reaperrr
336e2a10e0
Fixed RA STNK turret not using fudged facings
2020-04-24 18:22:35 +02:00
reaperrr
b5e9b7635e
MoveClassicFacingFudge update rule
2020-04-24 18:22:35 +02:00
abcdefg30
bc9b3bef74
Fix a crash when completing objectives in Allies06 out of order
2020-04-23 21:56:46 +01:00
netnazgul
6a825f8e60
Modify preset colors to not get flagged by color validator
2020-04-14 18:31:18 +02:00
Matthias Mailänder
74d884787d
Remove trailing tabs/spaces.
2020-04-09 22:32:05 +02:00
netnazgul
5e04c99d57
Fix tile errors on the map "Pie of Animosity"
2020-04-07 20:53:28 +02:00
Mustafa Alperen Seki
82f15491c0
Allow Engineers in RA to enter undamaged (Camo) PillBoxes.
2020-04-03 04:09:43 -05:00
Punsho
ca3cfc0184
RA Balance patch
2020-03-29 21:57:12 +02:00
Matthias Mailänder
73a2b59c2c
Add additional notification support to infiltration.
2020-03-29 12:00:16 -05:00
abcdefg30
c797aa1d5e
Change syrf to syrd on the desert shellmap
2020-03-27 19:24:22 +01:00
Matthias Mailänder
8f8747d65e
Always show the building fake tags
2020-03-26 00:52:24 -05:00
Matthias Mailänder
6056568182
Remove unused terrain type.
2020-03-24 19:48:54 +01:00
Ivaylo Draganov
b0dfea0a09
Adjust the stroke of the muted indicator glyph
2020-03-24 16:56:49 +01:00
Paul Chote
2b6c104011
Update RA decorations.
2020-03-24 00:07:10 -05:00
Paul Chote
4a6fefa434
Disable idle scanning on RA planes.
2020-03-02 22:22:56 +01:00
Paul Chote
d73ed7670a
Port missions to the new Paratroopers API.
2020-02-29 16:07:24 +01:00
Paul Chote
301d09ea8f
Remove undefined RequiresForceMove from TransformsIntoTransforms.
2020-02-27 18:42:48 +01:00
Paul Chote
ac46b4b791
Fix transparent pixels in Mobile Flack icon.
2020-02-27 00:11:39 +01:00
Paul Chote
fb7c781a66
Add multi-resolution mod icon support.
2020-02-26 23:47:15 +01:00
Paul Chote
6ba02800ab
Add TransformsIntoTransforms to enable queued MCV redeploy.
2020-02-24 12:56:49 +01:00
Matthias Mailänder
31d98cc802
Reduce the electro death loop length.
2020-02-23 16:41:57 +01:00
Matthias Mailänder
15f8469272
Use the original elongated tesla zap death animation.
2020-02-23 16:41:57 +01:00
Ivaylo Draganov
1bcad55c1f
Add a hotkey to select the current production facility
2020-02-22 20:06:21 +00:00
Ivaylo Draganov
3e2022a3dd
Allow players to mute shellmap background music
2020-02-22 15:50:01 +00:00
Paul Chote
85faa5edf6
Add visual indicator when the game is muted.
2020-02-22 14:42:11 +01:00
Paul Chote
585b8dc13c
Set default rally point to an empty path.
2020-02-09 16:52:22 +01:00
Paul Chote
b2f0ac15e8
Generalize RallyPointInfo.Offset to support arbitrary length paths.
2020-02-09 16:52:22 +01:00
teinarss
b81ede2d64
Added widget showing the army for players in spec
2020-02-09 16:37:21 +01:00
Paul Chote
e8df28c518
Extract sysinfo logic to its own class.
2020-02-08 20:09:02 +01:00
tovl
c18857f15d
Let immovable actors block individual minefield cells.
2020-02-06 22:26:15 +01:00
abcdefg30
a6371f6fa9
Fix mission specific buildings not granting prerequisites
2020-01-29 20:59:45 +00:00
Paul Chote
fd64ad7c89
Support rendering at non-integer display scales:
...
* 2x and 3x DPI artwork can be specified using
Image2x and Image3x in chrome.yaml.
* Images are rendered using bilinear interpolation.
* For non-integer screen scales, prefer downscaling
the next biggest resolution image over upscaling.
2020-01-26 20:22:49 +01:00
Paul Chote
79d25b9eca
Update RA cash glyphs.
2020-01-25 22:02:43 +01:00
Pavel Penev
93bec9e430
Updated the default mods' weapons
2020-01-24 13:09:37 +01:00
teinarss
f0b69f8b8d
Separated resource rendering into another trait
2020-01-14 19:38:47 +01:00
Matthias Mailänder
0e93d85273
Move the AssetBrowserFileEndingsFilter to IGlobalModData
...
to avoid mods having to duplicate the whole chrome layout.
2020-01-13 13:46:34 +01:00
Paul Chote
adb3c8e39c
Split fixed-wing attack and strafe attack types.
2020-01-12 21:06:35 +01:00
Paul Chote
e74033bded
Render editor actor previews as part of the world.
2020-01-12 18:30:50 +01:00
Paul Chote
1282650274
Rework RA Chrome in preparation for UI scaling.
2020-01-12 18:16:41 +01:00
abcdefg30
e1c07d32d5
Prevent cell triggers in sarin-gas-2 from firing several times
2020-01-12 13:49:25 +01:00
reaperrr
ac44367440
Refactor Spin to MaximumSpinSpeed
...
Additionally, add descriptions to
other FallsToEarth properties.
2020-01-06 21:47:53 +00:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
tovl
434c46058f
Disallow units idling on service depot.
2020-01-04 16:04:27 +00:00
tovl
c360d8bcef
Make service depot passable.
2020-01-04 16:04:27 +00:00
abcdefg30
ab348336f5
Fix ants teleporting into the map area
...
Waypoint17 is not at the map edge, waypoint7 is.
Also fixes a path, since waypoint20 -> waypoint10 is going back and makes no sense.
Going directly waypoint20 -> waypoint2 works and as compensation I added waypoint21 -> waypoint10 -> waypoint2.
2020-01-02 16:34:38 +00:00
Paul Chote
e7253fd643
Manual chrome.yaml cleanups.
2019-12-28 19:15:36 +01:00
Paul Chote
f3d7bf403e
Rework chrome.yaml format and panel rendering.
2019-12-28 19:15:36 +01:00
Paul Chote
b1f7c5c4e3
Remove overlapping vision ranges from RA actors.
...
This brings a significant perf saving by reducing
the number of evaluated tiles.
2019-12-23 13:53:08 +01:00
Paul Chote
5830d4de6c
Fix ATEK vision ranges.
2019-12-23 13:53:08 +01:00
Ivaylo Draganov
93e42b0b27
Add selection tiers as inheritable templates
2019-12-08 18:39:21 +01:00