Paul Chote
fca759987c
Use shift to disable line building.
2016-01-13 23:57:18 +00:00
Paul Chote
a639d9587d
Disable slot admin dropdown when empty.
2016-01-13 23:45:25 +00:00
Paul Chote
244fb582fb
Cancel tooltips when opening the ingame menu.
2016-01-13 23:32:45 +00:00
Paul Chote
06678ecc0d
Cancel custom input modes when opening the menu.
2016-01-13 23:28:51 +00:00
Paul Chote
80b5311082
Disable color validation for locked colors.
2016-01-13 23:09:54 +00:00
Matthias Mailänder
0317c984cb
fix parachute palette configuration
2016-01-13 22:34:40 +01:00
Paul Chote
675faa2a6d
Truncate long server locations.
2016-01-12 00:03:17 +00:00
Paul Chote
260681d048
Sort missions by their order in missions.yaml.
2016-01-11 23:54:55 +00:00
Oliver Brakmann
8a755e673c
Merge pull request #10480 from pchote/fix-cloak-modifier
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Fix Cloak modifying the palette of decoration renderables.
2016-01-11 22:12:46 +01:00
Oliver Brakmann
af1611fcac
Merge pull request #10477 from pchote/fix-pbog-decoration-offset
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Use the correct CenterPosition for PBOG overlays.
2016-01-11 21:47:03 +01:00
Pavel Penev
45382d193a
Rename IFolder to IPackage
2016-01-11 21:53:48 +02:00
Pavel Penev
75d983c922
Hardcode mod logo and preview image file names
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(Revert "Unhardcode mod logo and preview image paths")
2016-01-11 21:16:57 +02:00
Paul Chote
62c222ebd2
Fix Cloak modifying the palette of decoration renderables.
2016-01-11 00:40:05 +00:00
Paul Chote
353837e37b
Sync replay support timers to original game time.
2016-01-11 00:06:46 +00:00
Paul Chote
4f07d615b7
Use the correct CenterPosition for PBOG overlays.
2016-01-10 23:41:23 +00:00
Paul Chote
8731d78594
Truncate SoundDevice label at the UI level.
2016-01-10 23:31:30 +00:00
Pavel Penev
a3299d7030
Unhardcode mod logo and preview image paths
2016-01-10 23:52:09 +02:00
Matthias Mailänder
13f20a4b56
cache the trait lookup
2016-01-10 07:28:28 +01:00
Matthias Mailänder
a74aaf73c5
Guard requires IMove
2016-01-10 07:28:19 +01:00
Matthias Mailänder
5b263e3cdb
put GuardOrderGenerator in the correct namespace
2016-01-10 07:22:42 +01:00
RoosterDragon
21fd4df586
Invalidate shroud when enabling/disabled the shroud.
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This ensures when shroud is toggled during a replay, the shroud renderer and radar update correctly.
2016-01-09 23:07:32 +00:00
Oliver Brakmann
abe76d6f07
Fix dates for upgrade rules
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The dates for the following two upgrade rules have not been touched since they were backported to release-20151224:
1. 20151107: PaticleSize -> ParticleSize
2. 20151122: DeployToUpgrade, Upgrades -> DeployedUpgrades
2016-01-09 20:25:32 +01:00
RoosterDragon
1bc3a7395f
Prevent items without size from being added to SpatiallyPartitioned.
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Items with no size act unexpectedly as they can fail to be returned when querying partition bins as they do not intersect along the top or left edges of the bin. We prevent such items being added in the first place to avoid this scenario.
As a side effect - we must now prevent any Immobile items that do not have size from being added to the screen map.
2016-01-09 16:51:13 +00:00
Matthias Mailänder
97b0b1afab
Merge pull request #10418 from pchote/format-names
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Rename WW compression formats and move into Mods.Common.
2016-01-08 19:17:50 +01:00
Matthias Mailänder
3c4dd64b86
Merge pull request #10457 from obrakmann/fix10450_lobby-early-crash
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Don't update player list when lobby doesn't have our client yet
2016-01-08 19:14:03 +01:00
teees
b7a3a446e1
Unload passengers on death
2016-01-08 08:50:35 +01:00
Paul Chote
1202a4d968
Move IniFile to Mods.Common.
