Commit Graph

4776 Commits

Author SHA1 Message Date
FrameLimiter
ef917588e4 Fixes Spy detection for Spies. 2017-01-11 14:13:00 -05:00
reaperrr
f72614f14f Merge pull request #12563 from FrameLimiter/bleed
RedEye Minimum Range.
2017-01-11 19:26:06 +01:00
FrameLimiter
9e2a1c01cd RedEye Minimum Range.
Fixes #12123
2017-01-10 17:56:15 -05:00
Oliver Brakmann
bd3639e81d Merge pull request #12358 from reaperrr/cashtrickler-upgrade
Add upgrade support to CashTrickler and split off GivesCashOnCapture
2017-01-08 14:12:01 +01:00
reaperrr
7dcda5db30 CashTrickler style fixes and Period -> Interval rename 2017-01-08 13:53:17 +01:00
Zimmermann Gyula
bc1e2a7058 Revamp CashTrickler.
Added upgrade support.
Decoupled the capture bonus to a separate trait.
2017-01-08 13:53:16 +01:00
abc013
0f1146a067 Changed the Naval AI to build Service Depots 2017-01-07 14:07:08 +01:00
reaperrr
2b92daa955 Merge pull request #12322 from abc013/allies-06a
Added allies-06a to the Red Alert mod
2017-01-06 12:54:17 +01:00
abc013
52b7fc0329 Added allies-06a to the Red Alert mod 2017-01-06 12:42:20 +01:00
reaperrr
8f685ee849 Use FactionImages to give RA mine faction-specific appearance 2017-01-06 12:35:49 +01:00
roundowl
508038e3f3 Merges minelayers into single unit placing AT mines
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
reaperrr
5d9ad47a67 Merge pull request #12511 from abcdefg30/onAllMTMsRemoved
Fix a potential crash in Monster Tank Madness
2016-12-28 22:36:15 +01:00
Oliver Brakmann
137359a097 Merge pull request #12355 from reaperrr/rem-nuke-DelAct
Remove DelayedAction from NukePower
2016-12-28 18:56:33 +01:00
reaperrr
079908d238 Make NukePower use RevealShroudEffect instead of camera actor
Additionally, remove the DelayedAction and let the beacon remove itself
instead.
2016-12-28 18:45:45 +01:00
reaperrr
1a0f72d2b0 Merge pull request #12484 from pchote/installer-fixes
Fix asset installation on 32 bit windows and with original RA CDs.
2016-12-28 16:53:15 +01:00
abcdefg30
846731ef20 Fix a potential crash in Monster Tank Madness 2016-12-27 01:13:16 +01:00
Oliver Brakmann
d21b805012 Merge pull request #12497 from pchote/condition-manager
Complete Upgrades -> Condition transition.
2016-12-24 13:43:15 +01:00
Oliver Brakmann
53bd29351b Merge pull request #12470 from SoScared/AlliedDefenseNerf
[RA] [Balance] Allied Defensive Structures - Increase Cost & Production Time.
2016-12-23 17:32:17 +01:00
Paul Chote
dcad5c3f7c Rename UpgradeManager to ConditionManager. 2016-12-23 14:57:56 +00:00
Oliver Brakmann
f15a81282e Merge pull request #12477 from pchote/conditions-lint
Add a conditions lint rule + other rules fixes.
2016-12-23 14:27:22 +01:00
Paul Chote
a16344d347 Remove "Show Shellmap" setting. 2016-12-23 11:34:23 +00:00
Paul Chote
55f76c02d6 Disable world sounds when the ingame menu is open. 2016-12-23 11:34:23 +00:00
Paul Chote
443c3ee72d Disable sound on the shell maps. 2016-12-23 11:34:23 +00:00
Paul Chote
a6f25438c3 Remove bogus ExternalConditions from fort-lonestar. 2016-12-23 11:29:24 +00:00
Paul Chote
5979819d9b Work around RA experience inherits. 2016-12-23 11:29:24 +00:00
Paul Chote
0145bfc0c0 Work around RA aircraft inherits. 2016-12-23 11:29:24 +00:00
Paul Chote
623842d699 Fix RA aircraft conditions. 2016-12-23 11:29:24 +00:00
Oliver Brakmann
28182ddc36 Merge pull request #12467 from SoScared/nukemoretrees
[RA] Increase Nuke Damage vs Trees
2016-12-21 21:57:10 +01:00
Oliver Brakmann
67d10aa5bb Merge pull request #12485 from pchote/remove-ai-capturing
[bleed] Remove AI capturing from TD and RA, and AIs using mechanics and medics in RA
2016-12-21 21:17:23 +01:00
Oliver Brakmann
05c2081143 Merge pull request #12458 from pchote/map-top-targetability
Reduce aircraft not being targetable at the north edge of the map.
2016-12-21 21:14:19 +01:00
Paul Chote
1abd3a2d6e Add support for the original RA95 CDs. 2016-12-18 00:26:50 +00:00
Paul Chote
f8d0dcad4f Fix SourceType.Install on 32 bit windows. 2016-12-18 00:26:49 +00:00
Oliver Brakmann
7e6488c522 Remove AI capturing from TD and RA 2016-12-17 20:53:31 +00:00
Oliver Brakmann
d340f864ec Remove medics and mechanics from RA AIs 2016-12-17 20:53:25 +00:00
reaperrr
f0dd19116f Merge pull request #12469 from SoScared/rename0
[RA] Rename Shipyard and Transport Helicopter
2016-12-14 14:10:38 +01:00
SoScared
69ad1c9e81 Allied defensive structures - increase cost & production time 2016-12-14 00:35:38 +01:00
Paul Chote
736d66d2c2 Convert GainsExperience to conditions. 2016-12-13 19:30:42 +00:00
Paul Chote
1ef3e246d1 Convert GlobalUpgradable to conditions. 2016-12-13 19:30:41 +00:00
Paul Chote
e0583af663 Convert PrimaryBuilding to conditions. 2016-12-13 19:30:39 +00:00
Paul Chote
bcb3d52eb0 Convert Parachutable to conditions. 2016-12-13 19:30:38 +00:00
Paul Chote
a846e484c7 Convert Disguise to conditions. 2016-12-13 19:30:38 +00:00
Paul Chote
04637a305a Convert Cloak to conditions. 2016-12-13 19:30:37 +00:00
Paul Chote
60cd12874e Convert Aircraft to conditions. 2016-12-13 19:30:37 +00:00
Paul Chote
45af024b15 Convert Cargo to conditions. 2016-12-12 19:43:57 +00:00
Paul Chote
32f0d570bf Rework UpgradeActorsNear -> ProximityExternalCondition. 2016-12-12 14:28:54 +00:00
SoScared
e5a3da9df8 Rename to Chinook & Naval Yard. 2016-12-11 20:49:05 +01:00
SoScared
d314b22203 nukemoretrees 2016-12-11 19:21:41 +01:00
Paul Chote
f4f2030b29 Port scripts to new api. 2016-12-11 00:40:17 +00:00
Paul Chote
ea7ad2e337 Migrate lua upgrades to conditions. 2016-12-11 00:40:14 +00:00
reaperrr
eb34621ce8 Use Explodes instead of WithBuildingExplosion in RA 2016-12-10 13:45:12 +01:00