Commit Graph

23206 Commits

Author SHA1 Message Date
reaperrr
882b5da20d Make TS explosions and muzzle flashes 'glow' on darker maps
The new effectglow palette is not affected by global lighting, making effects 'glow' at full light on darker maps.
Exception: pistol/rifle/machine gun piffs.
2017-04-12 19:11:24 +02:00
atlimit8
6b18eb1993 Merge pull request #12977 from rob-v/RallyPointPrimaryBuilding
When changing rally point with ctrl also make primary
2017-04-11 18:05:16 -05:00
abcdefg30
035c4adeb0 Merge pull request #12909 from pchote/file-handlers
Remove oramod and orarep file type handlers from Windows and Linux.
2017-04-12 01:01:34 +02:00
abcdefg30
739653ce37 Merge pull request #13089 from rob-v/FixPreDamagedTilesHealth
Fix Pre-damaged bridge tiles visually transform to new #13076
2017-04-11 18:22:01 +02:00
abcdefg30
3808a1885e Merge pull request #12976 from rob-v/ConnectionFailedCustomMap
Connection Failed when trying to join custom map #12881
2017-04-11 13:15:23 +02:00
abcdefg30
e37667efb6 Merge pull request #12606 from reaperrr/forward-bombs2
Add forward movement support to GravityBomb
2017-04-11 13:07:15 +02:00
abcdefg30
60531c6eef Merge pull request #13088 from pchote/muzzle-fix
Fix duplicate muzzle rendering.
2017-04-11 12:58:47 +02:00
reaperrr
1fa8286f1e Merge pull request #13085 from kyrylo/tandem-update
mods/ra/maps: update Tandem
2017-04-10 00:31:28 +02:00
reaperrr
563d9abce9 Merge pull request #13083 from kyrylo/behind-the-veil-update
mods/ra/maps: update Behind the Veil
2017-04-10 00:22:28 +02:00
rob-v
4b652aa894 Fix Pre-damaged bridge tiles visually transform to new when attacked #13076 2017-04-09 14:50:36 +02:00
atlimit8
c69a85a328 Merge pull request #12992 from pchote/launch-game-dot-sh
Overhaul launch-game.sh for OS X/Linux/POSIX
2017-04-09 07:13:14 -05:00
Paul Chote
b5068facdc Fix duplicate muzzle rendering. 2017-04-09 12:41:53 +01:00
Paul Chote
5c0674d695 Merge pull request #13048 from reaperrr/fix-ts-lights
Fix some TS building overlays
2017-04-09 11:45:04 +01:00
Paul Chote
77af9ca01d Overhaul launch-game.sh
- Adds macOS support
- Adds mod chooser dialog if zenity available
- Improved text-mode output when zenity not available.
2017-04-09 11:33:27 +01:00
Paul Chote
d7c710e5fc Remove oramod and orarep file type handlers. 2017-04-09 11:09:14 +01:00
Kyrylo Silin
2c678a240c mods/ra/maps: update Tandem
Map link: http://resource.openra.net/maps/20495/

Changes:

* Fixed some bad tiles (thanks to Frame Limiter)

  > Bad tile: 75,45
  > Road tiles: 98,59 , 50,12

* Changed author name from `Kyrylo` to `Kyrylo Silin`
2017-04-09 12:02:36 +03:00
Kyrylo Silin
6d84079a94 mods/ra/maps: update Behind The Veil
Map link: http://resource.openra.net/maps/20494/

Changes:

