Commit Graph

1864 Commits

Author SHA1 Message Date
pchote
877348ebe3 Forgot a file 2010-02-20 14:09:26 +13:00
pchote
31a933d5ac Commit what i have (doesn't work) for debug 2010-02-20 14:01:51 +13:00
pchote
4f6c37c803 Stop the crashes 2010-02-20 01:49:05 +13:00
pchote
f0e80bcae6 Fix DOG crash 2010-02-19 22:23:34 +13:00
pchote
f58a164845 Use compression (~40-50% filesize win) 2010-02-19 22:08:04 +13:00
pchote
bdec6a0596 Finish the osx packaging script 2010-02-19 21:59:04 +13:00
pchote
2d71d71b92 case insensitive filesystem ftl 2010-02-19 20:06:08 +13:00
pchote
6a4dfce4b9 Fix compile error 2010-02-19 19:56:25 +13:00
pchote
86925888e2 Update osx packaging script 2010-02-19 19:47:24 +13:00
pchote
ea6dbfc092 os x compat and basic app packaging 2010-02-19 19:47:24 +13:00
Chris Forbes
15034dd55b (re)fixed exit behavior. on .net/win with ATI card and catalyst-10.4, still have AV in the GL ICD (atioglxx.dll) 2010-02-19 18:47:14 +13:00
Chris Forbes
85dde4ee7e fixed minimap corruption 2010-02-19 18:40:28 +13:00
Chris Forbes
492cb5256c added window title (again..) 2010-02-19 08:23:21 +13:00
Chris Forbes
9e35f60110 fixed scrolling 2010-02-19 08:23:07 +13:00
Chris Forbes
5adefb8fee fixes for running on linux 2010-02-18 23:46:00 +13:00
Chris Forbes
0b22797b12 oops. 2010-02-18 20:50:30 +13:00
Chris Forbes
c38a78f77f synced up VS project files again; reinstated callback refs in a way that gmcs won't bitch about 2010-02-18 20:46:32 +13:00
Chris Forbes
3237485055 cleaned up compiler warnings 2010-02-18 20:32:34 +13:00
alzeih
c4329aec29 i has a window. If you have added stuff to the GAC using gacutil -i 2010-02-18 19:22:14 +13:00
Alli
556cc5798d actually all compiles now 2010-02-18 18:00:04 +13:00
Alli
cf8a2dd50f it compiles 2010-02-18 17:10:15 +13:00
Alli
3e3276682c fix conflicts 2010-02-18 13:49:30 +13:00
Chris Forbes
ec1f97364c added Tao.Glfw binary & config 2010-02-18 11:34:19 +13:00
Chris Forbes
a6d36fcb9a allow feedback on window size; ask glfw how big a window we *actually* got. 2010-02-18 08:18:46 +13:00
Chris Forbes
ecb92c45b6 fix dragging 2010-02-18 00:26:11 +13:00
Chris Forbes
262bf55219 fix stupid event backlog. bug? 2010-02-18 00:22:58 +13:00
Chris Forbes
998572a589 hack around crash in glfw with events before we're done with setup 2010-02-17 23:56:08 +13:00
Chris Forbes
67dfafb01a server and seqed support in Makefile 2010-02-17 23:31:42 +13:00
Bob
5637b0dc43 some of a glfw window 2010-02-17 23:23:07 +13:00
Chris Forbes
348aeff052 added makefile support for our mods 2010-02-17 23:18:09 +13:00
Matthew Bowra-Dean
dbbb9520a3 Tao config files 2010-02-17 22:54:52 +13:00
Matthew Bowra-Dean
dd154a0a76 Removed the need to compile resource file for game executable. 2010-02-17 21:53:21 +13:00
Matthew Bowra-Dean
eb977c766f Fixed Chris magic make file and switched to it 2010-02-17 21:23:33 +13:00
Matthew Bowra-Dean
aa1738c345 Makefile madness 2010-02-17 20:40:19 +13:00
Bob
e6120238c7 inverting the Engine <-> GL project dependency. 2010-02-17 19:54:51 +13:00
Matthew Bowra-Dean
b7c49c0218 Makefile for OpenRa.FileFormats 2010-02-17 17:48:30 +13:00
Chris Forbes
680f2a1bc7 actually nuke OpenAlInterop.cs 2010-02-16 23:46:23 +13:00
Chris Forbes
bb1e9e09f2 killed homebrew AL interop; using Tao.OpenAL now instead 2010-02-16 23:41:31 +13:00
Chris Forbes
a72d19e754 converted to GPLv3 2010-02-16 21:20:41 +13:00
Chris Forbes
496e8f29e6 cleaning up old dead bits 2010-02-16 20:09:24 +13:00
Chris Forbes
90b6d69e8c Merge remote branch 'beedee/master' 2010-02-16 20:04:52 +13:00
Matthew Bowra-Dean
8b83677944 Fixed SequenceEditor dependencies and lockup due to water crates being spawned on maps without water. 2010-02-16 20:02:59 +13:00
Chris Forbes
8d22e23cae fixed OpenGL texture offset bug 2010-02-16 19:55:52 +13:00
Chris Forbes
4258e78049 removed Ijw.DirectX, Ijw.Framework deps 2010-02-16 18:52:43 +13:00
Chris Forbes
95ae493dc4 disable text antialiasing 2010-02-16 18:31:45 +13:00
Chris Forbes
82693a53c8 merged beedee's text renderer. shows up some texel-offset issues 2010-02-16 18:21:34 +13:00
Chris Forbes
99d2310f30 fixed text renderer. it's slow, but it works 2010-02-16 18:09:53 +13:00
Bob
e015707ca2 fixes DrawIndexedPrimitives when indices.Start != 0 2010-02-16 18:08:32 +13:00
Chris Forbes
1e2e8c43e4 Merge branch 'master' of git://github.com/beedee/OpenRA 2010-02-16 18:06:46 +13:00
Chris Forbes
036e8bfb85 fixed chrome-rgba shader 2010-02-16 17:56:34 +13:00