Commit Graph

8646 Commits

Author SHA1 Message Date
reaperrr
80ec530e4c Refactor supply traits to *Cash traits
Adding 'Type' and 'Stances' support as well.
2017-04-18 19:27:46 +02:00
abcdefg30
361cbc34cc Merge pull request #13139 from AoAGeneral/AoATD
TD Flame infantry spread.
2017-04-18 17:10:27 +02:00
abcdefg30
8e6f6a3a52 Merge pull request #13007 from rob-v/ProductionStatisticsTooltip
Add tooltips to production statistics #12820
2017-04-18 16:55:05 +02:00
Oliver Brakmann
e164a6119d Merge pull request #13123 from SoScared/fix3maps
[RA] [Map Pool] Fix tiles on Countercross, Siberian Pass & Six Below Zero.
2017-04-18 16:29:26 +02:00
Paul Chote
c6d8957307 Merge pull request #13080 from reaperrr/fix-ts-effectlighting
Make TS explosions + muzzle flashes unaffected by global lighting
2017-04-17 21:14:44 +01:00
rob-v
199e9847d1 Add tooltips to production statistics #12820 2017-04-17 21:51:23 +02:00
Matthias Mailänder
37219ad67b Make Tiberian Sun railways passable by trains. 2017-04-17 15:11:33 +01:00
AoAGeneral
ddc31825ec TD Flame infantry spread.
Increases the flame infantry attack spread from 341 to 468.

This allows the flame infantry to have a wider cone attack as the previous 10 damage increase helped. They still however lacked the wide attack spread needed on massive infantry assaults. Their attack spread matches that of grenadiers and a lot of armaments (Artillery) and being a frontal unit can use a slight increase to help with this.
Units going prone still takes three hits to kill infantry (two for e3 and anyone standing).
2017-04-16 14:13:12 -07:00
SoScared
7168912273 Fix tiles on Countercross, Siberian Pass, Sudden Death & Six Below Zero. 2017-04-15 19:50:12 +02:00
reaperrr
04f5937476 Merge pull request #13086 from kyrylo/winter-storm-update
mods/ra/maps: update Winter Storm
2017-04-15 13:45:24 +02:00
reaperrr
8c1ed0d39f Merge pull request #13102 from abcdefg30/06yak
Fix allies06a freezing when yaks try to attack camo pillboxes
2017-04-15 12:36:18 +02:00
Oliver Brakmann
3cd7493664 Merge pull request #13095 from jrb0001/licenseheaders-lua
add GPLv3+ header to all lua scripts
2017-04-14 22:25:46 +02:00
Mustafa Alperen Seki
c170f658ff Add Harkonnen 3a 2017-04-13 17:53:01 +02:00
reaperrr
e043539805 Merge pull request #13056 from AoAGeneral/AoATD
TD Commando ScanRadius.
2017-04-12 20:39:36 +02:00
reaperrr
b0caa104f6 Merge pull request #13053 from MustaphaTR/ts-build-palette-orders
TS - Reorder the Cameos
2017-04-12 20:38:29 +02:00
reaperrr
e058eae706 Merge pull request #13063 from MustaphaTR/d2k-ordos-4
D2K - Add Ordos Mission 4
2017-04-12 20:30:25 +02:00
reaperrr
8e5fbfe227 Merge pull request #12785 from abcdefg30/atreides05
Add atreides05
2017-04-12 19:26:02 +02:00
reaperrr
882b5da20d Make TS explosions and muzzle flashes 'glow' on darker maps
The new effectglow palette is not affected by global lighting, making effects 'glow' at full light on darker maps.
Exception: pistol/rifle/machine gun piffs.
2017-04-12 19:11:24 +02:00
abcdefg30
e37667efb6 Merge pull request #12606 from reaperrr/forward-bombs2
Add forward movement support to GravityBomb
2017-04-11 13:07:15 +02:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
Kyrylo Silin
09c610e2cc mods/ra/maps: update Winter Storm
Map link: http://resource.openra.net/maps/20503/

Changes:

* Renamed from `Winter Storm 2` to `Winter Storm`
* Decorated the chain links near middle oil derricks
* Resized the map from 89x82 to 89x86 to add more sea tiles to the top
  and to the bottom
* Fixed broken tile near the ridge to the middle right
2017-04-10 10:32:21 +03:00
reaperrr
1fa8286f1e Merge pull request #13085 from kyrylo/tandem-update
mods/ra/maps: update Tandem
2017-04-10 00:31:28 +02:00
reaperrr
563d9abce9 Merge pull request #13083 from kyrylo/behind-the-veil-update
mods/ra/maps: update Behind the Veil
2017-04-10 00:22:28 +02:00
abcdefg30
14ece703ef Fix allies06a freezing when yaks try to attack camo pillboxes 2017-04-09 15:50:27 +02:00
Mustafa Alperen Seki
2ca3a1d120 Reorder the TS Cameos 2017-04-09 15:24:49 +02:00
Paul Chote
5c0674d695 Merge pull request #13048 from reaperrr/fix-ts-lights
Fix some TS building overlays
2017-04-09 11:45:04 +01:00
Kyrylo Silin
2c678a240c mods/ra/maps: update Tandem
Map link: http://resource.openra.net/maps/20495/

