ScottNZ
90894aa03e
Use var everywhere
2014-06-15 22:17:34 +12:00
ScottNZ
dbffce81a6
Remove unused usings
2014-06-15 22:16:40 +12:00
ScottNZ
23f0e00bcc
Now that we're on .NET 4 again, reintroduce optional parameter for RegisterNewSquad
2014-06-15 22:14:40 +12:00
ScottNZ
5e641750aa
Use Any() instead of Count() == 0
2014-06-15 22:14:39 +12:00
ScottNZ
831b9b3ca3
Remove some stray semicolons
2014-06-15 22:14:39 +12:00
ScottNZ
6b85660d7d
Compact lambda expressions in some (not all) places
2014-06-15 22:14:38 +12:00
ScottNZ
375fc1c5f1
Remove redundant constructors
2014-06-15 22:14:38 +12:00
ScottNZ
91bc1acca3
Fixed selectedAuthor in ModBrowserLogic not being the correct value if mod.Author is null
2014-06-15 22:14:37 +12:00
Paul Chote
1169211893
Merge pull request #5579 from Mailaender/frozen-C4
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Fixed C4 target inconsistencies with Fog of War and Husks
2014-06-15 22:01:04 +12:00
Paul Chote
cc3e9b55a8
Merge pull request #5596 from Mailaender/opengl-version
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Fixed crash when OpenGL version parse fails
2014-06-15 21:45:32 +12:00
Paul Chote
91236b2ca0
Merge pull request #5639 from Mailaender/editor-stylecop
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Fixed some minor StyleCop issues
2014-06-15 21:39:29 +12:00
Matthias Mailänder
8f64835898
StyleCop
2014-06-15 10:51:57 +02:00
Matthias Mailänder
0679940c77
Merge pull request #5637 from pchote/ready-blink
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Restore the blinking ready text in TD.
2014-06-14 13:58:49 +02:00
Paul Chote
3ee54fd00a
Restore the blinking ready text in TD.
2014-06-14 22:37:44 +12:00
Matthias Mailänder
88757eccfa
Merge pull request #5517 from deniz1a/blink-ready
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New alternating colors blink option for build palette widget
2014-06-14 12:00:26 +02:00
Matthias Mailänder
dac12839fd
Merge pull request #5630 from pavlos256/map-helpers
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Move map helpers from WorldUtils to Map
2014-06-14 11:49:19 +02:00
Matthias Mailänder
fe0d7ab00e
Merge pull request #5627 from pchote/frozen-cloak-fix
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Invalidate FrozenActors that don’t have any sprites.
2014-06-14 11:41:49 +02:00
Matthias Mailänder
b3a2f81706
Merge pull request #5470 from Kanar/AirfieldRP
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Closes #5592
2014-06-14 11:03:17 +02:00
Matthias Mailänder
1ebfc6bb06
Merge pull request #5631 from pavlos256/dev-iddqd
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Add "/all" dev command
2014-06-14 10:27:58 +02:00
Matthias Mailänder
ee0df9c1cb
make C4 Demolition frozen actor aware
2014-06-14 09:35:38 +02:00
Matthias Mailänder
fa0e4c3d0d
what if there is no vendor info to remove from version string
2014-06-14 08:25:46 +02:00
Matthias Mailänder
2cc1d34078
remove redundant OpenGL version check to avoid NREs
2014-06-14 08:25:46 +02:00
Matthias Mailänder
7b5476aca7
don't crash there yet when OpenGL version parsing fails
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closes #5595
2014-06-14 08:25:26 +02:00
Paul Chote
479feadef3
Merge pull request #5469 from Mailaender/fort-lonestar-lua
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Ported Fort Lonestar to Lua
2014-06-14 17:47:06 +12:00
Matthias Mailänder
525a0c4ff1
port Fort Lonestar to Lua
2014-06-14 07:40:52 +02:00
Matthias Mailänder
b7ca65fb7b
update Lua project files
2014-06-14 07:32:47 +02:00
Matthias Mailänder
473ca13b17
dos2unix
2014-06-14 07:32:47 +02:00
Paul Chote
c58d737400
Merge pull request #5597 from Happy0/mouse_window_focus
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Removing requirement to restart game after applying changes to mouse focus option
