Commit Graph

26540 Commits

Author SHA1 Message Date
Paul Chote
8e280ef0a7 Rename RangeCircleRenderable to RangeCircleAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
81d9b705a6 Rename DetectionCircleRenderable to DetectionCircleAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
4ec0fa299d Rename TextRenderable to TextAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
7937383bf4 Replace scaleSizeWithZoom with SpriteAnnotation. 2019-10-20 23:46:33 +02:00
Paul Chote
e772adb0a9 Draw annotations using the UI renderers. 2019-10-20 23:46:33 +02:00
Paul Chote
8c1b0f1afe Add IEffectAnnotation interface. 2019-10-20 23:46:33 +02:00
Paul Chote
0ff078968d Change IPlaceBuildingDecorationInfo to use annotations. 2019-10-20 23:46:33 +02:00
Paul Chote
7d1ce0c83b Add annotation support to IOrderGenerator. 2019-10-20 23:46:33 +02:00
Paul Chote
1dc84f48de Migrate traits to IRenderAnnotations. 2019-10-20 23:46:33 +02:00
Paul Chote
edaa7918fc Add IRenderAnnotations(WhenSelected) interfaces. 2019-10-20 23:46:33 +02:00
Paul Chote
060ea80ca4 Fix infantry idle animations playing immediately after creation. 2019-10-20 16:38:25 +02:00
Paul Chote
c15a0a54bb Don't consider unit creation as movement. 2019-10-20 16:38:25 +02:00
Paul Chote
252c833320 Don't override spawn CenterPosition for non-aircraft reinforcements. 2019-10-19 23:45:42 +02:00
abcdefg30
fdd3bffa1d Throw a lua exception when setting an owner to null/nil 2019-10-19 13:34:43 +02:00
Paul Chote
988d6079e3 Disable Carryable while submerged. 2019-10-19 13:11:00 +02:00
Paul Chote
f14d3985a0 Allow carryall pickup orders on deployed vehicles. 2019-10-19 13:11:00 +02:00
Paul Chote
5f8fa7a35a Add UndeployOnPickup to GrantConditionOnDeploy. 2019-10-19 13:11:00 +02:00
Paul Chote
69970d42f3 Prevent movement pausing at invalid position. 2019-10-19 13:11:00 +02:00
Paul Chote
ae34410c80 Replace MoveIntoWorld with ReturnToCell/AssociateWithAirfield. 2019-10-17 23:31:15 +02:00
Paul Chote
9b4d149a06 Revert "Suppress MoveIntoWorldInit for map-placed Mobile actors."
This reverts commit f0c28cc15334c7224630c375d669274f8da8fb31.
2019-10-17 23:31:15 +02:00
abcdefg30
f5f626cd89 Revert "Production should set SubCellInit"
This reverts commit fa1ca981ac.
2019-10-17 23:31:15 +02:00
Abdurrahmaan Iqbal
763e6d8109 Fix #17229: Refactor ReturnToBase.cs 2019-10-17 10:28:43 +02:00
reaperrr
aa953ba5a1 Remove unused and buggy stand2 sequence from ants
They were unused, their settings were wrong,
and even if fixed they'd make idle ants look
glitchy, because the game switches between
stand sequences randomly.
2019-10-15 14:48:11 +02:00
reaperrr
33bba98773 Fix zombie stand2 sequence and run tickrate 2019-10-14 17:28:46 +02:00
abc013
8b1f1b21e7 Adjusted die sequence length of zombie 2019-10-14 17:28:46 +02:00
abc013
3ec0aa55b9 Fixed zombie.shp
Added missing zombie attack frame
and other fixes.
2019-10-14 17:28:46 +02:00
tovl
33d089a9d6 Fix lastVisibleTarget not being set in FlyAttack and AttackActivity. 2019-10-14 01:22:04 +02:00
abcdefg30
1d90e08bd0 Guard against overlaps on HiDPI by having a 5px border on graphs 2019-10-14 01:02:23 +02:00
abcdefg30
acf028581a Special case the TD spectator UI to fit the minimum width 2019-10-14 01:02:23 +02:00
abcdefg30
9084295d7c Reduce the width of the combat stats tab 2019-10-14 01:02:23 +02:00
abcdefg30
3f89f74d8e Reduce the Width of INGAME_OBSERVERSTATS_BG 2019-10-14 01:02:23 +02:00
reaperrr
88d930579b Fix missing rules in prep update path 2019-10-13 22:37:03 +01:00
abc013
3d3814f336 Add isDead-check to the flamethrowers in allies06b 2019-10-13 18:14:10 +02:00
abc013
3e244998cd Make normal difficulty on allies06b easier 2019-10-13 18:14:10 +02:00
Nakarin Srijumrat
17bec1435b increased ingame edge scrollspeed to 30 from 10 2019-10-13 13:20:24 +02:00
teinarss
fa1ca981ac Production should set SubCellInit 2019-10-12 00:08:15 +02:00
abcdefg30
e9020048fb Add an update rule to remove 'yes' and 'no' 2019-10-12 00:07:05 +02:00
abcdefg30
76ad9962d7 Split off a new UpdatePath for changes not going into prep-1908 2019-10-12 00:07:05 +02:00
abcdefg30
55c3f313b1 Remove 'yes' and 'no' in favor of 'true' and 'false' 2019-10-12 00:07:05 +02:00
abc013
c4f48ad521 Use another plug location for placing plugs on a building when current plug location is already blocked 2019-10-11 22:52:55 +02:00
Paul Chote
ba2d2299d9 Update macOS launcher package.
This pulls in a fix for the missing libmono-native-compat.dylib
2019-10-11 21:58:32 +02:00
abcdefg30
f9f1167b62 Minor style fixes 2019-10-11 21:48:24 +02:00
abcdefg30
e2bbbde494 Reduce string allocations in ObserverStatsLogic 2019-10-11 21:48:24 +02:00
abcdefg30
3672b4e674 Keep army and income graph disabled if they were disabled once 2019-10-11 21:48:24 +02:00
abcdefg30
ee839869fc Replace "$/min" by "Income" and increase graph update rates 2019-10-11 21:48:24 +02:00
abcdefg30
4ca42f6e83 Remove $/min from the basic stats 2019-10-11 21:48:24 +02:00
abcdefg30
0ad8320bff Add an XAxisTicksPerLabel property to LineGraphWidget 2019-10-11 21:48:24 +02:00
abcdefg30
feb58801e0 Work around a recursive loop in TargetAndAttack 2019-10-11 21:00:53 +02:00
Paul Chote
3860cd1b98 Add "Deployed" checkbox in the map editor actor properties. 2019-10-10 19:50:05 +02:00
Paul Chote
c08e290f44 Add "Spawn Child Actor" checkbox in the map editor actor properties. 2019-10-10 19:50:05 +02:00