Paul Chote
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88dfbe657c
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Route "Can i build X" queries via the appropriate ProductionQueue
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2010-08-27 01:18:09 +12:00 |
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Paul Chote
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226fd167e7
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Category dies in a fire
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2010-08-27 00:32:00 +12:00 |
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Paul Chote
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cedfeab63c
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PrimaryBuilding is no longer necessary in cnc; remove cruft from BuildPaletteWidget
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2010-08-26 23:49:14 +12:00 |
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Paul Chote
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a882735deb
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Fix build tab selection
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2010-08-26 23:47:03 +12:00 |
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Paul Chote
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61ebe0d0a0
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Per-structure queues for cnc
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2010-08-26 23:11:54 +12:00 |
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Paul Chote
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ee546750b2
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Remove some duplication
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2010-08-26 23:11:54 +12:00 |
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Paul Chote
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267d89a459
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Remove BS from ProductionQueue. Move ProductionQueue onto a structure for queue-per-building.
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2010-08-26 23:11:53 +12:00 |
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Paul Chote
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3b59afcd4f
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Fix ralint
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2010-08-26 23:11:53 +12:00 |
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Paul Chote
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8b98448090
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Restricted GDI01 tech tree
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2010-08-26 23:11:53 +12:00 |
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Paul Chote
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1d7ca206f4
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Clean up Buildable vs Tooltip vs Valued. cnc only.
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2010-08-26 23:11:53 +12:00 |
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Chris Forbes
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7b7b9d3319
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make WeaponInfo suck a bit less
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2010-08-26 22:12:08 +12:00 |
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Chris Forbes
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e5d45a6961
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fix spurious extra spawn in ra:Equal Opportunity
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2010-08-26 21:33:07 +12:00 |
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Chris Forbes
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c7f8921cea
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fix crash in Missile.Tick when the target is killed while the missile is enroute
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2010-08-26 21:22:23 +12:00 |
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Chris Forbes
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58ebd68478
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fail to deliver ore to a proc which has just died.
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2010-08-26 20:30:44 +12:00 |
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Chris Forbes
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6234f53e2c
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hack around the buggy AI.
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2010-08-26 20:12:29 +12:00 |
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Chris Forbes
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ce0e671ac5
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fix obvious failures.
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2010-08-26 19:53:21 +12:00 |
|
Bob
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739c38d3d8
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more. doesn't run. may not compile
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2010-08-26 19:33:56 +12:00 |
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Bob
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5561ac458b
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finished TraitDictionary. Refactored permanent actor-removal.
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2010-08-26 19:33:56 +12:00 |
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Bob
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c0d0636e08
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store traits differently (index on trait class rather than actor)
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2010-08-26 19:32:59 +12:00 |
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Chris Forbes
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f4da83e920
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start cleaning up IWorldLoadHook vs IGameStarted -- IGameStarted dies.
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2010-08-25 21:53:54 +12:00 |
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Chris Forbes
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50066ec238
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merge CreateMapPlayers into CreateMPPlayers
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2010-08-25 21:44:54 +12:00 |
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Paul Chote
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dbd076543b
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Low level loadscreen displays earlier
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2010-08-25 21:17:05 +12:00 |
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Chris Forbes
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2d4ed56f76
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make it work, but there's some issues
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2010-08-25 20:35:22 +12:00 |
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Paul Chote
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03cdcdd4aa
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Start cleaning up sp player init; doesn't work
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2010-08-25 20:15:49 +12:00 |
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Paul Chote
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0cc440aa1f
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Fix ralint
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2010-08-25 20:15:49 +12:00 |
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Paul Chote
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f635835b1c
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Refactor common fmv playing code
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2010-08-25 20:15:49 +12:00 |
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alzeih
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3f08f16b9b
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some Nod triggers
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2010-08-25 20:15:49 +12:00 |
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alzeih
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c433ca77c4
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Scripted lose condition
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2010-08-25 20:15:49 +12:00 |
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alzeih
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70a92b80cf
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Gunboat non-orderable (move)
- Give Mobile OnRails property
- Make hax Move not cancellable
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2010-08-25 20:15:49 +12:00 |
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Paul Chote
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b3fbefe968
|
Victory conditions
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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f38e4d27be
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Disable lane bias on gunboat and lst
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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c35e3b4bd7
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Fix victory conditions
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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b0608936d8
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Let Gunboat autotarget
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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56b9d1add7
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Fullscreen video
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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5ce531f2d5
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Begin fleshing out mission scriping
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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c7e76cc26d
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Visible cargo for LST
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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142be86934
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Import infantry subcell and actor stance
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2010-08-25 20:15:47 +12:00 |
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Paul Chote
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73dadbc873
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Fix gunboat
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2010-08-25 20:15:47 +12:00 |
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Paul Chote
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50d5936846
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Scripted gdi1 mission intro
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2010-08-25 20:15:47 +12:00 |
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Paul Chote
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4e86f5b252
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Unbreak cnc, defaultmod
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2010-08-25 20:15:46 +12:00 |
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Paul Chote
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b6b4df703a
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Shift loadscreen into mods
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2010-08-25 20:15:46 +12:00 |
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Paul Chote
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b17e6900ec
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Awesome loadscreen for ra; crashfixes
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2010-08-25 20:15:45 +12:00 |
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Paul Chote
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08a60ca336
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Initial loadscreen impl; draws a black screen.
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2010-08-25 20:15:45 +12:00 |
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Paul Chote
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d8c053253d
|
wtf?
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2010-08-25 20:15:44 +12:00 |
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Paul Chote
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e4271b35dc
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shader params can stay inside Renderer
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2010-08-25 20:15:44 +12:00 |
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Paul Chote
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95c34c30ba
|
Don't die after render if the world doesn't exist
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2010-08-25 20:15:44 +12:00 |
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Paul Chote
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8e42dd95fc
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RGBASpriteRender doesn't care about palettes
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2010-08-25 20:15:44 +12:00 |
|
Chris Forbes
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f2dd0de1ea
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working game with bots; stop bots from trying to order husks around
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2010-08-25 20:05:02 +12:00 |
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Chris Forbes
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701ef05562
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fix one stupid crash on using bots
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2010-08-25 19:36:22 +12:00 |
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Chris Forbes
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c3228cecd0
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helps to get the command syntax right
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2010-08-25 19:35:14 +12:00 |
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