Matthias Mailänder
8bb5b5700b
added StyleCop support
...
with some rules we disagree with disabled
2013-07-08 19:42:32 +02:00
Matthias Mailänder
a90b3a9cd3
Merge pull request #3525 from pchote/ra-widget-cleanup
...
Widget fixes
2013-07-08 10:39:25 -07:00
Matthias Mailänder
f0f64010ec
Merge pull request #3531 from pchote/world-targets
...
Convert more things to world coordinates
2013-07-08 10:33:25 -07:00
Paul Chote
2cff2d8bbe
Improve Leap behavior:
...
* Configurable jump speed.
* Configurable jump angle.
* Configurable attack sound (uses weapon report).
* Don't accidentally eat tanks.
2013-07-08 23:40:22 +12:00
Paul Chote
4fbed810dc
Redo husk particle physics using LerpQuadratic.
2013-07-08 23:40:22 +12:00
Paul Chote
5976913c73
Add WPos/WVec.LerpQuadratic to simplify ballistic calculations.
2013-07-08 23:40:22 +12:00
Paul Chote
1e7f1ab225
Convert Explosion to world coords.
2013-07-08 23:40:22 +12:00
Paul Chote
01de84e9fc
Ensure valid targets in Selectable.
2013-07-08 23:40:21 +12:00
Paul Chote
8fe0eb73e2
Ensure a valid target in move.
2013-07-08 23:40:21 +12:00
Paul Chote
87361df043
Centralize weapon validity check into WeaponInfo.
2013-07-08 23:40:21 +12:00
Paul Chote
4b1323ada5
Target cleanup.
2013-07-08 21:52:28 +12:00
Paul Chote
89fd889cf4
Convert Target positions to world coords.
2013-07-08 21:52:28 +12:00
Paul Chote
d0bed06765
Use WVec overload of Util.GetFacing where possible.
2013-07-08 21:52:27 +12:00
Paul Chote
7883b1bd7f
Convert Combat.DoExplosion to world coords.
2013-07-08 21:52:27 +12:00
Paul Chote
0fdffd7b6a
Convert Drag to world coords.
2013-07-08 21:52:27 +12:00
Paul Chote
7f25573cfa
Convert Selectable to world coords.
2013-07-08 21:52:26 +12:00
Paul Chote
9eaeeffae9
CenterLocation.ToCPos() -> CenterPosition.ToCPos().
2013-07-08 21:52:26 +12:00
Paul Chote
e741e83fd4
Convert IonCannon to world coords.
2013-07-08 21:52:26 +12:00
Paul Chote
2a0eff2ed0
Convert DrawLineToTarget to world coords.
2013-07-08 21:52:25 +12:00
Paul Chote
f9ec5fd9b7
Add WPos.ToCPos().
2013-07-08 21:52:25 +12:00
Paul Chote
561cb6cfe0
Rewrite Leap activity to be more robust.
...
The dog will now always leap to the target
subcell (even if the target dies or moves),
and will kill whatever happens to be in the
target cell when it lands.
2013-07-08 21:52:25 +12:00
Paul Chote
82b7854ed7
Make MobileInfo.SubCellOffsets static.
2013-07-08 21:52:25 +12:00
Paul Chote
34df1ab705
Remove Combat.IsInRange(). Closes #3433 .
2013-07-08 21:52:25 +12:00
Paul Chote
39e699d119
Convert BaseProvider range check to world coords.
2013-07-08 21:52:24 +12:00
Paul Chote
ec15aa5ee4
Restore radar enable/disable sounds.
2013-07-08 21:06:30 +12:00
Paul Chote
d631f1b06b
Use Target range checks in CarpetBomb.
2013-07-06 19:16:16 +12:00
Paul Chote
ec9054ceb1
Use Target range checks in AutoTarget and dependencies.
2013-07-06 19:16:16 +12:00
Paul Chote
4a471eff8b
Use Target range checks in AttackLoyalty.
2013-07-06 19:12:26 +12:00
Paul Chote
07f9575bb7
Use Target range checks in AttackLeap.
2013-07-06 19:12:26 +12:00
Paul Chote
3a0f6dda08
Use Target range checks in Armament.
2013-07-06 19:12:26 +12:00
Paul Chote
6f67602d57
Use Target range checks in attack activities.
2013-07-06 19:12:26 +12:00
Paul Chote
399aac7e0f
Extend Target with world-coordinate range checks.
2013-07-06 19:12:26 +12:00
Paul Chote
eec986d93d
Add world coords overload of FindUnitsInCircle.
2013-07-06 19:12:25 +12:00
Paul Chote
e765fb6439
Make world-coordinates [Sync]able
2013-07-06 18:43:06 +12:00
Chris Forbes
f05bd319c5
Merge pull request #3520 from ScottNZ/hosp
...
Make captured hospitals in cnc/ra gradually heal all infantry units on the map
2013-07-05 17:39:40 -07:00
Chris Forbes
f81d086673
Merge pull request #3527 from pchote/spectator-color-fix
...
Spectator fixes
2013-07-05 17:30:53 -07:00
Paul Chote
18cecf8a67
Disable pausing for spectators. Fixes #3340 .
2013-07-06 11:31:43 +12:00
Paul Chote
3a356782fc
Force spectator color to white on join. Fixes #3501 .
2013-07-06 11:11:48 +12:00
Matthias Mailänder
5626088042
Merge pull request #3497 from wuschel/bleed
...
added huge RA KotH map ATHENA
2013-07-05 10:44:25 -07:00
Matthias Mailänder
af2218b0ed
Merge pull request #3500 from hasufell/Makefile
...
MAKE: refactor Makefile
2013-07-05 10:30:44 -07:00
hasufell
db1a0dd9c7
MAKE: quote all variables that can contain whitespace
2013-07-05 19:00:51 +02:00
hasufell
3e1a0e2458
MAKE: install more missing files
...
this should fix crash when clicking on "credits"
and the asset browser
2013-07-05 18:57:43 +02:00
Paul Chote
948eaa03c5
Fix lobby option checkbox widths. Fixes #3521 .
2013-07-05 21:58:09 +12:00
Paul Chote
15b09d8938
Fix C&C lobby button order.
2013-07-05 21:54:36 +12:00
Paul Chote
f8313672ff
Kill PowerBarWidget. Fixes #3446 .
2013-07-05 21:50:34 +12:00
Chris Forbes
db9582f799
Merge pull request #3498 from Mailaender/explosion-offsets
...
Remove redundant explosion bits and fix lonestar mig contrails
2013-07-05 02:48:06 -07:00
Paul Chote
6fa4e54022
Remove the hardcoded mess of RadarBinWidget.
2013-07-04 23:19:25 +12:00
ScottNZ
4f099348b2
Make captured hospitals in cnc/ra gradually heal all infantry units on the map
2013-07-04 18:38:49 +12:00
hasufell
e18e09361d
MAKE: simplify install rules
...
just copy all mod folders recursively, this also fixes
missing d2k/weapons and ra/sequences folders
2013-07-04 00:30:23 +02:00
wuschel
595603daf0
RA map ATHENA: added Allowbots false
...
see above // as mentioned in https://github.com/OpenRA/OpenRA/pull/3509
and
e0ffc205b1
2013-07-02 13:53:30 +02:00