Guido L
8afb4a3672
added also gatech to the AI ...
2014-10-06 22:31:57 +02:00
Guido L
30db708fd5
Adding NASTLH to the AI
2014-10-06 22:31:57 +02:00
Matthias Mailänder
15b358afa5
Merge pull request #6670 from reaperrr/ts-offsets01
...
Closes #5905
2014-10-05 13:23:23 +02:00
reaperrr
a6814bf0a2
Tweak TS barracks SpawnOffset and ExitCell
2014-10-05 13:17:41 +02:00
reaperrr
e9cad50652
Fix Footprint, DockOffset, SpawnOffset and spawn Facing of TS refinery
2014-10-05 13:17:06 +02:00
reaperrr
67e7c99b5c
Fix TS offsets, selection bounds, weapon factory exits
2014-10-05 01:25:11 +02:00
Paul Chote
1a5ff440d1
Add the stealth generator to TS.
2014-10-04 14:01:45 +13:00
Matthias Mailänder
8489340276
Merge pull request #6556 from pchote/upgrade-all-the-things
...
Add support for time-limited actor upgrades.
2014-10-03 11:46:20 +02:00
abcdefg30
d1e9d7d19d
Harvester now autoharvest when produced
2014-10-02 16:41:55 +02:00
Paul Chote
bb44d76762
Add a GrantUpgradeWarhead and initial TS EMP implementation.
2014-10-01 21:29:21 +13:00
Paul Chote
c697a1e7b4
Add a UnitUpgradeManager trait.
...
This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00
Paul Chote
b4c826237e
Remove duplicated IronCurtainable rules.
2014-10-01 20:58:40 +13:00
reaperrr
4e169a0441
TS elite weapons
2014-09-27 14:41:46 +02:00
Matthias Mailänder
71a872c53c
Merge pull request #6553 from Phrohdoh/TSGridFixes
...
More TS art offset fixes.
2014-09-27 13:36:59 +02:00
Paul Chote
2bbdd0ae06
Add self-healing for elite units.
2014-09-27 22:14:45 +12:00
Taryn Hill
2988c500c0
More TS art fixes.
2014-09-24 14:20:14 -05:00
LipkeGu
ee079fa01c
Adjusting the Z-Offset for the turret of "Nod SAM Site"
2014-09-24 17:11:40 +02:00
LipkeGu
8ac97f6297
Assign the correct voice to the "Nod Banshee Fighter"
2014-09-24 03:48:43 +02:00
LipkeGu
74dc01908e
Update cursors.yaml
...
insert the "missing" space
2014-09-22 16:20:58 +02:00
steelphase
f948bf0d1b
Add Mod.Common Graphics
...
Moved Graphics to Mod.Common
2014-09-21 01:34:35 -04:00
LipkeGu
dce744c51d
Make the TS Construction Yard selectable
...
Increasing the size of the selection box to make the Construction Yard selectable.
2014-09-20 16:31:28 +02:00
steelphase
3a72153a3d
Create Mods.Common
...
Create a small base for Mods.Common and update solution and makefile to use it
2014-09-19 22:05:45 -04:00
LipkeGu
be38c873bf
PROC: Fix Shroud revealing use "6c0" instead of "6"
...
- PROC doesnt reveal shroud, because all Buildings have Xc0 as Value and PROC has only "6" instead of "6c0"
- GALIGHT (Civillian Light post): increase Shroud reveal from "0c0" up to "2c0"
2014-09-18 09:16:16 +02:00
Chris Forbes
6ca6588798
Merge pull request #6471 from reaperrr/missile-lockon
...
Added functionality and descriptions to Missile projectile
2014-09-18 09:12:21 +12:00
LipkeGu
b956759480
Use the current selected terrain Palette from the selected Map.
...
Use the current selected terrain Palette from the defined Tileset in the Map.
- The Tileset is defined in "map.yaml" at "Tileset:"
- The color palette is defined in the "<Tileset>.yaml" at "Palette:"
2014-09-17 22:12:22 +02:00
LipkeGu
51d0d7c3b5
Update notifications.yaml
...