* Renamed from `Behind The Veil` to `Behind the Veil`
* Replaced chain link with walls in the middle to protect oil derricks
  from direct attacks
* Added barrels to the middle area. A middle oil derrick can be
  captured only from 2 spots (if barrels are not destroyed)
* Added barrels between side ridges
* Fixed some bad road tiles (thanks to Frame Limiter)
* Widen side passages to corner expansions by 1 cell
2017-04-09 11:36:22 +03:00
Oliver Brakmann
3f4f56d728 Merge pull request #13073 from atlimit8/fix-ConditionManager.GrantCondition-doc
Fix ConditionManager.GrantCondition doc
2017-04-08 23:38:17 +02:00
Oliver Brakmann
92bf1f43af Merge pull request #13079 from pchote/fix-carryall-crash
Fix crash when carryall cargo is killed on same tick as pickup.
2017-04-08 22:49:14 +02:00
Oliver Brakmann
59d6b14e06 Merge pull request #13069 from abcdefg30/mtmTran
Fix the extraction helicopter not showing up in Monster Tank Madness
2017-04-08 22:43:27 +02:00
Paul Chote
a82e835f87 Set sensible initial turret facings. 2017-04-08 21:30:38 +01:00
Oliver Brakmann
b9f0504380 Fix friendly monster tanks not revealing shroud in Monster Tank Madness 2017-04-08 20:55:40 +02:00
Paul Chote
043d7587a6 Fix crash when carryall cargo is killed on same tick as pickup. 2017-04-08 12:58:18 +01:00
atlimit8
8f2f54f92f Fix ConditionManager.GrantCondition doc 2017-04-06 22:05:16 -05:00
abcdefg30
8f50052a1c Remove a misplaced barrel 2017-04-05 22:27:39 +02:00
abcdefg30
009cbb74f5 Fix Oil Pumps spawning infantry on death 2017-04-05 22:19:55 +02:00
abcdefg30
d6cf3b35b6 Fix the explosions of the civilian buildings
- it looked weird when they spawned civilians
- other buildings on the map exploded with the wrong explosion
2017-04-05 22:16:37 +02:00
abcdefg30
e4d3712205 Set the initial cash to 0 2017-04-05 21:53:31 +02:00
abcdefg30
49c3dfe2fc Fix the extraction helicopter not showing up in Monster Tank Madness 2017-04-05 21:52:19 +02:00
Oliver Brakmann
737764a47a Merge pull request #13019 from gdavegdave/bleed
Update the official cnc/TD map pool
2017-04-05 21:25:25 +02:00
GDave
d6b9304fd8 Update the official cnc/TD map pool 2017-04-05 11:32:42 +01:00
abcdefg30
62a3099215 Merge pull request #13047 from MustaphaTR/d2k-ordos-2b
D2K - Add Ordos Mission 2b
2017-04-03 22:07:53 +02:00
Mustafa Alperen Seki
2c8b2c5c7d Add Ordos 2b 2017-04-03 19:57:24 +02:00
atlimit8
1afdcfb749 Merge pull request #12906 from pchote/project-args
Allow specific mods to be launched from MD/XS >= 6.1 GUI.
2017-04-02 21:53:52 -05:00
atlimit8
ee260af064 Merge pull request #13021 from abcdefg30/idleActivity
FlyCircle and HeliFlyCircle count as idle activities.
2017-04-02 21:11:37 -05:00
abcdefg30
6b4700b24f Merge pull request #13045 from reaperrr/fix-ts-grenpal
Fix palette and disable false Report of TS Grenade
2017-04-02 22:32:31 +02:00
Oliver Brakmann
d33a0105a2 Merge pull request #13042 from AoAGeneral/AoATD
TD Artillery/MRLS Vision.
2017-04-02 22:00:59 +02:00
Oliver Brakmann
11f85a1a36 Merge pull request #13020 from abcdefg30/airHunt
Fixed aircraft not being able to hunt
2017-04-02 21:40:34 +02:00
rob-v
c3255e275c Connection Failed when trying to join custom map #12881 2017-04-02 16:26:13 +02:00
Paul Chote
8b9c363222 Merge pull request #12888 from jrb0001/bleed
Load debug symbols for mods if they are loaded from the filesystem
2017-04-02 14:56:17 +01:00
Oliver Brakmann
832ae3149d Merge pull request #13033 from pchote/launch-game-dot-cmd
Add a windows version of the launch-game script.
2017-04-01 19:36:02 +02:00
Oliver Brakmann
b492e1e891 Merge pull request #12973 from rob-v/SortPlayingGamesInLobby
Sort 'Playing' games in the lobby by play time. #12959
2017-04-01 19:20:01 +02:00
reaperrr
d9b3d0fd84 Fix TS helipad anim speed
Too slow on bleed compared to original, especially the GDI one.
2017-04-01 16:39:11 +02:00
reaperrr
8ee67a4438 Fix TS ConYard top lights anim speed
Way too slow on bleed compared to original
2017-04-01 16:35:04 +02:00
reaperrr
fd717041ae Fix TS factory/barracks lights
In TS,
-GDI Factory lights were all idle and didn't have a damaged state
-GDI Barracks lights were all idle, and flag anim played more slowly
-Hand of Nod lights were all idle
-Nod Factory lights were idle
2017-04-01 16:30:20 +02:00
reaperrr
7ba8a19862 Fix palette and disable false Report of TS Grenade 2017-04-01 15:06:09 +02:00
reaperrr
783eb1e9ea Merge pull request #13031 from FrameLimiter/patch-3
Fixed vision for aircraft husks under Gap
2017-04-01 14:22:08 +02:00
abcdefg30
0fa6c7ed3c Merge pull request #12993 from reaperrr/fix-ts-obsicon
Fix TS observer flag alignment
2017-04-01 13:28:36 +02:00
AoAGeneral
537184b65c TD Artillery/MRLS Vision.
This is changing the vision of Artillery and MRLS from 8c0 to 5c0.

The reason behind this is because we have scouting artillery and MRLS units that have a much larger vision range then infantry and the same vision as hummers and buggies. This turns into games where people build infantry and artillery/MRLS armies and march of death to the enemy. Its more counterable in 1v1 and 2v2 but team games of 3v3+ it becomes incredibly spammy of these units and hard to stop.
2017-03-31 15:04:32 -07:00
reaperrr
4f07a00994 Merge pull request #13038 from reaperrr/misc-cleanups-0317
Misc yaml style fixes (all mods)
2017-03-31 12:27:56 +02:00