Commit Graph

2618 Commits

Author SHA1 Message Date
Paul Chote
70e26bb047 Custom path/move costs for resources 2010-04-17 21:56:40 +12:00
Chris Forbes
7c1406bf4a added engineer for cnc 2010-04-17 19:03:50 +12:00
Chris Forbes
56496960c2 added c4 ability to RMBO 2010-04-17 19:00:57 +12:00
Chris Forbes
250924fd9e added RMBO 2010-04-17 18:59:14 +12:00
Chris Forbes
6d14f86625 tib poisoning is now resourcetype-specific 2010-04-17 18:26:32 +12:00
Chris Forbes
97bd7ddcd1 add tiberium poisoning 2010-04-17 18:20:52 +12:00
Paul Chote
8d145c8ae0 Fix map placed buildings with INotifyBuildComplete 2010-04-17 17:48:46 +12:00
Chris Forbes
e3c9097971 cnc e5 [chem] support 2010-04-17 17:48:46 +12:00
Chris Forbes
22494d7e8b made muzzleflash a lot saner; implemented E4 for cnc 2010-04-17 17:48:45 +12:00
Chris Forbes
ac449e4b66 visibility fix for prev, so mod code can use it. 2010-04-17 17:48:45 +12:00
Chris Forbes
645362fe93 map actor id -> live actor dict for map scripting purposes 2010-04-17 17:48:44 +12:00
Chris Forbes
4b70fa6594 #8 hardcoded refs to afld/hpad/fix 2010-04-17 17:48:44 +12:00
Chris Forbes
e3ac2a4e88 #164 engineer cursor on friendly critical buildings 2010-04-17 17:48:43 +12:00
Paul Chote
d00cc78dea UI Tweaks 2010-04-17 15:09:54 +12:00
Paul Chote
935551e44a Fix icons 2010-04-17 14:25:29 +12:00
Paul Chote
cd7b4de529 Launch the game with argv *and* a dock icon 2010-04-17 02:36:31 +12:00
Paul Chote
47ccd80b14 Move the osx-packaging script inside the launcher xcode project 2010-04-17 02:00:26 +12:00
Paul Chote
df521bc9ed Fix the launch process 2010-04-17 00:49:42 +12:00
Paul Chote
623b12f5fb Use a tableview for the mod list 2010-04-17 00:12:21 +12:00
Paul Chote
b964524ea7 Fix osx packaging script 2010-04-17 00:12:21 +12:00
Chris Forbes
0f474d0f7c blah 2010-04-16 21:32:20 +12:00
Chris Forbes
4d46c2bb22 fix broken vis of units in shellmap 2010-04-16 21:31:30 +12:00
Chris Forbes
b6dbc8d6c4 clear chat hsitory at gamestart 2010-04-16 21:25:51 +12:00
Chris Forbes
2fb0467e5f moved ingame chat box 2010-04-16 21:24:54 +12:00
Chris Forbes
d384bfab5c beef up range on cnc civilian pistol so it works 2010-04-16 21:21:45 +12:00
Chris Forbes
d2f69b2797 setup civilians for cnc 2010-04-16 21:20:34 +12:00
Chris Forbes
0cd17d15fa emit civilians and engineers when selling too 2010-04-16 21:12:29 +12:00
Chris Forbes
ab6961733a emit civilians and engineers when selling too 2010-04-16 21:11:58 +12:00
Chris Forbes
1af1b30395 add Valued to construction yard [fixes tooltip] and crate 2010-04-16 21:09:09 +12:00
Chris Forbes
150a83852e introduce 'Valued' trait, which is almost Buildable without being buildable. 2010-04-16 21:06:54 +12:00
Chris Forbes
11c2be29bf #135 civilian infantry for ra 2010-04-16 21:01:17 +12:00
Chris Forbes
0664a34465 #155 captured buildings confusing queries 2010-04-16 20:54:33 +12:00
Chris Forbes
a4e2407d8e #156, #151 fixed: splash damage against invalid targets is now ignored 2010-04-16 20:50:48 +12:00
Chris Forbes
b5b943fee8 factor out a couple of hardcoded strings from ParatroopersPower 2010-04-16 20:39:55 +12:00
Chris Forbes
b75de5dde8 fixed linebreaks in E1 longdesc; fixed some layout issues in tooltip 2010-04-16 20:27:25 +12:00
Chris Forbes
be303230e6 tooltip fixes 2010-04-16 20:20:00 +12:00
Chris Forbes
1c45c4a655 reenable old-style tooltips for palette stuff 2010-04-16 20:03:48 +12:00
Chris Forbes
6a536e0992 patch installer to generate shortcuts for RA & CNC 2010-04-16 19:44:25 +12:00
Chris Forbes
32a704a251 remove dead things 2010-04-16 18:56:42 +12:00
Chris Forbes
5254137973 make it obvious that those cases are exhaustive 2010-04-16 18:55:28 +12:00
Chris Forbes
ada7c428c7 remove more unused bits 2010-04-16 18:52:18 +12:00
Chris Forbes
8dcff247a1 remove redundant dialog drawing code 2010-04-16 18:50:46 +12:00
Chris Forbes
fc327fd074 fix automatic tab selection 2010-04-16 18:42:40 +12:00
Chris Forbes
ccd440d461 unbreak bob's earlier change again [merge failure] 2010-04-16 18:36:31 +12:00
Chris Forbes
a0f7bd358a fix tab tooltip regression 2010-04-16 18:32:21 +12:00
Paul Chote
d7bd5e6ee8 First hack of build palette as a widget. Works, but needs a lot of polish. 2010-04-16 18:15:42 +12:00
Bob
55352d7df9 merge Game.Init into PreInit; fix exploit involving chrome.CheckDeadTab; fixed cancel behaviour wrt canceling an item not currently in the queue (because of orderlag, etc) 2010-04-16 14:18:30 +12:00
Chris Forbes
db46502123 killed Chrome.DrawDialog, in its various forms 2010-04-16 13:43:26 +12:00
Chris Forbes
1741faf7f0 extracted DrawWorldTooltip 2010-04-16 13:32:42 +12:00
Chris Forbes
aaa9c2e579 move SupportPowerInfo.MissileWeapon to NukePowerInfo where it belongs 2010-04-16 11:44:51 +12:00