Paul Chote
|
cb9178364f
|
Change upgradeAvailable to instancesEnabled in SupportPowerManager.
|
2016-12-23 15:06:22 +00:00 |
|
Paul Chote
|
f360c10569
|
Rename ConditionManager variables.
|
2016-12-23 15:02:52 +00:00 |
|
Paul Chote
|
dcad5c3f7c
|
Rename UpgradeManager to ConditionManager.
|
2016-12-23 14:57:56 +00:00 |
|
Oliver Brakmann
|
189c25431b
|
Merge pull request #12158 from reaperrr/areabeam-tracking
Add AreaBeam target tracking
|
2016-12-23 14:44:11 +01:00 |
|
Oliver Brakmann
|
f15a81282e
|
Merge pull request #12477 from pchote/conditions-lint
Add a conditions lint rule + other rules fixes.
|
2016-12-23 14:27:22 +01:00 |
|
Paul Chote
|
a16344d347
|
Remove "Show Shellmap" setting.
|
2016-12-23 11:34:23 +00:00 |
|
Paul Chote
|
55f76c02d6
|
Disable world sounds when the ingame menu is open.
|
2016-12-23 11:34:23 +00:00 |
|
Paul Chote
|
443c3ee72d
|
Disable sound on the shell maps.
|
2016-12-23 11:34:23 +00:00 |
|
Paul Chote
|
9ddfdc45b3
|
Introduce SoundType enum.
|
2016-12-23 11:34:23 +00:00 |
|
Paul Chote
|
f787f275db
|
Add actor conditions lint rule.
|
2016-12-23 11:31:06 +00:00 |
|
Paul Chote
|
024cc3db7e
|
Prepare condition attributes for new lint rule.
|
2016-12-23 11:29:24 +00:00 |
|
Oliver Brakmann
|
fd03031bd3
|
Merge pull request #12179 from abcdefg30/startCrash
Log an error when no cells are available to spawn starting units
|
2016-12-21 21:22:25 +01:00 |
|
Oliver Brakmann
|
05c2081143
|
Merge pull request #12458 from pchote/map-top-targetability
Reduce aircraft not being targetable at the north edge of the map.
|
2016-12-21 21:14:19 +01:00 |
|
abcdefg30
|
deb082c91e
|
Log an error when no cells are available to spawn starting units
|
2016-12-19 22:43:45 +01:00 |
|
Paul Chote
|
e30ca88797
|
Add support for hashing partial IDFiles.
|
2016-12-18 00:26:50 +00:00 |
|
Paul Chote
|
d3db66a8af
|
Support multiple registry path prefixes.
|
2016-12-18 00:26:48 +00:00 |
|
reaperrr
|
9abfce97fa
|
Rename LaserZap.TracksTarget to TrackTarget
And fix engineVersion of older Duration upgrade rule.
|
2016-12-17 15:28:28 +01:00 |
|
reaperrr
|
046f857409
|
Add target tracking support to AreaBeam
Closes #10181.
|
2016-12-17 15:28:25 +01:00 |
|
Paul Chote
|
f46a3e2d16
|
Merge pull request #12377 from Phrohdoh/actor-sequences
Rework resolved MiniYaml outputting utility commands
|
2016-12-17 12:50:00 +00:00 |
|
Paul Chote
|
aeceb87b6f
|
Merge pull request #12437 from GraionDilach/strapping-missiles
Allow the missile to snap at the target at reach.
|
2016-12-17 12:41:48 +00:00 |
|
Taryn Hill
|
213e5532f5
|
Completely rewrite miniyaml tree outputting utility commands
Rename --actor-yaml to --resolved-rules <actor name>
Implement --resolved-sequences <image name>
Implement --resolved-weapons <weapon name>
|
2016-12-17 06:33:49 -06:00 |
|
Paul Chote
|
83564ecc60
|
Nudge aircraft back inside the map.
|
2016-12-16 11:24:17 +00:00 |
|
reaperrr
|
ddb22ec2bd
|
Merge pull request #12452 from GraionDilach/ai-vs-allowmultiple-sp
Fix AI superweapon usage.
|
2016-12-16 00:32:38 +01:00 |
|
Paul Chote
|
39c2b76c51
|
Convert DisableOnUpgrade to conditions.
