Paul Chote
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70e26bb047
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Custom path/move costs for resources
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2010-04-17 21:56:40 +12:00 |
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Chris Forbes
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7c1406bf4a
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added engineer for cnc
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2010-04-17 19:03:50 +12:00 |
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Chris Forbes
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56496960c2
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added c4 ability to RMBO
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2010-04-17 19:00:57 +12:00 |
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Chris Forbes
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250924fd9e
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added RMBO
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2010-04-17 18:59:14 +12:00 |
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Chris Forbes
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6d14f86625
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tib poisoning is now resourcetype-specific
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2010-04-17 18:26:32 +12:00 |
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Chris Forbes
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97bd7ddcd1
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add tiberium poisoning
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2010-04-17 18:20:52 +12:00 |
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Paul Chote
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8d145c8ae0
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Fix map placed buildings with INotifyBuildComplete
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2010-04-17 17:48:46 +12:00 |
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Chris Forbes
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e3c9097971
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cnc e5 [chem] support
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2010-04-17 17:48:46 +12:00 |
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Chris Forbes
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22494d7e8b
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made muzzleflash a lot saner; implemented E4 for cnc
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2010-04-17 17:48:45 +12:00 |
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Chris Forbes
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ac449e4b66
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visibility fix for prev, so mod code can use it.
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2010-04-17 17:48:45 +12:00 |
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Chris Forbes
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645362fe93
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map actor id -> live actor dict for map scripting purposes
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2010-04-17 17:48:44 +12:00 |
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Chris Forbes
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4b70fa6594
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#8 hardcoded refs to afld/hpad/fix
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2010-04-17 17:48:44 +12:00 |
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Chris Forbes
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e3ac2a4e88
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#164 engineer cursor on friendly critical buildings
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2010-04-17 17:48:43 +12:00 |
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Paul Chote
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d00cc78dea
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UI Tweaks
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2010-04-17 15:09:54 +12:00 |
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Paul Chote
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935551e44a
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Fix icons
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2010-04-17 14:25:29 +12:00 |
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Paul Chote
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cd7b4de529
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Launch the game with argv *and* a dock icon
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2010-04-17 02:36:31 +12:00 |
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Paul Chote
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47ccd80b14
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Move the osx-packaging script inside the launcher xcode project
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2010-04-17 02:00:26 +12:00 |
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Paul Chote
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df521bc9ed
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Fix the launch process
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2010-04-17 00:49:42 +12:00 |
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Paul Chote
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623b12f5fb
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Use a tableview for the mod list
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2010-04-17 00:12:21 +12:00 |
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Paul Chote
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b964524ea7
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Fix osx packaging script
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2010-04-17 00:12:21 +12:00 |
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Chris Forbes
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0f474d0f7c
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blah
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2010-04-16 21:32:20 +12:00 |
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Chris Forbes
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4d46c2bb22
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fix broken vis of units in shellmap
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2010-04-16 21:31:30 +12:00 |
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Chris Forbes
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b6dbc8d6c4
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clear chat hsitory at gamestart
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2010-04-16 21:25:51 +12:00 |
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Chris Forbes
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2fb0467e5f
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moved ingame chat box
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2010-04-16 21:24:54 +12:00 |
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Chris Forbes
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d384bfab5c
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beef up range on cnc civilian pistol so it works
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2010-04-16 21:21:45 +12:00 |
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Chris Forbes
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d2f69b2797
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setup civilians for cnc
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2010-04-16 21:20:34 +12:00 |
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Chris Forbes
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0cd17d15fa
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emit civilians and engineers when selling too
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2010-04-16 21:12:29 +12:00 |
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Chris Forbes
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ab6961733a
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emit civilians and engineers when selling too
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2010-04-16 21:11:58 +12:00 |
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Chris Forbes
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1af1b30395
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add Valued to construction yard [fixes tooltip] and crate
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2010-04-16 21:09:09 +12:00 |
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Chris Forbes
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150a83852e
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introduce 'Valued' trait, which is almost Buildable without being buildable.
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2010-04-16 21:06:54 +12:00 |
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Chris Forbes
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11c2be29bf
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#135 civilian infantry for ra
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2010-04-16 21:01:17 +12:00 |
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Chris Forbes
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0664a34465
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#155 captured buildings confusing queries
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2010-04-16 20:54:33 +12:00 |
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Chris Forbes
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a4e2407d8e
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#156, #151 fixed: splash damage against invalid targets is now ignored
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2010-04-16 20:50:48 +12:00 |
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Chris Forbes
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b5b943fee8
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factor out a couple of hardcoded strings from ParatroopersPower
|
2010-04-16 20:39:55 +12:00 |
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Chris Forbes
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b75de5dde8
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fixed linebreaks in E1 longdesc; fixed some layout issues in tooltip
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2010-04-16 20:27:25 +12:00 |
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Chris Forbes
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be303230e6
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tooltip fixes
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2010-04-16 20:20:00 +12:00 |
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Chris Forbes
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1c45c4a655
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reenable old-style tooltips for palette stuff
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2010-04-16 20:03:48 +12:00 |
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Chris Forbes
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6a536e0992
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patch installer to generate shortcuts for RA & CNC
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2010-04-16 19:44:25 +12:00 |
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Chris Forbes
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32a704a251
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remove dead things
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2010-04-16 18:56:42 +12:00 |
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Chris Forbes
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5254137973
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make it obvious that those cases are exhaustive
|
2010-04-16 18:55:28 +12:00 |
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Chris Forbes
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ada7c428c7
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remove more unused bits
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2010-04-16 18:52:18 +12:00 |
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Chris Forbes
|
8dcff247a1
|
remove redundant dialog drawing code
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2010-04-16 18:50:46 +12:00 |
|
Chris Forbes
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fc327fd074
|
fix automatic tab selection
|
2010-04-16 18:42:40 +12:00 |
|
Chris Forbes
|
ccd440d461
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unbreak bob's earlier change again [merge failure]
|
2010-04-16 18:36:31 +12:00 |
|
Chris Forbes
|
a0f7bd358a
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fix tab tooltip regression
|
2010-04-16 18:32:21 +12:00 |
|
Paul Chote
|
d7bd5e6ee8
|
First hack of build palette as a widget. Works, but needs a lot of polish.
|
2010-04-16 18:15:42 +12:00 |
|
Bob
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55352d7df9
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merge Game.Init into PreInit; fix exploit involving chrome.CheckDeadTab; fixed cancel behaviour wrt canceling an item not currently in the queue (because of orderlag, etc)
|
2010-04-16 14:18:30 +12:00 |
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Chris Forbes
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db46502123
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killed Chrome.DrawDialog, in its various forms
|
2010-04-16 13:43:26 +12:00 |
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Chris Forbes
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1741faf7f0
|
extracted DrawWorldTooltip
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2010-04-16 13:32:42 +12:00 |
|
Chris Forbes
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aaa9c2e579
|
move SupportPowerInfo.MissileWeapon to NukePowerInfo where it belongs
|
2010-04-16 11:44:51 +12:00 |
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