Commit Graph

65 Commits

Author SHA1 Message Date
abcdefg30
6d81de84a4 Replace direct references to filenames by ones to notifications where possible 2016-07-03 16:21:03 +02:00
Matthias Mailänder
9458a74e9c Lint test and SpawnActorPower effect sprite and palette. 2016-04-02 15:12:08 +02:00
abcdefg30
726f446185 Fix the flare being invisible 2016-02-26 23:58:32 +01:00
Oliver Brakmann
e532637a24 Merge pull request #10404 from Mailaender/legacy-map-import-refactor
Organized legacy map import into respective mod DLLs
2016-01-31 15:31:02 +01:00
Matthias Mailänder
2b38a0b279 add crate actors for legacy map compatibility 2016-01-24 15:40:31 +01:00
Paul Chote
df30257881 Add a "No Superweapons" tech level. 2016-01-24 11:33:30 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
atlimit8
e417ecb93f Add map editor only tooltips 2015-11-25 17:28:29 -06:00
abcdefg30
ac95dc65dd Clean SONAR up 2015-10-22 17:21:44 +02:00
abcdefg30
64931db796 Add camera.spyplane and let camera.paradrop inherit CAMERA 2015-10-22 17:21:43 +02:00
abcdefg30
234796ef6f Remove ProximityCaptor from CAMERA and camera.paradrop 2015-10-22 16:46:22 +02:00
abcdefg30
6eb5dcb6cf Remove DetectCloaked from CAMERA 2015-10-22 16:43:12 +02:00
DArcy Rush
e6417abb51 Rebalance MCV crate in RA mod
Completely removes the chance of getting an MCV from a crate
in the RA mod unless the player has no base remaining.
2015-10-16 16:22:37 +01:00
atlimit8
de7f5a4288 Make Range WDist for all traits with circular ranges. 2015-09-19 11:02:28 -05:00
reaperrr
c2a0ca49a6 Cut yaml duplication between anti-actor mines 2015-09-09 00:16:23 +02:00
reaperrr
c272e790e5 Remove RenderSimple
All traits inheriting from it have been removed, and WithSpriteBody can
now take its place.
2015-09-09 00:16:21 +02:00
reaperrr
6b9a511bd5 Added ^SpriteActor and streamlined RA defaults
To fix potential BodyOrientation issues and reduce risk of future
regressions.
2015-09-03 22:39:57 +02:00
atlimit8
23d0424437 Add ITargetablePositions seperating it from ITargetable 2015-09-02 23:14:40 -05:00
Pavel Penev
2042fccefd Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
2015-09-02 19:21:01 +03:00
reaperrr
9da56f51e2 Remove RenderBuilding 2015-08-30 15:44:59 +02:00
Matthias Mailänder
1dfb982d6f fix paradrop camera not defining a body orientation 2015-08-29 18:49:51 +02:00
reaperrr
9780bb26c2 RA yaml changes 2015-08-24 00:48:58 +02:00
Pavel Penev
2b359b54c7 Add an upgrade rule for renaming crates' ValidRaces 2015-08-18 00:26:09 +03:00
Matthias Mailänder
61cba78d62 rebalance sonar to not reveal any shroud 2015-08-16 13:32:26 +02:00
reaperrr
2e9a4b78a3 Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody 2015-07-25 10:28:07 +02:00
reaperrr
fe346e5401 Replace RenderBuilding where already possible 2015-07-25 10:28:06 +02:00
atlimit8
daec860192 Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable. 2015-07-13 09:24:50 -05:00
Matthias Mailänder
4acb096416 Merge pull request #8210 from matija-hustic/ra2_veterancy_icon
Veteran unit production & unlocking through spies.
2015-07-06 09:38:09 +02:00
Matija Hustić
fe2c0b3b08 RA Upgrade YAMLs. 2015-07-04 22:25:13 +01:00
Paul Chote
6bc4fae084 Upgrade RA rules. 2015-07-04 17:07:07 +01:00
reaperrr
f9fc60a3be Cleaned RA yaml rules.
Sanitized defaults.
2015-06-29 22:15:15 +02:00
Matthias Mailänder
ac970cdb44 remove the WinForms map editor 2015-06-20 13:45:44 +02:00
Paul Chote
34f5482d26 Update RA rules. 2015-06-19 22:02:07 +01:00
reaperrr
c23ee1be2e Remove Selectable boolean from Selectable trait
Add work-around for ta/td bridge huts since they need actor Bounds to
be targetable by C4/engineer repair.
2015-06-17 20:13:59 +02:00
Matthias Mailänder
e2e9ce9d7e check sequence image at RenderSprites level 2015-06-11 21:18:25 +02:00
abcdefg30
89db7bbf05 Add a tooltip to FLARE 2015-05-22 23:25:42 +02:00
abcdefg30
bc55748e81 Removed bogus traits from FLARE 2015-05-22 22:29:06 +02:00
Matthias Mailänder
6f3c11da1d remove actors without palette glitches, but non-sensical 2015-05-18 19:41:47 +02:00
penev92
c5dead9098 Introduce WithSpriteBody trait
Add upgrade rules

Add ISpriteBody
2015-05-03 11:54:27 +03:00
Matthias Mailänder
a6af357646 fix OpenRA.Lint Warning
Sprite image camera.* from actor camera.* has no sequence definition
2015-04-03 15:35:29 +02:00
Matthias Mailänder
7f9f29c8a2 add a camera icon 2015-03-22 07:51:22 +01:00
Paul Chote
8d51fb0e66 Use ActorPreviewWidget for the color pickers. 2015-02-10 15:22:42 +00:00
Oliver Brakmann
b75adfe40e Merge pull request #6846 from Mailaender/gem-mine
Replaced the gem mine artwork
2015-01-25 20:16:51 +01:00
abcdefg30
a4f051ad6b Added a lua function for paratroopers 2015-01-13 17:48:11 +01:00
Matthias Mailänder
0046dab1fd avoid legacy boolean values 2015-01-04 14:29:40 +01:00
Matthias Mailänder
18663323aa add the gem mine by @MicroJOo 2015-01-04 14:26:05 +01:00
ScottNZ
1c2bda8460 Update crates for new countries 2014-12-19 18:08:47 +13:00
ScottNZ
c526f572e7 Set up tank drop for Russia, parabombs for Ukraine and spy plane/paradrop for Soviet 2014-12-19 18:08:47 +13:00
MicroGraphics
91d79d4f42 Added "Capture-the" Flag 2014-11-22 16:23:48 +01:00
Matthias Mailänder
a3baee9d68 remove BelowUnits
closes #3670
2014-10-29 21:38:30 +01:00