Paul Chote
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73b3f20921
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Remove fragile alliances feature.
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2016-01-30 20:47:50 +00:00 |
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Paul Chote
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ab921682c4
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Rewrite yaml merger.
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2016-01-30 15:03:56 +00:00 |
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reaperrr
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c19383472f
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Merge pull request #10624 from pchote/overhaul-color-validator
Fix color validator issues and increase color picker palette size.
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2016-01-29 23:57:46 +01:00 |
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reaperrr
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75d066d6af
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Fix Mobile using legacy CenterPosition.Z check
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2016-01-29 22:26:52 +01:00 |
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Paul Chote
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f90b21b1b7
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Fix D2K installation on case sensitive filesystems.
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2016-01-29 19:56:17 +00:00 |
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reaperrr
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7b315aa9cc
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Merge pull request #10562 from pchote/classic-facing-fudge
Implement ClassicFacingFudge for fudging classic facings.
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2016-01-28 23:45:48 +01:00 |
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Matthias Mailänder
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4203feed40
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Merge pull request #10576 from abcdefg30/bridgeRepaired
Add support for playing a BridgeRepaired notification
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2016-01-28 20:09:05 +01:00 |
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Matthias Mailänder
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4c86dad8d5
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Merge pull request #10628 from teees/upgradeactorsnear-fix
Don't grant upgrades to newly built units while disabled
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2016-01-28 15:15:23 +01:00 |
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teees
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8315350f07
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Don't grant upgrades to newly built units while disabled
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2016-01-28 10:42:02 +01:00 |
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Paul Chote
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dd963b75f5
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Per-terrain color validation.
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2016-01-27 21:43:55 +00:00 |
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Paul Chote
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cc4ca839d9
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Bind color mixer to validator range.
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2016-01-27 21:43:55 +00:00 |
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Paul Chote
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608b5d1674
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Add UseClassicFacingFudge flag for TD/RA.
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2016-01-27 21:32:21 +00:00 |
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Paul Chote
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fe60f5a77f
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Introduce Turreted.WorldOrientation.
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2016-01-27 21:32:21 +00:00 |
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Paul Chote
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7638746069
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Define additional constraints in HSV space.
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2016-01-27 19:56:04 +00:00 |
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Paul Chote
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617295cc91
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Overhaul color validator logic.
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2016-01-27 19:49:03 +00:00 |
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teees
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cb3be2cd0d
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Fix units visually moving to a bogus subcell via MoveIntoWorld
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2016-01-27 12:01:37 +01:00 |
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abcdefg30
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79829c5270
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Add support for playing a "Our ally is under attack" notification
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2016-01-26 21:16:29 +01:00 |
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abcdefg30
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a56ffb581f
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Move some checks in *AttackNotifier to improve performance
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2016-01-26 21:10:12 +01:00 |
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Oliver Brakmann
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2ae9bc7ebd
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Merge pull request #10567 from Mailaender/passenger-upgrade-lint
Fixed Passenger missing UpgradeGrantedReference
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2016-01-26 20:11:36 +01:00 |
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Oliver Brakmann
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4b02134b2d
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Merge pull request #10594 from abcdefg30/sizeD2k
Fix a crash in d2k caused by empty bounds
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2016-01-26 19:30:30 +01:00 |
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Matthias Mailänder
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0878f5f371
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Merge pull request #9981 from teees/gates-trait
Added gates to Tiberian Sun
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2016-01-25 19:51:01 +01:00 |
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abcdefg30
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d087a16042
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Fix a crash in d2k caused by empty bounds
This adds respective checks to Building.cs.
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2016-01-25 16:44:17 +01:00 |
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abcdefg30
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386acdcfc9
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Merge pull request #10536 from Mailaender/warn-nobots
Added a warning when bots have been disabled
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2016-01-25 16:35:42 +01:00 |
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teees
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5ca9f52a62
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IWallConnectorInfo to allow gates connect to walls in map editor
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2016-01-25 09:25:36 +01:00 |
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teees
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3dc63999e3
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Fix for BlockProjectiles to ignore blockers with height <= 0
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2016-01-25 09:14:00 +01:00 |
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teees
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18e26d87c7
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Add support for multiple IWallConnector traits
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2016-01-25 09:14:00 +01:00 |
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Paul Chote
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1de1458fda
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Fix wall adjacency for multi-cell neighbours.