Assigned Audio files to Sound-Notification event:
- 00-i232 (Building offline) to DisablePower
- 00-i230 (Building online) to EnablePower
Assigned Audio files to Speech-Notification event:
- 00-i064 (cannot comply, building in progress) to NoBuild:
- 00-i038 (Reinforcements have arrived) to ReinforcementsArrived:
2014-09-17 20:22:03 +02:00
reaperrr
3c6dc5650e
Merge pull request #6462 from Mailaender/ts-silo
...
Added all the Tiberian Sun silo sequences
2014-09-17 19:29:29 +02:00
reaperrr
5703539acd
Disable WithDeathAnimation for TS visceroids.
...
Fixes #6476 .
2014-09-17 12:57:59 +02:00
reaperrr
3276db5f92
Use new missile features on TS Bazooka.
2014-09-16 16:14:15 +02:00
Matthias Mailänder
d4a3a3f97f
setup all the silo sequences
2014-09-14 15:38:46 +02:00
Taryn Hill
80ca506e74
Fix GAPOWR.
...
Fix PROC.
Add Guard/Guardable to ^Helicopter.
Add GASILO.
Add TS Test AI
^Building now has FrozenUnderFog.
2014-09-14 08:11:48 -05:00
reaperrr
8c1ab03623
Wall -> Crushable + BlocksBullets yaml changes
2014-09-14 01:33:48 +02:00
reaperrr
409d6a046d
Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
...
Make Crushable compatible with non-mobile actors.
Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.
Add descriptions and CrushedByFriendlies to Crushable.
Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
reaperrr
257c953089
WithDeathAnimation yaml changes
2014-09-13 15:57:14 +02:00
Oliver Brakmann
da454de398
Complete ArmorModifier->DamageModifier rename
...
PR #6303 neglected to rename the "armor" upgrade to "damage" in all
necessary places, as mentioned in
https://github.com/OpenRA/OpenRA/pull/6303#issuecomment-53312209
2014-09-05 19:52:35 +02:00
atlimit8
cc9c253419
Moved SellSounds from Building to Sellable & added upgrade to rules.
2014-09-04 15:25:19 -05:00
reaperrr
3725ce4f7b
InfDeath -> DeathType renaming.
2014-08-30 18:06:05 +02:00
Matthias Mailänder
fb1a33da1d
Merge pull request #6366 from reaperrr/sound-cleanup
...
Minor sound fixes for RA and TS
2014-08-30 10:13:23 +02:00
Matthias Mailänder
a92dd17d92
Merge pull request #6279 from mizipzor/new-dialong-png-fix
...
Fix for blinking vivid red color on unread news
2014-08-30 10:04:22 +02:00
Tiago Sousa
ce68d67f0b
Disallow same/similar colors ( fixes #2820 )
2014-08-30 01:53:38 +01:00
reaperrr
b3e0f9b989
Fix TS CrushSounds.
...
squish2.aud doesn't exist in TS, and Cyborgs aren't crushable anyway.
2014-08-30 02:28:06 +02:00
ScottNZ
b70395e27c
Refactor more power and infiltration stuff. Create new power sabotage ability for spies in ra and ts.
2014-08-27 18:45:09 +12:00
Matthias Mailänder
8ebe6345aa
Merge pull request #6323 from pchote/tib-craters
...
Render smudges beneath resources.
2014-08-24 16:50:28 +02:00
Paul Chote
966c933cd3
Render smudges beneath resources. Fixes #6270 .
2014-08-24 09:15:41 +12:00
Curtis Shmyr
fa8229d53b
Implement IRenderInfantrySequenceModifier for ScaredyCat and TakeCover
2014-08-23 14:42:55 -06:00
Alexander Fast
38ab05aa3c
Adds newsbutton style.
2014-08-23 20:58:07 +02:00
Alexander Fast
e820c32e35
Fixes button style.
2014-08-23 20:57:01 +02:00
Matthias Mailänder
60a3196bb2
Merge pull request #6301 from Phrohdoh/TibSunFixes
...
Tiberian Sun visual fixes.
2014-08-23 11:19:31 +02:00
Matthias Mailänder
6bb392be11
Merge pull request #6303 from obrakmann/fix6263
...
Fixed invulnerable infantry
2014-08-23 10:28:15 +02:00
Paul Chote
db1df48466
Increase falloff accuracy for large damage amounts.
2014-08-23 17:14:12 +12:00