Commit Graph

16644 Commits

Author SHA1 Message Date
Paul Chote
8ae3afa3c5 Properly clean up traits that used to hook only death. 2015-05-29 19:21:35 +01:00
Paul Chote
4ff309811f Dispose actors when tearing down the world. 2015-05-29 19:21:34 +01:00
Paul Chote
585a43fd8f Rename Actor.Destroy/Destroyed to Dispose/Disposed. 2015-05-29 19:08:38 +01:00
abcdefg30
4c72b0066c Merge pull request #8283 from obrakmann/fix8266_missing_damangetype_in_missions
Add a missing DamageType to missions which re-define weapons
2015-05-29 18:07:35 +02:00
Oliver Brakmann
33d67ceb01 Merge pull request #8070 from Phrohdoh/support-power-cursor
Move Cursor field to SupportPower.
2015-05-29 17:14:41 +02:00
Taryn Hill
4f222acf61 Upgrade rule for moving Cursor to SupportPower. 2015-05-29 09:47:09 -05:00
Taryn Hill
17a16ac8e0 Restore correct SupportPower cursors in yaml. 2015-05-29 09:47:09 -05:00
Taryn Hill
26a72fff5b Move Cursor field to SupportPower. 2015-05-29 09:47:05 -05:00
Oliver Brakmann
46f871c352 Add missing DamageType to deviator weapon 2015-05-29 14:48:23 +02:00
Oliver Brakmann
8b6c4a5b13 Merge pull request #8248 from Mailaender/premultiplied-geometric-renderers
Fixed transparency breakage on quad and line rendering
2015-05-29 14:11:28 +02:00
Oliver Brakmann
16a9b9284b Merge pull request #8167 from deniz1a/fix-sat-icon
Prevents satellite icons from being drawn over frozen actors.
2015-05-29 13:56:37 +02:00
Oliver Brakmann
311ec55190 Merge pull request #8154 from Mailaender/lint-spawn
Added lint rules to detect bad spawn points in maps.
2015-05-29 13:24:36 +02:00
Oliver Brakmann
c61b893e11 Add a missing DamageType to missions which re-define weapons 2015-05-28 22:23:59 +02:00
Matthias Mailänder
6e6c8abc74 Merge pull request #8265 from abcdefg30/healanim
Don't skip the heal animation
2015-05-28 06:54:52 +02:00
abcdefg30
12966129a4 Merge pull request #8216 from Phrohdoh/fix-spy-exploit
Fix Disguise oversight.
2015-05-28 02:11:23 +02:00
Oliver Brakmann
3f320d0bf1 Merge pull request #8250 from 42foobar42/nod06c
added mission 6c nod
2015-05-28 00:31:30 +02:00
Oliver Brakmann
2ce9af41d3 Merge pull request #8275 from abcdefg30/FacingGlobal
Add default facings to lua
2015-05-27 23:51:10 +02:00
Oliver Brakmann
e25a6ed275 Merge pull request #8273 from abcdefg30/luaUI
Use the new lua UserInterface in the missions
2015-05-27 23:30:56 +02:00
Matthias Mailänder
34f3d2d5f1 avoid code duplication 2015-05-27 22:17:42 +02:00
Matthias Mailänder
05229e79ce use the new facing global 2015-05-27 22:17:42 +02:00
abcdefg30
59a5eb4937 Add default facings to lua 2015-05-27 22:17:41 +02:00
Matthias Mailänder
dec7ad1ee2 Merge pull request #8268 from obrakmann/fix8262_d2k_double_remove_from_world
Fix potentially removing actors twice from world in Actor::ChangeOwner
2015-05-27 22:03:43 +02:00
abcdefg30
91f62b5741 Expose more PlayerProperties to lua 2015-05-27 16:51:28 +02:00
abcdefg30
27db5851e2 Add default colors to HSLColorGlobal 2015-05-27 16:51:27 +02:00
abcdefg30
5aa9d50551 Use the new lua UserInterface in the missions 2015-05-27 16:51:26 +02:00
Oliver Brakmann
7ddf11433b Merge pull request #8243 from abcdefg30/capturecontrol
Fixed captured buildings producing bot controled units
