reaperrr
7076dfaa4d
HitShape Upgrade Rules
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Radius is now a sub-property of Shape.Circle.
2015-12-29 00:29:03 +00:00
Paul Chote
12df496f5b
Merge pull request #10015 from atlimit8/MapEditorTooltips
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Add map editor only tooltips
2015-12-28 18:46:07 +00:00
Oliver Brakmann
5e04c45dd9
Merge pull request #10163 from teees/cruising
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Added cruising upgrade to aircraft
2015-12-28 15:25:41 +01:00
Sean Hunt
8f4ec87b63
Factor silos needed warning to a new trait.
2015-12-27 14:40:37 -05:00
reaperrr
23dc6f64ac
Merge pull request #9605 from Mailaender/nod-poweroffline
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Added support for speech variants to CanPowerDown
2015-12-27 20:10:27 +01:00
Matthias Mailänder
a8d8764b81
unhardcode and self-document the notification
2015-12-27 11:44:41 +01:00
Paul Chote
5b017cee58
Remove "Primary" tag.
2015-12-26 12:38:27 +00:00
Paul Chote
ef2f9cbafa
Remove "Fake" tag.
2015-12-26 12:38:27 +00:00
Paul Chote
372bbaf7b6
Overhaul WithDecoration trait.
2015-12-26 12:38:26 +00:00
teees
1869880aab
Enable Hovers: when cruising, merged common aircraft rules into defaults
2015-12-16 13:44:13 +01:00
teees
cdf82cab14
Merged common ra aircraft definitions
2015-12-15 18:45:14 +01:00
teees
c1c386a994
Removed default definitions for repair and rearmbuildings in Aircraft.cs
2015-12-15 18:44:05 +01:00
Pavel Penev
6f8b3c45b4
Add RenderDebugState trait
2015-12-07 01:41:19 +02:00
Matthias Mailänder
142d3ef6ab
Merge pull request #9438 from atlimit8/UpgradableMobile
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Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
atlimit8
c827dbe183
Replace IDisableMove with upgradability
2015-12-04 19:26:49 -06:00
abcdefg30
466279e23b
Remove junk ProximityCaptor values
2015-12-05 01:56:32 +01:00
abcdefg30
e5bafe835f
Merge pull request #9541 from reaperrr/rename-rendertraits-xy
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Rename WithTurret, WithBarrel and WithReloadingTurret to include 'Sprite' in trait name
2015-12-05 00:24:37 +01:00
Oliver Brakmann
5174da6d93
Merge pull request #10048 from r34ch/scientist-on-sell
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Add CHAN to EmitInfantryOnSell on certain structures.
2015-12-01 21:34:31 +01:00
Matthias Mailänder
035dc3fc5c
Merge pull request #9943 from abcdefg30/moreexplosions
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Add more variations to building explosions in ra
2015-12-01 20:05:05 +01:00
reaperrr
35c4aca983
Rename WithTurret, WithBarrel and WithReloadingTurret
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Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
atlimit8
e417ecb93f
Add map editor only tooltips
2015-11-25 17:28:29 -06:00
DArcy Rush
e098743b09
Add second exit to kennel
2015-11-24 08:21:32 +00:00
abcdefg30
1a269d0f2e
Fix the rushAI building spens/syrds without being able to build naval units
2015-11-21 20:29:28 +01:00
Paul Chote
09b000f7cd
Merge pull request #10038 from r34ch/ammo-box-select
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Hide ammobox healthbar.
2015-11-21 14:06:55 +00:00
DArcy Rush
5d7a088f18
Add CHAN to EmitInfantryOnSell on certain structures.
2015-11-21 09:39:05 +00:00
DArcy Rush
23880afe05
Rename Chan to Scientist.
2015-11-20 20:38:10 +00:00
DArcy Rush
6db8eac009
Hide ammobox healthbar.
