Commit Graph

5016 Commits

Author SHA1 Message Date
Paul Chote
fca759987c Use shift to disable line building. 2016-01-13 23:57:18 +00:00
Paul Chote
a639d9587d Disable slot admin dropdown when empty. 2016-01-13 23:45:25 +00:00
Paul Chote
244fb582fb Cancel tooltips when opening the ingame menu. 2016-01-13 23:32:45 +00:00
Paul Chote
06678ecc0d Cancel custom input modes when opening the menu. 2016-01-13 23:28:51 +00:00
Paul Chote
80b5311082 Disable color validation for locked colors. 2016-01-13 23:09:54 +00:00
Matthias Mailänder
0317c984cb fix parachute palette configuration 2016-01-13 22:34:40 +01:00
Paul Chote
675faa2a6d Truncate long server locations. 2016-01-12 00:03:17 +00:00
Paul Chote
260681d048 Sort missions by their order in missions.yaml. 2016-01-11 23:54:55 +00:00
Oliver Brakmann
8a755e673c Merge pull request #10480 from pchote/fix-cloak-modifier
Fix Cloak modifying the palette of decoration renderables.
2016-01-11 22:12:46 +01:00
Oliver Brakmann
af1611fcac Merge pull request #10477 from pchote/fix-pbog-decoration-offset
Use the correct CenterPosition for PBOG overlays.
2016-01-11 21:47:03 +01:00
Pavel Penev
45382d193a Rename IFolder to IPackage 2016-01-11 21:53:48 +02:00
Pavel Penev
75d983c922 Hardcode mod logo and preview image file names
(Revert "Unhardcode mod logo and preview image paths")
2016-01-11 21:16:57 +02:00
Paul Chote
62c222ebd2 Fix Cloak modifying the palette of decoration renderables. 2016-01-11 00:40:05 +00:00
Paul Chote
353837e37b Sync replay support timers to original game time. 2016-01-11 00:06:46 +00:00
Paul Chote
4f07d615b7 Use the correct CenterPosition for PBOG overlays. 2016-01-10 23:41:23 +00:00
Paul Chote
8731d78594 Truncate SoundDevice label at the UI level. 2016-01-10 23:31:30 +00:00
Pavel Penev
a3299d7030 Unhardcode mod logo and preview image paths 2016-01-10 23:52:09 +02:00
Matthias Mailänder
13f20a4b56 cache the trait lookup 2016-01-10 07:28:28 +01:00
Matthias Mailänder
a74aaf73c5 Guard requires IMove 2016-01-10 07:28:19 +01:00
Matthias Mailänder
5b263e3cdb put GuardOrderGenerator in the correct namespace 2016-01-10 07:22:42 +01:00
RoosterDragon
21fd4df586 Invalidate shroud when enabling/disabled the shroud.
This ensures when shroud is toggled during a replay, the shroud renderer and radar update correctly.
2016-01-09 23:07:32 +00:00
Oliver Brakmann
abe76d6f07 Fix dates for upgrade rules
The dates for the following two upgrade rules have not been touched since they were backported to release-20151224:

1. 20151107: PaticleSize -> ParticleSize
2. 20151122: DeployToUpgrade, Upgrades -> DeployedUpgrades
2016-01-09 20:25:32 +01:00
RoosterDragon
1bc3a7395f Prevent items without size from being added to SpatiallyPartitioned.
Items with no size act unexpectedly as they can fail to be returned when querying partition bins as they do not intersect along the top or left edges of the bin. We prevent such items being added in the first place to avoid this scenario.

