Commit Graph

4032 Commits

Author SHA1 Message Date
Paul Chote
88dfbe657c Route "Can i build X" queries via the appropriate ProductionQueue 2010-08-27 01:18:09 +12:00
Paul Chote
226fd167e7 Category dies in a fire 2010-08-27 00:32:00 +12:00
Paul Chote
cedfeab63c PrimaryBuilding is no longer necessary in cnc; remove cruft from BuildPaletteWidget 2010-08-26 23:49:14 +12:00
Paul Chote
a882735deb Fix build tab selection 2010-08-26 23:47:03 +12:00
Paul Chote
61ebe0d0a0 Per-structure queues for cnc 2010-08-26 23:11:54 +12:00
Paul Chote
ee546750b2 Remove some duplication 2010-08-26 23:11:54 +12:00
Paul Chote
267d89a459 Remove BS from ProductionQueue. Move ProductionQueue onto a structure for queue-per-building. 2010-08-26 23:11:53 +12:00
Paul Chote
3b59afcd4f Fix ralint 2010-08-26 23:11:53 +12:00
Paul Chote
8b98448090 Restricted GDI01 tech tree 2010-08-26 23:11:53 +12:00
Paul Chote
1d7ca206f4 Clean up Buildable vs Tooltip vs Valued. cnc only. 2010-08-26 23:11:53 +12:00
Chris Forbes
7b7b9d3319 make WeaponInfo suck a bit less 2010-08-26 22:12:08 +12:00
Chris Forbes
e5d45a6961 fix spurious extra spawn in ra:Equal Opportunity 2010-08-26 21:33:07 +12:00
Chris Forbes
c7f8921cea fix crash in Missile.Tick when the target is killed while the missile is enroute 2010-08-26 21:22:23 +12:00
Chris Forbes
58ebd68478 fail to deliver ore to a proc which has just died. 2010-08-26 20:30:44 +12:00
Chris Forbes
6234f53e2c hack around the buggy AI. 2010-08-26 20:12:29 +12:00
Chris Forbes
ce0e671ac5 fix obvious failures. 2010-08-26 19:53:21 +12:00
Bob
739c38d3d8 more. doesn't run. may not compile 2010-08-26 19:33:56 +12:00
Bob
5561ac458b finished TraitDictionary. Refactored permanent actor-removal. 2010-08-26 19:33:56 +12:00
Bob
c0d0636e08 store traits differently (index on trait class rather than actor) 2010-08-26 19:32:59 +12:00
Chris Forbes
f4da83e920 start cleaning up IWorldLoadHook vs IGameStarted -- IGameStarted dies. 2010-08-25 21:53:54 +12:00
Chris Forbes
50066ec238 merge CreateMapPlayers into CreateMPPlayers 2010-08-25 21:44:54 +12:00
Paul Chote
dbd076543b Low level loadscreen displays earlier 2010-08-25 21:17:05 +12:00
Chris Forbes
2d4ed56f76 make it work, but there's some issues 2010-08-25 20:35:22 +12:00
Paul Chote
03cdcdd4aa Start cleaning up sp player init; doesn't work 2010-08-25 20:15:49 +12:00
Paul Chote
0cc440aa1f Fix ralint 2010-08-25 20:15:49 +12:00
Paul Chote
f635835b1c Refactor common fmv playing code 2010-08-25 20:15:49 +12:00
alzeih
3f08f16b9b some Nod triggers 2010-08-25 20:15:49 +12:00
alzeih
c433ca77c4 Scripted lose condition 2010-08-25 20:15:49 +12:00
alzeih
70a92b80cf Gunboat non-orderable (move)
- Give Mobile OnRails property
- Make hax Move not cancellable
2010-08-25 20:15:49 +12:00
Paul Chote
b3fbefe968 Victory conditions 2010-08-25 20:15:48 +12:00
Paul Chote
f38e4d27be Disable lane bias on gunboat and lst 2010-08-25 20:15:48 +12:00
Paul Chote
c35e3b4bd7 Fix victory conditions 2010-08-25 20:15:48 +12:00
Paul Chote
b0608936d8 Let Gunboat autotarget 2010-08-25 20:15:48 +12:00
Paul Chote
56b9d1add7 Fullscreen video 2010-08-25 20:15:48 +12:00
Paul Chote
5ce531f2d5 Begin fleshing out mission scriping 2010-08-25 20:15:48 +12:00
Paul Chote
c7e76cc26d Visible cargo for LST 2010-08-25 20:15:48 +12:00
Paul Chote
142be86934 Import infantry subcell and actor stance 2010-08-25 20:15:47 +12:00
Paul Chote
73dadbc873 Fix gunboat 2010-08-25 20:15:47 +12:00
Paul Chote
50d5936846 Scripted gdi1 mission intro 2010-08-25 20:15:47 +12:00
Paul Chote
4e86f5b252 Unbreak cnc, defaultmod 2010-08-25 20:15:46 +12:00
Paul Chote
b6b4df703a Shift loadscreen into mods 2010-08-25 20:15:46 +12:00
Paul Chote
b17e6900ec Awesome loadscreen for ra; crashfixes 2010-08-25 20:15:45 +12:00
Paul Chote
08a60ca336 Initial loadscreen impl; draws a black screen. 2010-08-25 20:15:45 +12:00
Paul Chote
d8c053253d wtf? 2010-08-25 20:15:44 +12:00
Paul Chote
e4271b35dc shader params can stay inside Renderer 2010-08-25 20:15:44 +12:00
Paul Chote
95c34c30ba Don't die after render if the world doesn't exist 2010-08-25 20:15:44 +12:00
Paul Chote
8e42dd95fc RGBASpriteRender doesn't care about palettes 2010-08-25 20:15:44 +12:00
Chris Forbes
f2dd0de1ea working game with bots; stop bots from trying to order husks around 2010-08-25 20:05:02 +12:00
Chris Forbes
701ef05562 fix one stupid crash on using bots 2010-08-25 19:36:22 +12:00
Chris Forbes
c3228cecd0 helps to get the command syntax right 2010-08-25 19:35:14 +12:00