2015-05-27 14:55:55 +02:00
abcdefg30
f88c1fd569 Merge pull request #8271 from obrakmann/fix8263_gdi05b_nod_attacks_world
Fix Nod attacking the world in gdi05b
2015-05-27 00:01:31 +02:00
Taryn Hill
70c61817d9 Fix oversight where disguising SpyA as a disguised SpyB uses the image and tooltip for SpyB instead of SpyB’s disguise. 2015-05-26 13:50:07 -05:00
Oliver Brakmann
75c2e7c12c Fix Nod attacking the world in gdi05b 2015-05-26 19:45:08 +02:00
Oliver Brakmann
7b3b2f85f8 Fix potentially removing actors twice from world in Actor::ChangeOwner 2015-05-26 17:16:56 +02:00
Oliver Brakmann
d3bda15bdc Merge pull request #8056 from penev92/bleed_carryalls
Added unit repair via order button with optional Carryall transport
2015-05-26 12:14:02 +02:00
abcdefg30
a39f966a11 Don't skip the heal animation 2015-05-26 12:00:10 +02:00
penev92
3bd8377154 Update D2k rules
Make use of WithDecorationCarryable
2015-05-26 12:44:20 +03:00
penev92
463ac0ddc2 Enable Repairable actors to call for transport to the repair pad 2015-05-26 12:44:18 +03:00
penev92
97e150e757 Introduce ICallForTransport + carryall code fixes 2015-05-26 12:43:35 +03:00
penev92
070e5109f5 Issue repair orders to Repairable units via RepairOrderGenerator 2015-05-26 12:43:34 +03:00
abcdefg30
3bf149222e Merge pull request #8192 from OpenRA/desktop-l10n
Added a German translation for the Linux desktop entry
2015-05-26 10:48:34 +02:00
Oliver Brakmann
641213696f Merge pull request #8191 from abcdefg30/luawidget
Add a custom text display to lua
2015-05-26 00:03:08 +02:00
Oliver Brakmann
8e9cab0079 Merge pull request #8257 from Mailaender/dereference-before-null-check
Removed an unnecessary (too late) null check at EditorResourceBrush.AllowResourceAt
2015-05-25 19:24:40 +02:00
Oliver Brakmann
efdd8198d9 Merge pull request #8259 from Mailaender/newsbutton-nre
Made the main menu news button optional
2015-05-25 19:18:28 +02:00
Oliver Brakmann
2b1c7f90a4 Merge pull request #8256 from Mailaender/voxel-fbo-nre
Fixed a dereference of an explicit null value in VoxelRenderer
2015-05-25 18:51:03 +02:00
Alexander Boll
5108975125 added mission 6c nod 2015-05-25 18:36:48 +02:00
Matthias Mailänder
fa8b4e67a3 made the news button optional 2015-05-25 18:29:36 +02:00
Matthias Mailänder
113bcebf35 remove unneccesary null check 2015-05-25 17:46:34 +02:00
Oliver Brakmann
0d8876a1de Merge pull request #8253 from Mailaender/editor-resource-brush-nre
Fixed a potential null reference exception during in-game editor resource placement
2015-05-25 17:42:28 +02:00
Matthias Mailänder
1b16a51021 fix a dereference of an explicit null value 2015-05-25 17:41:55 +02:00
abcdefg30
93d9398a64 Merge pull request #8255 from Mailaender/maptitle-nre
Fixed a NullReferenceException when not using the optional MAP LabelWidget
2015-05-25 17:04:42 +02:00
abcdefg30
0a60b78bec Merge pull request #8254 from Mailaender/colorpicker-preview-nre
Fixed a null reference exception in ColorPickerLogic when deciding not to use a ActorPreviewWidget
2015-05-25 17:00:38 +02:00
abcdefg30
d5ceb2623b Make use of the new lua UserInterface in survival02 2015-05-25 16:57:16 +02:00
abcdefg30
a5c9bc9a2c Expose an HSL color parameter to lua 2015-05-25 16:57:16 +02:00