Changes:

* Fixed some bad tiles (thanks to Frame Limiter)

  > Bad tile: 75,45
  > Road tiles: 98,59 , 50,12

* Changed author name from `Kyrylo` to `Kyrylo Silin`
2017-04-09 12:02:36 +03:00
Kyrylo Silin
6d84079a94 mods/ra/maps: update Behind The Veil
Map link: http://resource.openra.net/maps/20494/

Changes:

* Renamed from `Behind The Veil` to `Behind the Veil`
* Replaced chain link with walls in the middle to protect oil derricks
  from direct attacks
* Added barrels to the middle area. A middle oil derrick can be
  captured only from 2 spots (if barrels are not destroyed)
* Added barrels between side ridges
* Fixed some bad road tiles (thanks to Frame Limiter)
* Widen side passages to corner expansions by 1 cell
2017-04-09 11:36:22 +03:00
Oliver Brakmann
59d6b14e06 Merge pull request #13069 from abcdefg30/mtmTran
Fix the extraction helicopter not showing up in Monster Tank Madness
2017-04-08 22:43:27 +02:00
Paul Chote
a82e835f87 Set sensible initial turret facings. 2017-04-08 21:30:38 +01:00
Oliver Brakmann
b9f0504380 Fix friendly monster tanks not revealing shroud in Monster Tank Madness 2017-04-08 20:55:40 +02:00
abcdefg30
8f50052a1c Remove a misplaced barrel 2017-04-05 22:27:39 +02:00
abcdefg30
009cbb74f5 Fix Oil Pumps spawning infantry on death 2017-04-05 22:19:55 +02:00
abcdefg30
d6cf3b35b6 Fix the explosions of the civilian buildings
- it looked weird when they spawned civilians
- other buildings on the map exploded with the wrong explosion
2017-04-05 22:16:37 +02:00
abcdefg30
e4d3712205 Set the initial cash to 0 2017-04-05 21:53:31 +02:00
abcdefg30
49c3dfe2fc Fix the extraction helicopter not showing up in Monster Tank Madness 2017-04-05 21:52:19 +02:00
Oliver Brakmann
737764a47a Merge pull request #13019 from gdavegdave/bleed
Update the official cnc/TD map pool
2017-04-05 21:25:25 +02:00
GDave
d6b9304fd8 Update the official cnc/TD map pool 2017-04-05 11:32:42 +01:00
Mustafa Alperen Seki
1c3276c935 Add Ordos 4 2017-04-05 09:19:17 +02:00
abcdefg30
96e2b4fe70 Add atreides-05 2017-04-04 23:23:44 +02:00
abcdefg30
62a3099215 Merge pull request #13047 from MustaphaTR/d2k-ordos-2b
D2K - Add Ordos Mission 2b
2017-04-03 22:07:53 +02:00
Mustafa Alperen Seki
2c8b2c5c7d Add Ordos 2b 2017-04-03 19:57:24 +02:00
rob-v
ffb639bd7c Added tooltip to Lobby Map title #12930 #12595 2017-04-03 10:11:29 +02:00
AoAGeneral
af85ca8f18 TD Commando ScanRadius. 2017-04-02 14:01:31 -07:00
abcdefg30
6b4700b24f Merge pull request #13045 from reaperrr/fix-ts-grenpal
Fix palette and disable false Report of TS Grenade
2017-04-02 22:32:31 +02:00
Oliver Brakmann
d33a0105a2 Merge pull request #13042 from AoAGeneral/AoATD
TD Artillery/MRLS Vision.
2017-04-02 22:00:59 +02:00
reaperrr
d9b3d0fd84 Fix TS helipad anim speed
Too slow on bleed compared to original, especially the GDI one.
2017-04-01 16:39:11 +02:00
reaperrr
8ee67a4438 Fix TS ConYard top lights anim speed
Way too slow on bleed compared to original
2017-04-01 16:35:04 +02:00
reaperrr
fd717041ae Fix TS factory/barracks lights
In TS,
-GDI Factory lights were all idle and didn't have a damaged state
-GDI Barracks lights were all idle, and flag anim played more slowly
-Hand of Nod lights were all idle
-Nod Factory lights were idle
2017-04-01 16:30:20 +02:00
reaperrr
7ba8a19862 Fix palette and disable false Report of TS Grenade 2017-04-01 15:06:09 +02:00