Paul Chote
66744ee92a
Use RgbaColorRenderer for UI rendering.
2015-12-10 23:22:46 +00:00
Paul Chote
02dedf9acf
Introduce RgbaColorRenderer class.
2015-12-10 23:22:07 +00:00
RoosterDragon
4ed5a24bbe
Merge pull request #10118 from pchote/rework-order-targets
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Rework order targeting crazyness.
2015-12-10 20:09:57 +00:00
RoosterDragon
47224bca40
Merge pull request #10078 from penev92/actorNameOverlay
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Add an actor name overlay debug option
2015-12-08 21:16:26 +00:00
abcdefg30
22aa548d1b
Merge pull request #10126 from RoosterDragon/fuf-perf
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Speed up FrozenUnderFog.Tick
2015-12-07 15:03:59 +01:00
Pavel Penev
6217ec0360
Add a ShowActorTags property to DeveloperMode
2015-12-07 01:41:15 +02:00
Oliver Brakmann
c02881e51e
Merge pull request #9735 from RoosterDragon/animation-refactor
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Refactor animation classes
2015-12-06 18:53:45 +01:00
Matthias Mailänder
fa5fd5c92f
Merge pull request #9710 from obrakmann/yaml-removals
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Fix yaml removals
2015-12-06 17:04:47 +01:00
abcdefg30
310f0cbea5
Merge pull request #10174 from atlimit8/WDistToString
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Make WDist.ToString() return <cells>c<units>
2015-12-06 13:51:24 +01:00
Matthias Mailänder
995d1dd4af
Merge pull request #9650 from r34ch/health-bars-on-damage
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Display status bars dropdown
2015-12-05 19:45:20 +01:00
Matthias Mailänder
142d3ef6ab
Merge pull request #9438 from atlimit8/UpgradableMobile
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Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
Matthias Mailänder
0c44bac636
Merge pull request #9357 from UberWaffe/LineImpactProjectile
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Added a LineImpactProjectile (Attempt 2)
2015-12-05 18:09:12 +01:00
RoosterDragon
082ea6ba73
Refactor animation classes.
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Specify pause function in constructors of Animation if required, and remove the unused pause function from AnimationWithOffset.
Cleanup Animation.cs and reduce code duplication.
2015-12-05 16:58:26 +00:00
atlimit8
c827dbe183
Replace IDisableMove with upgradability
2015-12-04 19:26:49 -06:00
UberWaffe
f7f0dde4bb
Added LineImpactProjectile.
2015-12-05 00:23:55 +02:00
atlimit8
d196d2d40f
make WDist.ToString() return <cells>c<units>
2015-12-04 13:03:57 -06:00
Oliver Brakmann
44b940333a
Merge pull request #9988 from pchote/isometric-boundingregion
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Fix CellRegion.BoundingRegion behaviour.
2015-12-03 21:36:58 +01:00
Oliver Brakmann
fd2bd7c9d3
Merge pull request #9639 from abcdefg30/specchat
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Add team chat for spectators
2015-12-01 22:32:57 +01:00
abcdefg30
837c553e88
Merge pull request #10068 from Mailaender/catch-natdevice-externalip
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Fixed crashes when NatDevice.GetExternalIP() fails
2015-12-01 17:20:13 +01:00
Paul Chote
03693a06eb
Add CurrentSource parameter to ProjectileArgs.
2015-12-01 07:47:39 +02:00
DArcy Rush
8eb34f3cfa
Replace 'Always show Healthbars' checkbox with dropdown
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The player can now cycle between;
-Standard: Health and Status bars display only on mouse hover.
-Show On Damage: Health shows on damaged actors, Status always shows.
-Always Show: Health and Status bars are always displayed.
2015-11-29 21:52:31 +00:00
RoosterDragon
0caffa8196
Remove some global state dependence in ActorInfo.
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Instead on relying on the global Game.ModData.ObjectCreator, this is passed in via a parameter.
2015-11-28 17:20:32 +01:00
Paul Chote
c7249e6fa6
Move yaml removals to the end of the merge.
2015-11-28 17:20:32 +01:00
Paul Chote
a074bb1d4b
Rename MiniYaml MergeLiberal -> MergePartial, MergeStrict -> Merge.
