atlimit8
6986cd9f0e
Remove TargetableAircraft
2015-09-02 23:19:00 -05:00
atlimit8
23d0424437
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
Matthias Mailänder
8114a53760
Merge pull request #9222 from GraionDilach/hackyai-unitlimits
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Implement HackyAI->UnitLimits.
2015-09-02 21:14:13 +02:00
Pavel Penev
2042fccefd
Merge pull request #9189 from reaperrr/bye-rendersimple3
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Remove RenderBuilding
2015-09-02 19:21:01 +03:00
Zimmermann Gyula
7ce1b89ba9
Fix misc D2k BodyOrientation-regressions.
2015-09-02 10:39:12 +02:00
Zimmermann Gyula
11c5144cb4
Restore AI kennel usage, limit AI harvesters and dogs.
2015-09-01 23:32:22 +02:00
Matthias Mailänder
f60080e0ac
Merge pull request #9186 from LavenderMoon/bleed
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Combine Shrapnel into Bullet
2015-08-30 18:40:26 +02:00
reaperrr
10ab4cbe61
Fixed production overlay ZOffsets
2015-08-30 15:45:01 +02:00
reaperrr
c39c7cdc4e
Fix d2k NukePower sequence requirement
2015-08-30 15:45:00 +02:00
reaperrr
9da56f51e2
Remove RenderBuilding
2015-08-30 15:44:59 +02:00
Lavender Moon
81e5b7866b
Combine Shrapnel into Bullet
2015-08-30 06:37:38 -04:00
reaperrr
bf51e0600d
RenderBuildingWall -> WithWallSpriteBody
2015-08-30 00:22:53 +02:00
reaperrr
69d062495c
RenderBuildingSilo -> WithSiloAnimation
2015-08-29 23:33:18 +02:00
Matthias Mailänder
9c1eeafa08
Merge pull request #9004 from reaperrr/quanbo
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Introduce QuantizeFacingsFromSequence
2015-08-28 22:46:29 +02:00
reaperrr
a4bac0ab29
Fix ground type of some D2k cliffs
2015-08-28 17:37:14 +02:00
Pavel Penev
d5e0bf2169
Merge pull request #9006 from reaperrr/remove-cantarget
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Remove legacy 0% = not targetable assumption
2015-08-25 20:03:31 +03:00
reaperrr
468b0b4223
Fix D2k target validation
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0% versus no longer means not targetable.
2015-08-25 18:53:57 +02:00
abcdefg30
d5680f0ee0
Merge pull request #8952 from Mailaender/ts-debris-variation
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Added more variation to Tiberian Sun debris
2015-08-24 22:02:13 +02:00
abcdefg30
67966ad704
Merge pull request #8731 from deniz1a/simplify-lobby-logic
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Simplifies Start button logic in lobby
2015-08-24 21:27:05 +02:00
Matthias Mailänder
5c2849a08f
add a simple projectile with random sequences for debris effects
2015-08-24 21:05:37 +02:00
atlimit8
a83806d90c
Consolidate defense structure rules into ^Defense for d2k mod
2015-08-23 22:39:13 -05:00
reaperrr
542d88245d
D2k yaml changes
2015-08-24 00:48:59 +02:00
Matthias Mailänder
bec209085b
Merge pull request #7873 from penev92/bleed_raceToFaction
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Replace old "country" and "race" name in the code with the generic "faction"
2015-08-23 17:49:40 +02:00
Pavel Penev
60eea5a507
Merge pull request #8840 from deniz1a/dropdown-gap
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Removes spacing between dropdown menu items.
2015-08-23 01:32:53 +03:00
Pavel Penev
05e081043b
Rename last usages of "race" in UI YAML files
2015-08-22 23:34:38 +03:00
abcdefg30
429e6145cb
Merge pull request #9073 from pchote/remove-production-duplication
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Minor Production trait cleanups.
