Commit Graph

4457 Commits

Author SHA1 Message Date
Paul Chote
932765d0c4 Adjust news dialog layout. 2014-05-24 20:08:48 +12:00
Paul Chote
ccd9797caf Fix TD spawn dialog dropdown background. 2014-05-24 18:06:40 +12:00
Paul Chote
0c44ae0265 Merge pull request #5413 from psydev/patch-1
Reduce Grenadier dmg vs. heavy from 50% -> 35%
2014-05-24 16:10:57 +12:00
psydev
6c46f9d198 Reduce Grenadier dmg vs. heavy from 50% -> 35%
Grenadier is a wee bit too powerful vs. everything. 
This will keep its value vs. heavy armor still very high, but not OP like it is for the cost. 
(Grenadier will still have highest DPS vs. heavy as a function of cost, after this nerf).
2014-05-23 07:20:41 -07:00
Psydev
11a3b3d4fc minor: removed "C&C" from the title of Haos Ridges 2014-05-23 06:14:12 -07:00
Psydev
fd0287cec0 improved "Deterring Democracy". Better tib.
Changed layout of tiberium, especially blue tib.
Removed hospitals.
2014-05-23 06:12:09 -07:00
Psydev
13483f797a new map: "Profit Over People" (1vs1) 2014-05-23 05:23:57 -07:00
Psydev
15e7b098d1 re-add 8-player version of HoS, with "8P" title
Includes same minor aesthetic fixes as 4P version.
2014-05-23 05:22:28 -07:00
Psydev
5c38fcee27 fix + replace Hegemony or Survival with 4p version
There were a few leftover minor aesthetic issues with the map which I
quickly fixed.
I decided that not many people would play the 8P version of this map, so I
made the 4P version the one included. It's actually fun.
2014-05-23 05:20:56 -07:00
Paul Chote
db08357e36 Merge pull request #5215 from pavlos256/replay-meta
Replay meta
2014-05-23 11:30:12 +12:00
Pavlos Touboulidis
de0a5ebd43 Improve replay metadata and the replay browser
List of changes:

* Better and more filters with new layout, for both mods.

* Rename/Delete/Detele all functionality.

* Simplified ReplayMetadata class considerably by introducing a new
GameInformation data object. The new GameInformation class contains
more information than previously available so the new solution is not
compatible with old replays, meaning it can't read old replays.

* Better and cleaner game information gathering in order to be written
at the end of the replay file.

* Revert changes to ReplayConnection, no longer necessary.

* Better exception message on missing sprites and fonts.

* New "SpawnOccupant" class that holds all the information needed by the
MapPreviewWidget to visualize a spawn point. It was using Session.Client
before and it was necessary to separate it to be able to show information
not available at lobby time.

* Fix keyboard focus UI bug when closing a window would not remove focus.
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
042910bd5e New common dialog: TextInputPrompt to get a string from the user
For both ra and cnc
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
713141cf4d Support for input validation on TextFieldWidgets
See OnTextEdited(), IsValid(), TextColorInvalid (with the default in metrics.yaml).
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
a80c4f086a Add filters to the replay browser dialog
This closes issue #2152. The filters added are:

* Game type (singleplayer / multiplayer)
* Date
* Duration
* Outcome
* Player name

Other changes:

