Commit Graph

2929 Commits

Author SHA1 Message Date
Chris Forbes
82c9c12cae NO THAT IS NOT WHAT YOU DO WITH USELESS CODE 2010-05-14 08:16:33 +12:00
alzeih
43ad339ffe Squelch almost all compile errors 2010-05-14 01:00:28 +12:00
Chris Forbes
798c4cb2d3 east vs west (2v2 map) 2010-05-13 21:24:18 +12:00
Chris Forbes
b7f20327f9 move some more crap around 2010-05-13 19:59:43 +12:00
Chris Forbes
842584c388 move some ra crap around 2010-05-13 19:59:06 +12:00
Chris Forbes
753f3660aa fix exploitable support powers 2010-05-13 19:57:13 +12:00
Bob
e05defed67 allow building near your allies 2010-05-13 19:26:26 +12:00
Bob
bed3c28233 removed TechLevel from Buildable; fixed lineendings in structures.yaml 2010-05-13 19:13:25 +12:00
Chris Forbes
aa1c149dbb fix bob's lack of a traitinfo 2010-05-13 18:21:01 +12:00
Chris Forbes
78d40b5bb0 unbitrot cnc AGAIN; remove 'wood' and 'wall' flags from warheads 2010-05-13 18:09:13 +12:00
Chris Forbes
4bf7476044 less noise 2010-05-13 18:09:12 +12:00
Chris Forbes
00d8505b42 simplify repair order 2010-05-13 18:09:11 +12:00
Bob
823d7d44a9 did tesla instakill via damagemodifier instead 2010-05-13 18:06:20 +12:00
Bob
8aad7f8350 make infantry die instantly to tesla 2010-05-13 17:55:04 +12:00
Bob
01af30d0a9 change player-choosable factions to allies/soviets, since the countries didn't actually do anything 2010-05-13 17:05:53 +12:00
Chris Forbes
8c22f29ee0 tent is a barracks too 2010-05-13 17:02:14 +12:00
Chris Forbes
bb752406f1 fix some dog bugs; powr -> kenn 2010-05-13 16:33:58 +12:00
Chris Forbes
baa53b32d3 e3 dragon is AT only. use redeye to attack air 2010-05-13 15:57:19 +12:00
Booom3
00375b057d changes 2010-05-13 05:20:58 +02:00
Chris Forbes
e8b7e834d7 reduce cost of FIX 1k -> 700 2010-05-13 13:41:59 +12:00
Chris Forbes
14e8f67480 better timebased damage on pbox/hbox 2010-05-13 13:41:21 +12:00
Chris Forbes
9ae3abcb5f tweaks to defenses 2010-05-13 13:18:05 +12:00
Chris Forbes
5d3397ba83 non-high weapons impact walls - not perfect yet, but it will do 2010-05-13 13:00:58 +12:00
Chris Forbes
25d135f6bc walls further from base 2010-05-13 12:35:14 +12:00
Chris Forbes
385b3d0a2b simplify AutoAttack so it probably actually works 2010-05-13 12:15:07 +12:00
Chris Forbes
0669758d26 enable overriding of weapon on Explodes: 2010-05-13 12:07:08 +12:00
Chris Forbes
55cb2d49a4 balance changes to encourage expansions 2010-05-13 10:53:31 +12:00
Chris Forbes
2ef13f374b fix bug in placebuilding sounds (was using Player actor location) 2010-05-13 08:44:47 +12:00
Chris Forbes
65c42ce9d7 more positional sound 2010-05-13 08:44:47 +12:00
Chris Forbes
dd52aa1728 positional sound! 2010-05-13 08:44:46 +12:00
Matthew
4bb268075c Tweaked the package building scripts a little. 2010-05-13 08:44:35 +12:00
Matthew
00050b3f37 Wrapper script for RPM package building. 2010-05-13 08:44:33 +12:00
Chris Forbes
0585bade6c fix information leak in minimap 2010-05-12 19:18:25 +12:00
Chris Forbes
ae1a476cc4 readd gap, but unbuildable. shellmap depends on it 2010-05-12 19:12:39 +12:00
Chris Forbes
33b384c127 doubled CA/8Inch inaccuracy; reduced CA ROF 160 -> 200; increased jeep speed and sight; increased sight on controllable flying units to 10/12 2010-05-12 19:06:59 +12:00
Chris Forbes
f8f03e8031 cut useless units 2010-05-12 19:03:04 +12:00
Chris Forbes
ddf0908d99 removed Tuple<> 2010-05-12 18:48:39 +12:00
Chris Forbes
7dbd9f1f76 real class for a shake effect instance, rather than tuple 2010-05-12 18:48:02 +12:00
Chris Forbes
29277d01d2 remove use of Tuple in chat 2010-05-12 18:44:54 +12:00
Chris Forbes
72213adb45 fix stupid crash on startup 2010-05-12 18:31:09 +12:00
Chris Forbes
46e465cf33 resources moved off player onto a synced trait 2010-05-12 18:29:25 +12:00
Chris Forbes
a4592e7019 slim down the ore capacity update 2010-05-12 18:05:43 +12:00
Chris Forbes
77c5522602 turn off combat log spam 2010-05-12 18:03:03 +12:00
Chris Forbes
480d13653e remove hardcoded spen/syrd from RepairableNear 2010-05-12 18:01:50 +12:00
Chris Forbes
fd324e2804 remove spurious ctor on Activities.Repair 2010-05-12 17:59:50 +12:00
Chris Forbes
fb592b90d5 added ReadAllLines() for stream; rewrote TerrainColorSet to use it 2010-05-12 17:53:09 +12:00
Chris Forbes
8cd38812d9 make editor work in non-en locales 2010-05-12 17:41:37 +12:00
Chris Forbes
f0e5b9728f unfail slightly player color handling 2010-05-12 17:39:30 +12:00
Chris Forbes
b3fbe96627 export correct width/height 2010-05-12 17:39:30 +12:00
Chris Forbes
54bc5c920f export a templates.ini 2010-05-12 17:39:29 +12:00