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2016-01-25 09:14:00 +01:00 |
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teees
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65e1e301f4
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Added Gates
FIXUP: account for full gate footprint when updating neighbours.
FIXUP: gate-wall connection adjacency yaml.
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2016-01-25 09:14:00 +01:00 |
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teees
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3d597c7880
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Add IBlocksProjectiles interface to avoid using BlocksProjectiles directly
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2016-01-25 09:14:00 +01:00 |
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teees
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7f2feb29cd
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Added IWallConnector trait interface
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2016-01-25 09:14:00 +01:00 |
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Paul Chote
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963a92214d
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Fix line build for multi-cell neighbours.
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2016-01-25 09:14:00 +01:00 |
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abcdefg30
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db1d83fc4e
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Add support for playing a BridgeRepaired notification
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2016-01-24 21:16:26 +01:00 |
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Oliver Brakmann
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8fe90999a5
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Merge pull request #10462 from RoosterDragon/partition-no-empty
Prevent items without size from being added to SpatiallyPartitioned.
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2016-01-24 20:59:25 +01:00 |
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abcdefg30
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3de5e7fea1
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Merge pull request #10571 from Mailaender/wwcrate
Added the water variant for the wooden crate
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2016-01-24 15:02:53 +01:00 |
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abcdefg30
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ec30f38b7e
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Merge pull request #10584 from Mailaender/ai-armed-harvesters
Fixed AI using armed harvesters for combat
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2016-01-24 14:48:05 +01:00 |
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abcdefg30
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f52210c15b
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Unhardcode the cursors used by RepairsBridges
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2016-01-24 14:14:23 +01:00 |
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Matthias Mailänder
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922217271c
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don't actively attack nor defend with armed harvesters
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2016-01-24 14:05:00 +01:00 |
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Matthias Mailänder
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03590b13cc
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check the cheap bool before expensive trait lookups
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2016-01-24 13:52:44 +01:00 |
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reaperrr
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56ab3f43da
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Remove bitrotted WeaponInfo.Charges
There is no logic attached anymore (or never was).
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2016-01-24 12:58:39 +01:00 |
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Matthias Mailänder
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9d3a3dd9e5
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Merge pull request #10568 from abcdefg30/waterCrates
Fix crates not showing their water animation
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2016-01-23 15:10:26 +01:00 |
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Matthias Mailänder
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2420509bb6
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add lint references to all crate body sequences
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2016-01-23 14:56:50 +01:00 |
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Matthias Mailänder
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8b478e3d0a
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Merge pull request #10569 from abcdefg30/PrimaryNote
Unhardcode the "PrimaryBuildingSelected" notification
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2016-01-23 14:09:41 +01:00 |
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Paul Chote
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5f4ca605bd
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Merge pull request #10420 from Mailaender/revert-fixAttack
Revert "Don't attack actors that you can't see"
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2016-01-23 12:45:55 +00:00 |
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abcdefg30
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71c804781e
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Unhardcode the "PrimaryBuildingSelected" notification
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2016-01-23 13:41:18 +01:00 |
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abcdefg30
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b1fac69b01
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Make the INotifyParachuteLanded implementation in WithCrateBody.cs explicit
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2016-01-23 13:22:11 +01:00 |
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abcdefg30
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4a67104603
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Fix crates not showing their water animation
when they are not paradropped.
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2016-01-23 13:21:29 +01:00 |
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Matthias Mailänder
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dcd1f5ba3c
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add missing UpgradeGrantedReference to Passenger
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2016-01-23 12:11:08 +01:00 |
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Matthias Mailänder
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7aa6921c72
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Merge pull request #10557 from abcdefg30/queueCleanup
More cleanup in the production logic
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2016-01-23 10:52:33 +01:00 |
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Oliver Brakmann
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97d10da39b
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Merge pull request #10478 from pchote/fix-replay-support-timers
Sync replay support timers to original game time.
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2016-01-22 23:19:25 +01:00 |
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abcdefg30
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ed3f3706f9
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Reduce trait lookups further by adding a BuildableInfo parameter to GetBuildTime
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2016-01-21 22:29:01 +01:00 |
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