* Added a 'CollapseHiddenChildren' option to the ScrollPanelWidget to
make hidden children take up no space.
* Removed the extension (.rep) from the replay filenames in the
replay browser.
2014-05-22 21:54:14 +03:00
Matthias Mailänder
20a441a1f4 add the Tiberian Sun light post 2014-05-22 14:59:43 +02:00
Paul Chote
4454c0c2f8 Merge pull request #5372 from Mailaender/desert-tree-exclude
Fixed temperat trees showing up in the Tiberian Dawn DESERT tileset
2014-05-23 00:57:27 +12:00
Paul Chote
d252d1cf18 Merge pull request #5366 from Mailaender/rpmlint-duplicates
Removed duplicates identified by RPMlint
2014-05-23 00:56:01 +12:00
Paul Chote
ab1ce4554d Fix star port and repair depot lights. 2014-05-23 00:37:21 +12:00
Paul Chote
8e18e34a8b Fix D2K construction yard overlays. 2014-05-23 00:37:20 +12:00
Paul Chote
475aa93271 Merge pull request #5373 from Mailaender/repair-overlay
Added the Dune 2000 repair depot active overlay
2014-05-22 23:29:53 +12:00
Paul Chote
2b5667d5b0 Merge pull request #5376 from Mailaender/airdrop-overlay
Added the Dune 2000 starport lights
2014-05-22 23:27:32 +12:00
Matthias Mailänder
e80eb7e0ee Merge pull request #5353 from pchote/map-validation
Disable maps with invalid rules
2014-05-22 09:55:06 +02:00
Matthias Mailänder
7fad385d8c Merge pull request #5381 from Squiggles211/bridge_targeting
Lower BridgeHut Selectable Priority
2014-05-22 09:09:59 +02:00
reaperrr
a8cf41dba3 Compressed/re-compressed cnc mod shps. 2014-05-21 22:35:03 +02:00
reaperrr
40baf8e450 Compressed some more uncompressed shps in ra bits folder. 2014-05-21 21:51:50 +02:00
reaperrr
e01596034b Minor shp fixes.
Removed green pixels from mine.int, fixed a few non-remapable red pixels on afldidle.shp.
2014-05-21 21:50:34 +02:00
Matthias Mailänder
ad2ee2e75f Merge pull request #5385 from reaperrr/sniper-fix
Replaces uncompressed sniper.shp with a  XCC-Mixer-compressed version
2014-05-21 19:50:48 +02:00
Matthias Mailänder
daa58e150b Merge pull request #5367 from psydev/mapfix
Updated 2 of psydev's recent TD maps -- minor fixes
2014-05-21 19:27:36 +02:00
reaperrr
ada6df279b Replaces uncompressed sniper.shp with a XCC-Mixer-compressed version. 2014-05-21 18:26:56 +02:00
Psydev
ab7a3bd986 updated pirates & emperors - no TEMPERAT trees
All trees are from the original C&C Desert tileset. Made a few tiny
changes to layout as a result.

The dense tree/cactus/rock areas near the bases have been thinned out
slightly.
2014-05-21 03:55:35 -07:00
Squiggles211
099d2a5400 Lower BridgeHut Selectable Priority
Fixes #4738 where player was unable unable to attack units/buildings that
are next to or on a bridge.
2014-05-21 00:40:48 -05:00
Matthias Mailänder
d80edcd4e8 add Tiberian Sun repair depot 2014-05-20 20:52:47 +02:00
Matthias Mailänder
5274776d55 add the Dune 2000 repair depot active overlay 2014-05-20 11:48:52 +02:00
Matthias Mailänder
ddb0d70fd2 add the starport active animation 2014-05-20 11:41:41 +02:00
Matthias Mailänder
d4a64386c3 exclude temperat trees in the desert tileset 2014-05-20 08:36:03 +02:00
Matthias Mailänder
4dda29a138 removed duplicates identified by rpmlint 2014-05-20 07:18:47 +02:00
Paul Chote
72095c7fef Merge pull request #5280 from WolfGaming/techleveltraits
TechTreeTrait system has been made
2014-05-20 12:35:26 +12:00
Paul Chote
32373e84c8 Merge pull request #5346 from reaperrr/heli-watercrash
Changed Combat WaterExplosion check to trigger below 0 as well
2014-05-20 11:51:15 +12:00
Paul Chote
66398d85f7 Merge pull request #5339 from Mailaender/tesla-instant-kill-hack-removal
Removed TeslaInstantKills
2014-05-20 11:49:07 +12:00
Psydev
77c355422f updated pirates_and_emperors
Moved start location, added many trees.
2014-05-19 05:13:54 -07:00
Psydev
956b5db8af fixed letters_from_lexington and narrowed map 2014-05-19 05:12:03 -07:00
WolfGaming
c873cac6e7 Added needed yaml files 2014-05-19 04:29:29 +00:00
Paul Chote
cfdbc06a31 Add fade in/out effects to RA and TS.
The palette effect interacts badly with the multiplicative blending in D2K.
2014-05-19 10:32:51 +12:00
Paul Chote
05eb56b1e2 Simplify MenuPaletteEffect activation. 2014-05-19 10:24:09 +12:00
Matthias Mailänder
c674fc2f72 Merge pull request #5357 from pchote/td-ui-polish
UI polish fixup
2014-05-18 12:16:42 +02:00
Paul Chote
52e9c58d1a Update colorpicker circle to match spawn points. 2014-05-18 21:40:53 +12:00
Matthias Mailänder
9a609099bf Merge pull request #5343 from Saticmotion/bleed
Fixes #5050
2014-05-18 11:02:15 +02:00
Matthias Mailänder
ff5ec00edc Merge pull request #5348 from reaperrr/ra-shroud-cheatlabel
Closes #5167
2014-05-18 10:52:23 +02:00
Paul Chote
2e2a264c22 Use smaller spawn points. 2014-05-18 19:53:06 +12:00
Paul Chote
411964c1c2 Go back to the smaller circle for the colorpicker. 2014-05-18 19:14:42 +12:00