13:00 |
|
Bob
|
71cd7b8fe0
|
added ref to World in UIM, PathFinder, WorldRenderer
|
2010-01-21 13:07:50 +13:00 |
|
Bob
|
8729d049f1
|
naming.
|
2010-01-21 13:07:49 +13:00 |
|
Bob
|
d32461a940
|
moved some input stuff from MainWindow to Game
|
2010-01-21 13:07:48 +13:00 |
|
Bob
|
d7be2b0dd3
|
moved Game.palette into WorldRenderer
|
2010-01-21 13:07:47 +13:00 |
|
Bob
|
d07b782044
|
moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.
|
2010-01-21 13:05:13 +13:00 |
|
Chris Forbes
|
b037250054
|
Game.usingAftermath dead
|
2010-01-20 23:17:21 +13:00 |
|
Chris Forbes
|
73d5be067c
|
Added some debug from the server when adding a mod.
|
2010-01-20 22:08:28 +13:00 |
|
Chris Forbes
|
6194791aab
|
aftermath packages get loaded that way too.
|
2010-01-20 21:55:15 +13:00 |
|
Chris Forbes
|
a2b6384f70
|
fix bug in prev
|
2010-01-20 21:51:14 +13:00 |
|
Chris Forbes
|
19ff382b7f
|
mod manifest loading
|
2010-01-20 21:48:47 +13:00 |
|
Chris Forbes
|
06b9c0dcf5
|
moving another filelist out to where we want it
|
2010-01-20 20:31:58 +13:00 |
|
Chris Forbes
|
359e833366
|
ChromeProvider/SequenceProvider split
|
2010-01-20 20:26:04 +13:00 |
|
Matthew Bowra-Dean
|
3fc8c8951c
|
Source pooling
|
2010-01-20 19:45:00 +13:00 |
|
Matthew Bowra-Dean
|
3842addff4
|
Merge branch 'master' of git://github.com/chrisforbes/OpenRA into cpu-independent
|
2010-01-20 18:47:00 +13:00 |
|
Matthew Bowra-Dean
|
a9f2e344cf
|
OpenAL support with pinvoke
|
2010-01-20 18:46:25 +13:00 |
|
Chris Forbes
|
6dc3958347
|
added psd source for website
|
2010-01-20 18:02:28 +13:00 |
|
Chris Forbes
|
6e19865661
|
#34 repairing for boats
|
2010-01-20 18:02:15 +13:00 |
|
Chris Forbes
|
6de67739dc
|
Merge branch 'master' of git://github.com/chrisforbes/OpenRA
|
2010-01-20 17:12:49 +13:00 |
|
Matthew Bowra-Dean
|
7321141eb7
|
Merge branch 'master' of git://github.com/chrisforbes/OpenRA into cpu-independent
|
2010-01-20 15:01:28 +13:00 |
|
Matthew Bowra-Dean
|
6f3dd04ba4
|
Updated Ijw.DirectX submodule
|
2010-01-20 14:56:42 +13:00 |
|
Bob
|
6d6a435b2d
|
fixes bug in prev.
|
2010-01-20 14:25:51 +13:00 |
|
Bob
|
645760a60b
|
store Actors, not ActorIds, in Order.
|
2010-01-20 13:09:25 +13:00 |
|
Bob
|
6d4a69fa9b
|
OrdersForFrame now returns serialized orders
|
2010-01-20 12:34:00 +13:00 |
|
Matthew Bowra-Dean
|
3e8c8b8b52
|
Removed x86 cpu build target.
|
2010-01-19 22:09:25 +13:00 |
|
Chris Forbes
|
046a659172
|
fixed makedist.cmd to know about mods, yaml, etc
|
2010-01-19 20:23:14 +13:00 |
|
Chris Forbes
|
47c29e7cd2
|
quick & dirty web
|
2010-01-19 19:32:38 +13:00 |
|
Chris Forbes
|
2de5e2da56
|
added icon
|
2010-01-19 16:50:00 +13:00 |
|
Chris Forbes
|
8994671352
|
offer Move on bridges
|
2010-01-19 15:36:36 +13:00 |
|
Chris Forbes
|
e627c420d4
|
merged
|
2010-01-19 15:17:02 +13:00 |
|
Chris Forbes
|
266fc91062
|
restore normal shroud
|
2010-01-19 15:10:42 +13:00 |
|
Chris Forbes
|
bf8a947c9e
|
bridge pieces connect
|
2010-01-19 15:07:33 +13:00 |
|
Bob
|
7cb15f0232
|
remove redundant "Game.world." in World
|
2010-01-19 14:15:13 +13:00 |
|
Chris Forbes
|
8b1ad57225
|
fix engineer/bridge interaction
|
2010-01-19 14:06:32 +13:00 |
|
Chris Forbes
|
fb6a8a2cdd
|
short bridges
|
2010-01-19 14:04:56 +13:00 |
|
Chris Forbes
|
29728bb6fb
|
allow alternate names (''/'h'/'d') so we can do short bridges
|
2010-01-19 13:45:32 +13:00 |
|
Chris Forbes
|
f623aea864
|
fixed tileset
|
2010-01-19 13:25:56 +13:00 |
|
Chris Forbes
|
e07f4c926e
|
almost. got a problem with missing tiles, though
|
2010-01-19 13:05:20 +13:00 |
|
Chris Forbes
|
61a543db3c
|
FinalizeBridges hooked up
|
2010-01-19 12:55:30 +13:00 |
|
Chris Forbes
|
84a6bfaca0
|
unhacking most of that mess.
|
2010-01-19 12:54:16 +13:00 |
|
Bob
|
5d272f272b
|
line endings
|
2010-01-19 12:49:48 +13:00 |
|
Chris Forbes
|
df8f37c5e4
|
split bridges to use different actor types for the various bridge types
|
2010-01-19 12:37:11 +13:00 |
|
Bob
|
7055690485
|
use stored world in Minimap
|
2010-01-19 12:29:42 +13:00 |
|
Chris Forbes
|
eb81076bce
|
require force-fire to attack bridges
|
2010-01-19 11:54:10 +13:00 |
|
Chris Forbes
|
6345f7baee
|
spawn bridges with correct HP
|
2010-01-19 11:50:12 +13:00 |
|