As a side effect - we must now prevent any Immobile items that do not have size from being added to the screen map.
2016-01-09 16:51:13 +00:00
Matthias Mailänder
97b0b1afab Merge pull request #10418 from pchote/format-names
Rename WW compression formats and move into Mods.Common.
2016-01-08 19:17:50 +01:00
Matthias Mailänder
3c4dd64b86 Merge pull request #10457 from obrakmann/fix10450_lobby-early-crash
Don't update player list when lobby doesn't have our client yet
2016-01-08 19:14:03 +01:00
teees
b7a3a446e1 Unload passengers on death 2016-01-08 08:50:35 +01:00
Paul Chote
1202a4d968 Move IniFile to Mods.Common. 2016-01-07 21:07:43 +00:00
Paul Chote
9f4b7097b2 Move WW compression formats into Mods.Common. 2016-01-07 21:07:43 +00:00
Paul Chote
83477ec19e Move VqaReader to Mods.Common. 2016-01-07 21:07:42 +00:00
Paul Chote
33f3e5ad47 Rename WW-created compression formats. 2016-01-07 21:07:42 +00:00
Oliver Brakmann
d580551572 Don't update player list when lobby doesn't have our client yet 2016-01-07 21:54:47 +01:00
Matthias Mailänder
27eeaf3d41 Merge pull request #10112 from DnAp/PowerTooltip
Closes #6011
2016-01-07 20:57:14 +01:00
teees
f46185b85f Reworked cloaking behaviour 2016-01-07 13:44:16 +01:00
Matthias Mailänder
aa9ef48737 Revert "Don't attack actors that you can't see"
This reverts commit d235ea3a52.
2016-01-04 23:02:03 +01:00
Oliver Brakmann
36dc8775bc Merge pull request #10414 from abcdefg30/luaLearn
Reference the Map Scripting page from the Lua API page
2016-01-04 21:57:46 +01:00
abcdefg30
e9d76011c5 Merge pull request #10388 from RoosterDragon/auto-target-perf
Speed up AutoTarget.ChooseTarget among groups of allied units.
2016-01-04 17:48:33 +01:00
abcdefg30
749163464a Reference the Map Scripting page from the Lua API page 2016-01-04 16:59:44 +01:00
abcdefg30
bb399a536b Merge pull request #10409 from Mailaender/fix-globalchat
Fixed all known crashes in GlobalChat
2016-01-04 15:42:14 +01:00
atlimit8
e4f4c578f6 Merge pull request #10376 from RoosterDragon/repulse-perf
Speed up Aircraft.Repulse.
2016-01-04 01:26:03 -06:00
RoosterDragon
adc7e902e3 Speed up AutoTarget.ChooseTarget among groups of allied units.
Most auto target scans will be conducted among groups of allied units unable to target each other because they are allied and their weapons only target enemies. Since they cannot target each other, the scan will be repeated constantly. Realising this, we can significantly reduce the performance impact of auto target scanning by bailing early in this scenario to avoid carrying out expensive targeting checks on friendly units which we know will fail anyway.
2016-01-04 07:07:26 +00:00
Matthias Mailänder
fa4a177cd5 fix a NullReferenceException when the widget is unbound 2016-01-03 23:09:04 +01:00
Sean Hunt
a7a22d7a49 Style fixes. 2016-01-03 12:02:26 -05:00
Paul Chote
8ce274ed79 Overhaul and rename WithActiveAnimation -> WithIdleAnimation. 2016-01-03 01:17:29 +00:00
Paul Chote
adaa1fa70e Add multiple sequence and upgrade support to LeavesTrails. 2016-01-03 01:17:29 +00:00
Paul Chote
6af377030c Add sequence parameter to SpriteEffect. 2016-01-03 01:17:29 +00:00
RoosterDragon
8d7ed98636 Merge pull request #10380 from pchote/improve-trails
Polish and improved customization for actor trails
2016-01-03 01:15:26 +00:00
RoosterDragon
55d074b25d Merge pull request #10384 from pchote/upgrade-newlines
Fix duplicated end of file newline being saved to upgraded yaml.
2016-01-03 00:56:19 +00:00
Pavel Penev
30f6c10101 Fix upgrade rule output spam 2016-01-02 22:37:12 +02:00
Paul Chote
bc4ea3f87b Don’t duplicate the final newline when saving upgraded yaml. 2016-01-02 20:06:52 +00:00
Matthias Mailänder
63af439c73 Merge pull request #10365 from reaperrr/fix-missile-effects
Misc Missile and CreateEffectWarhead tweaks
2016-01-02 17:08:52 +01:00