Chris Forbes
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8cb6e0b229
|
make walls sortof worth using
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2010-07-21 18:42:28 +12:00 |
|
Paul Chote
|
cf265c8b58
|
Fix ra
|
2010-06-25 23:07:11 +12:00 |
|
Chris Forbes
|
4d8238cd32
|
reintroduce dome for soviet
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2010-06-19 19:20:55 +12:00 |
|
Paul Chote
|
01e95b67d6
|
Restore ra proc behavior
|
2010-06-16 20:00:38 +12:00 |
|
Paul Chote
|
88df9ecaa2
|
Implement cnc harv/proc dock sequence and kill unnecessary duplication. Bad things happen if sequence is interrupted by another order (eg invisible harv).
Still todo: Make sequence non-interruptible; engineer steals harv docked with proc; the "right thing" if proc is sold/destroyed with harv docked.
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2010-06-16 00:33:09 +12:00 |
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Paul Chote
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48cf08dc7d
|
proc comes with 2 free silos; fix silo/proc prereq
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2010-06-15 11:17:36 +12:00 |
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Paul Chote
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06a78cd73d
|
Deathweapon capability, refactoring, and Pip polishing on Silo, Proc, Harv. Lose ore on silo death.
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2010-06-14 22:15:43 +12:00 |
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Paul Chote
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de6434c0f1
|
Use the same model for ra (but let proc hold ore as before)
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2010-06-13 22:00:39 +12:00 |
|
alzeih
|
52c69addc6
|
RA AFLD requires power and can be powered down
|
2010-05-31 20:28:39 +12:00 |
|
Chris Forbes
|
d379a1f78b
|
increase barr/tent cost to 500
|
2010-05-30 13:45:01 +12:00 |
|
Paul Chote
|
c15d721884
|
Units gain exp for kills and level up
|
2010-05-27 16:53:21 +12:00 |
|
Paul Chote
|
a35d6207a9
|
Scriptable chronosphere + desaturate effect
|
2010-05-26 21:07:13 +12:00 |
|
Paul Chote
|
9dc8422adf
|
Scriptable MSLO and shellmap win
|
2010-05-26 20:40:50 +12:00 |
|
Chris Forbes
|
d3332a7454
|
fix crash due to bad GeneratesGap removal
|
2010-05-20 18:08:56 +12:00 |
|
Chris Forbes
|
99acb65502
|
removed GeneratesGap
|
2010-05-20 17:58:13 +12:00 |
|
Chris Forbes
|
a49efda001
|
fix longdesc for afld
|
2010-05-19 20:37:47 +12:00 |
|
Paul Chote
|
3475712075
|
Make PDOX/IRON worth building(?)
|
2010-05-18 20:18:05 +12:00 |
|
Paul Chote
|
78aa7bb3a9
|
Soviets DOME -> AFLD
|
2010-05-18 20:18:02 +12:00 |
|
Paul Chote
|
5c48465c65
|
Goodbye fake structures
|
2010-05-18 20:17:57 +12:00 |
|
Bob
|
bed3c28233
|
removed TechLevel from Buildable; fixed lineendings in structures.yaml
|
2010-05-13 19:13:25 +12:00 |
|
Chris Forbes
|
8c22f29ee0
|
tent is a barracks too
|
2010-05-13 17:02:14 +12:00 |
|
Chris Forbes
|
bb752406f1
|
fix some dog bugs; powr -> kenn
|
2010-05-13 16:33:58 +12:00 |
|
Booom3
|
00375b057d
|
changes
|
2010-05-13 05:20:58 +02:00 |
|
Chris Forbes
|
e8b7e834d7
|
reduce cost of FIX 1k -> 700
|
2010-05-13 13:41:59 +12:00 |
|
Chris Forbes
|
9ae3abcb5f
|
tweaks to defenses
|
2010-05-13 13:18:05 +12:00 |
|
Chris Forbes
|
55cb2d49a4
|
balance changes to encourage expansions
|
2010-05-13 10:53:31 +12:00 |
|
Chris Forbes
|
ae1a476cc4
|
readd gap, but unbuildable. shellmap depends on it
|
2010-05-12 19:12:39 +12:00 |
|
Chris Forbes
|
f8f03e8031
|
cut useless units
|
2010-05-12 19:03:04 +12:00 |
|
Chris Forbes
|
f7a1e2f71d
|
fix #212 crash on repairing ships
|
2010-05-12 17:39:27 +12:00 |
|
Boomer
|
bd72146548
|
Building hotkeys
|
2010-05-11 17:34:58 +12:00 |
|
Chris Forbes
|
acf55f1bb0
|
hack hack hack... working dog
|
2010-05-06 22:15:02 +12:00 |
|
Chris Forbes
|
3f25163b39
|
better sound match for wall destruction
|
2010-05-06 19:41:21 +12:00 |
|
Chris Forbes
|
7a25bea751
|
crushable walls
|
2010-05-06 19:05:31 +12:00 |
|
Chris Forbes
|
e574776704
|
make APWR count as a power plant for prerequisites
|
2010-05-06 18:07:46 +12:00 |
|
Chris Forbes
|
38bfd53d65
|
merged ra-ng into ra base mod
|
2010-05-06 18:01:28 +12:00 |
|
Chris Forbes
|
8c4502429c
|
add 'h' hotkey to cycle through bases (fact/mcv)
|
2010-05-03 17:47:08 +12:00 |
|
Chris Forbes
|
1af1b30395
|
add Valued to construction yard [fixes tooltip] and crate
|
2010-04-16 21:09:09 +12:00 |
|
Chris Forbes
|
982c9518ac
|
#117 emit infantry on sell
|
2010-04-09 21:34:23 +12:00 |
|
Paul Chote
|
fd5539d110
|
Reimplement Bibs
|
2010-04-09 14:50:57 +12:00 |
|
Chris Forbes
|
8f1102016c
|
split RA yaml into categories, like CNC
|
2010-04-05 12:22:38 +12:00 |
|