2015-11-19 22:57:19 +00:00
reaperrr
782a1f3497
Merge pull request #10020 from cjshmyr/truckbuffs
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Increase Supply & Demo Truck vision from 3 to 4 cells
2015-11-17 19:18:36 +01:00
Curtis Shmyr
cfec9caaaa
Increase TRUK and DTRK vision from 3 to 4 cells
2015-11-16 18:25:29 -07:00
Curtis Shmyr
7b0c9b7bf5
Merge pull request #9992 from obrakmann/pr9959-new
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RA balance fixed up
2015-11-14 14:06:20 -07:00
Oliver Brakmann
dceb1fbd80
Increase range of flak truck against air targets
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From 6 cells to 8 cells
2015-11-14 20:51:10 +01:00
DArcy Rush
ee4383b75d
Rebalance Tesla Tank.
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Allow attacking of target regardless of facing.
2015-11-14 19:16:59 +01:00
Oliver Brakmann
473ae7c9cb
Merge pull request #9985 from cjshmyr/husknames
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Update some husk names to match current tooltips
2015-11-14 13:15:48 +01:00
Curtis Shmyr
2a240718db
Update some husk names to match current tooltips
2015-11-14 02:01:25 -07:00
abcdefg30
a1fd16f6c9
Add a flipped napalm explosion for buildings
2015-11-14 00:41:30 +01:00
abcdefg30
e238c583d5
Add more variations to building explosions
2015-11-14 00:10:33 +01:00
DArcy Rush
b3cba2d005
Rebalance phase transport.
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Passengers increased to 4, speed and LoS increased.
2015-11-11 19:36:19 +00:00
DArcy Rush
ef1a92eaa8
Reduce chronotank charge time.
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Chronotank charge decreased from 20s to 12s.
2015-11-11 19:36:19 +00:00
Oliver Brakmann
db96b62427
Merge pull request #9967 from cjshmyr/barrackexits
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Made both barracks' doors exit to different cells
2015-11-11 20:20:03 +01:00
Curtis Shmyr
1a0bf541de
Made both barracks' doors exit to different cells
2015-11-11 11:51:15 -07:00
Paul Chote
a081321790
Add copy/paste to the map editor.
2015-11-10 22:18:18 +00:00
Oliver Brakmann
214945a61f
Merge pull request #9324 from atlimit8/ColorSpacePrefixes
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Hex Color Parsing
2015-11-02 20:28:04 +01:00
DArcy Rush
c27ba0fa90
Add LoS to Bio lab and prison.
2015-11-01 14:02:17 +00:00
abcdefg30
16dbdebb72
Increase the speed of HIJACKER
2015-10-31 16:08:16 +01:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
Oliver Brakmann
1a879009f1
Change InitialStance to Defend for human players
2015-10-27 19:41:49 +01:00
abcdefg30
d10dd5c9d9
Merge pull request #9758 from reaperrr/fix-barrel-seldeco
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Fix #9751 - Replace Selectable with CustomSelectionSize on RA barrels
2015-10-25 18:51:02 +01:00
atlimit8
7c1e93a880
Merge pull request #9730 from r34ch/fake-structures-detonate
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Fake structures detonate to mask health difference.
2015-10-25 09:12:02 -05:00
DArcy Rush
60ad19b625
Fake structures use 'DamageThreshold' under 'Explodes'.
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This change means that fake structures take damage at the same
rate as their real counterparts, but explode at 90% of their
max health.
MSLF and PDOF have been given a health buff as only one fake
version of each can be built.
Also fixed mission Monster Tank Madness. Actor v19.Husk required
HealthInfo.
2015-10-25 11:51:27 +00:00
reaperrr
80e6e024d8
Replace Selectable with CustomSelectionSize on RA barrels
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This still allows targeting them, but you neither see their health bar on mouse-over, nor can you select them (effectively making their health bar and selection box invisible).
2015-10-25 10:01:14 +01:00