2015-11-28 17:20:21 +01:00
Oliver Brakmann
f89d40ee10
Merge pull request #10131 from pchote/add-join-logging
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Add a server log line for player joins.
2015-11-28 15:44:59 +01:00
Paul Chote
92e6efd45c
Add a server log line for player joins.
2015-11-28 10:38:47 +00:00
RoosterDragon
bfe1804bf6
Fix some spellings.
2015-11-27 16:19:59 +00:00
RoosterDragon
23a38a08f7
Refactor player setup.
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Tweak how players in a world are created. Change the collection to be an array to more strongly imply it will not change during a game.
2015-11-27 15:15:43 +00:00
Paul Chote
756bec69b3
Fall back to target cell if there are no valid orders against the target actor.
2015-11-26 18:37:40 +00:00
Paul Chote
fb99a1f3c2
Remove ActorMap query for each actor.
2015-11-26 18:30:43 +00:00
Paul Chote
7b31f18046
Reduce duplication in UnitOrderGenerator.
2015-11-26 18:25:39 +00:00
Matthias Mailänder
b75bfec2f8
avoid working with NatDevice directly as it is dangerous
2015-11-23 21:40:48 +01:00
Matthias Mailänder
86a2a54640
catch MappingExceptions in NatDevice.GetExternalIP
2015-11-23 21:39:42 +01:00
Matthias Mailänder
2f82b22ca1
Merge pull request #9980 from penev92/chromeLogic
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Allow loading of ChromeLogic properties from YAML
2015-11-22 19:21:11 +01:00
Matthias Mailänder
0b349f943e
Merge pull request #9890 from atlimit8/CreateEffectWarhead_TargetTypes
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Target type support for CreateEffectWarhead
2015-11-22 15:42:54 +01:00
abcdefg30
b51548a60d
Merge pull request #9585 from ChaoticMind/select_all_map
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Make "select all units" work across screen/map again
2015-11-22 01:50:48 +01:00
Paul Chote
f945e35136
Fix CellRegion.BoundingRegion behaviour.
2015-11-21 22:00:35 +00:00
Oliver Brakmann
16de21d41c
Merge pull request #10018 from pchote/fix-spy-cursor
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Restore targeting cursor when mousing over a disguised enemy spy.
2015-11-21 20:57:12 +01:00
Pavel Penev
8d4d37ca46
Make GPS respect shroud
2015-11-21 01:11:40 +02:00
Pavel Penev
78e2eabd17
Remove byPlayer parameter from IFogVisibilityModifier.HasFogVisibility()
2015-11-21 01:11:38 +02:00
Pavel Penev
217c3881c6
Add IFogVisibilityModifier.IsVisible(Actor)
2015-11-21 01:11:37 +02:00
Kevin Azzam
64ed164295
Make "select all units" work across screen/map again
2015-11-19 00:21:16 +01:00
abcdefg30
c35f9007c3
Merge pull request #9582 from ChaoticMind/ctrl_backspace
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Implement some keyboard hotkeys for chat (TextFieldWidget)
2015-11-18 20:48:05 +01:00
atlimit8
7e4bf51895
Merge pull request #9937 from hacklex/server-settings-fix
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Changed ServerSettings cloning to a more reliable approach
2015-11-16 21:47:17 -06:00
Thehx
6bd3195c3d
Changed ServerSettings cloning to a more reliable approach
2015-11-17 05:27:42 +03:00
Paul Chote
565e292e12
Merge pull request #10008 from penev92/serverBrowserFilter
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Add a null check to CachedTransform.Update()
2015-11-16 21:51:50 +00:00
Paul Chote
124c0ea041
Make CanTarget modifiers a ref parameter.
2015-11-16 20:38:53 +00:00
Pavel Penev
636725235b
Add a null check to CachedTransform.Update()
2015-11-15 16:23:07 +02:00
Curtis Shmyr
f0e9b85ccc
I before E except after C
2015-11-14 22:32:37 -07:00
Pavel Penev
4c7e6db4da
Merge pull request #9599 from ChaoticMind/lua_debug
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Add a Lua wrapper to display debug messages (shows if setting enabled)
2015-11-14 20:00:38 +02:00