2014-06-14 17:30:02 +12:00
Paul Chote
f115dda5df
Merge pull request #5550 from pavlos256/reload-chrome
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Add developer shortcut to reload chrome files
2014-06-14 17:25:18 +12:00
Paul Chote
5e986b3079
Merge pull request #5615 from RoosterDragon/minor-alloc
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Minor allocation tweaks
2014-06-14 12:26:39 +12:00
Pavlos Touboulidis
ee4f3e5642
Always allow cheats on single player games
2014-06-13 17:18:12 +03:00
Pavlos Touboulidis
d22658011b
Add "/all" dev command
2014-06-13 16:26:48 +03:00
Pavlos Touboulidis
3f2425f1d6
StyleCop
2014-06-13 15:55:48 +03:00
Pavlos Touboulidis
86febed0ce
Move ChooseRandomEdgeCell from WorldUtils to Map
2014-06-13 14:31:01 +03:00
Pavlos Touboulidis
060d5326ed
Move FindTilesInCircle from WorldUtils to Map
2014-06-13 14:24:53 +03:00
Pavlos Touboulidis
03b8096807
Move DistanceToMapEdge from WorldUtils to Map
2014-06-13 14:04:36 +03:00
Pavlos Touboulidis
f0c672b70c
Move ChooseRandomCell from WorldUtils to Map
2014-06-13 14:02:51 +03:00
Pavlos Touboulidis
77fb188585
Move ClampToWorld from WorldUtils to Map
2014-06-13 13:59:40 +03:00
Pavlos Touboulidis
c282fa1077
Move GetTerrainIndex/Info from WorldUtils to Map
2014-06-13 13:57:32 +03:00
Paul Chote
0cf2d608e4
Merge pull request #5463 from pavlos256/perf-terrain-movement
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Change terrain type from string based dictionaries to arrays
2014-06-13 21:19:29 +12:00
Paul Chote
96477b7c1a
Invalidate FrozenActors that don’t have any sprites. Fixes #4809 .
2014-06-13 21:07:39 +12:00
Pavlos Touboulidis
db53f8e648
Add developer shortcut to reload chrome files
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Hitting Ctrl+Shift+C will re-initialize the chrome provider,
reloading all chrome files instantly. Useful when changing the
UI.
Note: A new "RootWidget" was created to trap top-level (global)
shortcuts instead of putting everything in Widget.
2014-06-13 11:31:09 +03:00
Pavlos Touboulidis
092352729f
Change terrain type from string based dictionaries to arrays
2014-06-13 11:20:54 +03:00
Paul Chote
ea276d466d
Merge pull request #5621 from chrisforbes/travis-update-before-installing
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Adjust travis config to update package lists before installing dependencies
2014-06-13 10:45:11 +12:00
Chris Forbes
83fc5085e3
Adjust travis config to update package lists before installing dependencies
2014-06-13 10:29:22 +12:00
Gordon Martin
89c9499909
Removing requirement to restart game after applying changes to mouse focus option. The setting now defaults to 'false' as it is likely to be disruptive to players who are used to the usual behaviour in windowed mode.
2014-06-12 22:57:25 +01:00
Paul Chote
b8cdb224d1
Merge pull request #5540 from RoosterDragon/begin-frame-cache-viewport
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Avoid redundancy in BeginFrame.
2014-06-12 18:15:47 +12:00
Paul Chote
f6f366c4b3
Merge pull request #5401 from RoosterDragon/nodesdict
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Changed MiniYaml.NodesDict property into a method.
2014-06-12 17:34:59 +12:00
RoosterDragon
b8b8b1e2df
Minor changes to reduce allocation.
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- Cache a predicate in ActorMap.
- Use short circuiting to skip a call to HasTrait in AttackBase.
- In AutoTarget.ScanForTarget, move the check for the scan time above the calculations since we can skip them if it's not time yet.
- In AutoTarget.ChooseTarget, merge four Where calls into one.
2014-06-12 05:32:44 +01:00
Paul Chote
e0c59511fb
Merge pull request #5152 from Mailaender/auto-l10n
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Automated translation string extraction
2014-06-12 10:31:07 +12:00