2015-08-22 20:39:10 +02:00
deniz1a
90897481f9
Adds TopBottomSpacing values to yaml files.
2015-08-22 03:51:07 +03:00
Pavel Penev
20193f086f
Merge pull request #8942 from reaperrr/explodes2
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Add specific exception message when Explodes cannot find a weapon
2015-08-20 13:03:37 +03:00
Pavel Penev
2b359b54c7
Add an upgrade rule for renaming crates' ValidRaces
2015-08-18 00:26:09 +03:00
Pavel Penev
b6b107de46
Rename RenderSpritesInfo.RaceImages
2015-08-18 00:26:05 +03:00
reaperrr
4e633b21f6
Fixed D2k grenadier to not explode violently when reloading
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Removed redundant Chance (default is 100 anyway).
2015-08-17 20:11:57 +02:00
abcdefg30
0c4e691008
Rename HuskActor to Actor
2015-08-17 17:38:07 +02:00
Paul Chote
30d0ce2dee
Remove bogus property from d2k conyard.
2015-08-14 19:44:24 +01:00
Paul Chote
1d5644476a
Fix capitalisation of the "Explored Map" option.
2015-08-14 19:29:04 +01:00
Matthias Mailänder
e13f983946
Merge pull request #9038 from penev92/bleed_rename
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Some more renaming from "race" to "faction"
2015-08-13 21:13:31 +02:00
abcdefg30
dae70321c2
Merge pull request #8792 from deniz1a/reveal-shroud
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Changes shroud lobby setting from disabling shroud to revealing it.
2015-08-12 22:04:15 +02:00
Pavel Penev
4d11195989
Rename MPStartUnitsInfo.Races to Factions
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Also add an upgrade rule.
2015-08-11 04:00:08 +03:00
Pavel Penev
a6dae8e854
Merge pull request #9017 from reaperrr/lower-rank1
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Rebalanced stat gains from rank-up
2015-08-11 02:36:01 +03:00
Matthias Mailänder
b536e677fb
rename RallyPoint.RallyPoint to RallyPoint.Offset
2015-08-10 21:35:21 +02:00
abcdefg30
e8477b1b5a
Rename LeavesHusk to SpawnActorOnDeath
2015-08-09 19:24:14 +02:00
reaperrr
05b82dbc02
Rebalance D2k rankups
2015-08-09 12:47:11 +02:00
deniz1a
2ca949dbd2
Renames Shroud lobby option to Explored map.
2015-08-04 17:31:07 +03:00
Paul Chote
a0c256173b
Merge pull request #8851 from penev92/bleed_rename
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Some more renaming from "race" to "faction"
2015-08-02 15:34:41 +01:00
Pavel Penev
a75f8f63be
Add an upgrade rule for BuildableInfo.ForceRace rename
2015-08-02 17:19:46 +03:00
Zimmermann Gyula
c6e246102e
Hide the songs which were hidden in the base games.
2015-08-01 22:42:27 +01:00
Paul Chote
fb0e2c5cc3
Introduce background music concept.
2015-08-01 20:52:20 +01:00
Pavel Penev
720cb062b6
Add an upgrade rule for ProvidesPrerequisite.Race rename
2015-07-31 05:40:59 +03:00
deniz1a
f2ac6c9980
Some yaml cleanups.
2015-07-25 23:03:15 +03:00
deniz1a
5546298866
Merges LeaveMapLogic into GameInfoLogic.
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Opens options menu when game ends.
Closes settings or music window before opening options menu.
Moves game end video playback logic from GameInfoLogic to
LoadIngamePlayerOrObserverUILogic.
Improves menu buttons.
Stop video from playing on fatal lua script error
2015-07-25 18:56:24 +03:00
Pavel Penev
ea3a680eda
Merge pull request #8725 from reaperrr/bye-rendersimple-pr1
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Step towards removing RenderSimple and its derivatives (Part 1)
2015-07-25 18:43:13 +03:00