2016-01-07 21:07:43 +00:00
Paul Chote
9f4b7097b2
Move WW compression formats into Mods.Common.
2016-01-07 21:07:43 +00:00
Paul Chote
83477ec19e
Move VqaReader to Mods.Common.
2016-01-07 21:07:42 +00:00
Paul Chote
33f3e5ad47
Rename WW-created compression formats.
2016-01-07 21:07:42 +00:00
Oliver Brakmann
d580551572
Don't update player list when lobby doesn't have our client yet
2016-01-07 21:54:47 +01:00
Matthias Mailänder
27eeaf3d41
Merge pull request #10112 from DnAp/PowerTooltip
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Closes #6011
2016-01-07 20:57:14 +01:00
teees
f46185b85f
Reworked cloaking behaviour
2016-01-07 13:44:16 +01:00
Matthias Mailänder
aa9ef48737
Revert "Don't attack actors that you can't see"
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This reverts commit d235ea3a52 .
2016-01-04 23:02:03 +01:00
Oliver Brakmann
36dc8775bc
Merge pull request #10414 from abcdefg30/luaLearn
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Reference the Map Scripting page from the Lua API page
2016-01-04 21:57:46 +01:00
abcdefg30
e9d76011c5
Merge pull request #10388 from RoosterDragon/auto-target-perf
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Speed up AutoTarget.ChooseTarget among groups of allied units.
2016-01-04 17:48:33 +01:00
abcdefg30
749163464a
Reference the Map Scripting page from the Lua API page
2016-01-04 16:59:44 +01:00
abcdefg30
bb399a536b
Merge pull request #10409 from Mailaender/fix-globalchat
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Fixed all known crashes in GlobalChat
2016-01-04 15:42:14 +01:00
atlimit8
e4f4c578f6
Merge pull request #10376 from RoosterDragon/repulse-perf
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Speed up Aircraft.Repulse.
2016-01-04 01:26:03 -06:00
RoosterDragon
adc7e902e3
Speed up AutoTarget.ChooseTarget among groups of allied units.
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Most auto target scans will be conducted among groups of allied units unable to target each other because they are allied and their weapons only target enemies. Since they cannot target each other, the scan will be repeated constantly. Realising this, we can significantly reduce the performance impact of auto target scanning by bailing early in this scenario to avoid carrying out expensive targeting checks on friendly units which we know will fail anyway.
2016-01-04 07:07:26 +00:00
Matthias Mailänder
fa4a177cd5
fix a NullReferenceException when the widget is unbound
2016-01-03 23:09:04 +01:00
Sean Hunt
a7a22d7a49
Style fixes.
2016-01-03 12:02:26 -05:00
Paul Chote
8ce274ed79
Overhaul and rename WithActiveAnimation -> WithIdleAnimation.
2016-01-03 01:17:29 +00:00
Paul Chote
adaa1fa70e
Add multiple sequence and upgrade support to LeavesTrails.
2016-01-03 01:17:29 +00:00
Paul Chote
6af377030c
Add sequence parameter to SpriteEffect.
2016-01-03 01:17:29 +00:00
RoosterDragon
8d7ed98636
Merge pull request #10380 from pchote/improve-trails
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Polish and improved customization for actor trails
2016-01-03 01:15:26 +00:00
RoosterDragon
55d074b25d
Merge pull request #10384 from pchote/upgrade-newlines
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Fix duplicated end of file newline being saved to upgraded yaml.
2016-01-03 00:56:19 +00:00
Pavel Penev
30f6c10101
Fix upgrade rule output spam
2016-01-02 22:37:12 +02:00
Paul Chote
bc4ea3f87b
Don’t duplicate the final newline when saving upgraded yaml.
2016-01-02 20:06:52 +00:00
Matthias Mailänder
63af439c73
Merge pull request #10365 from reaperrr/fix-missile-effects
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Misc Missile and CreateEffectWarhead tweaks
2016-01-02 17:08:52 +01:00