|
2016-12-13 19:30:42 +00:00 |
|
Paul Chote
|
736d66d2c2
|
Convert GainsExperience to conditions.
|
2016-12-13 19:30:42 +00:00 |
|
Paul Chote
|
f4e0b91e04
|
Convert DeployToUpgrade to conditions.
|
2016-12-13 19:30:41 +00:00 |
|
Paul Chote
|
1ef3e246d1
|
Convert GlobalUpgradable to conditions.
|
2016-12-13 19:30:41 +00:00 |
|
Paul Chote
|
b5ee30345b
|
Convert Pluggable to conditions.
|
2016-12-13 19:30:40 +00:00 |
|
Paul Chote
|
5719e62c2c
|
Convert AttackSwallow to conditions.
|
2016-12-13 19:30:40 +00:00 |
|
Paul Chote
|
29d7d42638
|
Convert UpgradeOnTerrain to conditions.
|
2016-12-13 19:30:40 +00:00 |
|
Paul Chote
|
f9791bbc1d
|
Convert UpgradeOnMovement to conditions.
|
2016-12-13 19:30:39 +00:00 |
|
Paul Chote
|
b9bc6eba16
|
Convert UpgradeOnDamageState to conditions.
|
2016-12-13 19:30:39 +00:00 |
|
Paul Chote
|
e0583af663
|
Convert PrimaryBuilding to conditions.
|
2016-12-13 19:30:39 +00:00 |
|
Paul Chote
|
bcb3d52eb0
|
Convert Parachutable to conditions.
|
2016-12-13 19:30:38 +00:00 |
|
Paul Chote
|
a846e484c7
|
Convert Disguise to conditions.
|
2016-12-13 19:30:38 +00:00 |
|
Paul Chote
|
04637a305a
|
Convert Cloak to conditions.
|
2016-12-13 19:30:37 +00:00 |
|
Paul Chote
|
60cd12874e
|
Convert Aircraft to conditions.
|
2016-12-13 19:30:37 +00:00 |
|
Paul Chote
|
f14d770363
|
Add Cargo.LoadedCondition.
|
2016-12-12 19:43:58 +00:00 |
|
Paul Chote
|
45af024b15
|
Convert Cargo to conditions.
|
2016-12-12 19:43:57 +00:00 |
|
Paul Chote
|
32f0d570bf
|
Rework UpgradeActorsNear -> ProximityExternalCondition.
|
2016-12-12 14:28:54 +00:00 |
|
Paul Chote
|
ea7ad2e337
|
Migrate lua upgrades to conditions.
|
2016-12-11 00:40:14 +00:00 |
|
Oliver Brakmann
|
37394b6269
|
Merge pull request #12411 from pchote/fix-multiplesight-crash
Fix crash when actors with multiple RevealsShroud target a dead frozen actor.
|
2016-12-10 20:56:08 +01:00 |
|
reaperrr
|
b7f746d711
|
Remove WithBuildingExplosion
Explodes can now do the same and then some, and WBE uses a DelayedAction
which blocks savegames.
|
2016-12-10 13:47:51 +01:00 |
|
reaperrr
|
a0934418cf
|
Add support for footprint explosions to Explodes
|
2016-12-10 13:45:12 +01:00 |
|
reaperrr
|
2d194b077d
|
Make some Explodes property descs a bit more precise
|
2016-12-10 13:45:12 +01:00 |
|
reaperrr
|
1b3884de23
|
Make Explodes implement interfaces explicitly
|
2016-12-10 13:45:12 +01:00 |
|
reaperrr
|
d9d1fe2e73
|
Move VisibilityType enum to TraitsInterfaces
VisibilityTypes are used by several other traits as well, so it makes more sense to move it to a common, shared location.
|
2016-12-10 13:45:12 +01:00 |
|
Paul Chote
|
73a0f470c8
|
Implement TS bridge rendering.
|
2016-12-10 11:52:05 +00:00 |
|
Paul Chote
|
842e004ec5
|
Add a RenderSprites.UnnormalizeSequence helper.
|
2016-12-10 11:52:05 +00:00 |
|
Paul Chote
|
69e3c538d9
|
Implement ground-level bridge destruction and repair.
|
2016-12-10 11:52:04 +00:00 |
|