Paul Chote
932765d0c4
Adjust news dialog layout.
2014-05-24 20:08:48 +12:00
Paul Chote
ccd9797caf
Fix TD spawn dialog dropdown background.
2014-05-24 18:06:40 +12:00
Paul Chote
0c44ae0265
Merge pull request #5413 from psydev/patch-1
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Reduce Grenadier dmg vs. heavy from 50% -> 35%
2014-05-24 16:10:57 +12:00
psydev
6c46f9d198
Reduce Grenadier dmg vs. heavy from 50% -> 35%
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Grenadier is a wee bit too powerful vs. everything.
This will keep its value vs. heavy armor still very high, but not OP like it is for the cost.
(Grenadier will still have highest DPS vs. heavy as a function of cost, after this nerf).
2014-05-23 07:20:41 -07:00
Psydev
11a3b3d4fc
minor: removed "C&C" from the title of Haos Ridges
2014-05-23 06:14:12 -07:00
Psydev
fd0287cec0
improved "Deterring Democracy". Better tib.
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Changed layout of tiberium, especially blue tib.
Removed hospitals.
2014-05-23 06:12:09 -07:00
Psydev
13483f797a
new map: "Profit Over People" (1vs1)
2014-05-23 05:23:57 -07:00
Psydev
15e7b098d1
re-add 8-player version of HoS, with "8P" title
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Includes same minor aesthetic fixes as 4P version.
2014-05-23 05:22:28 -07:00
Psydev
5c38fcee27
fix + replace Hegemony or Survival with 4p version
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There were a few leftover minor aesthetic issues with the map which I
quickly fixed.
I decided that not many people would play the 8P version of this map, so I
made the 4P version the one included. It's actually fun.
2014-05-23 05:20:56 -07:00
Paul Chote
db08357e36
Merge pull request #5215 from pavlos256/replay-meta
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Replay meta
2014-05-23 11:30:12 +12:00
Pavlos Touboulidis
de0a5ebd43
Improve replay metadata and the replay browser
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List of changes:
* Better and more filters with new layout, for both mods.
* Rename/Delete/Detele all functionality.
* Simplified ReplayMetadata class considerably by introducing a new
GameInformation data object. The new GameInformation class contains
more information than previously available so the new solution is not
compatible with old replays, meaning it can't read old replays.
* Better and cleaner game information gathering in order to be written
at the end of the replay file.
* Revert changes to ReplayConnection, no longer necessary.
* Better exception message on missing sprites and fonts.
* New "SpawnOccupant" class that holds all the information needed by the
MapPreviewWidget to visualize a spawn point. It was using Session.Client
before and it was necessary to separate it to be able to show information
not available at lobby time.
* Fix keyboard focus UI bug when closing a window would not remove focus.
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
042910bd5e
New common dialog: TextInputPrompt to get a string from the user
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For both ra and cnc
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
713141cf4d
Support for input validation on TextFieldWidgets
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See OnTextEdited(), IsValid(), TextColorInvalid (with the default in metrics.yaml).
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
a80c4f086a
Add filters to the replay browser dialog
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This closes issue #2152 . The filters added are:
* Game type (singleplayer / multiplayer)
* Date
* Duration
* Outcome
* Player name
Other changes:
* Added a 'CollapseHiddenChildren' option to the ScrollPanelWidget to
make hidden children take up no space.
* Removed the extension (.rep) from the replay filenames in the
replay browser.
2014-05-22 21:54:14 +03:00
Matthias Mailänder
20a441a1f4
add the Tiberian Sun light post
2014-05-22 14:59:43 +02:00
Paul Chote
4454c0c2f8
Merge pull request #5372 from Mailaender/desert-tree-exclude
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Fixed temperat trees showing up in the Tiberian Dawn DESERT tileset
2014-05-23 00:57:27 +12:00
Paul Chote
d252d1cf18
Merge pull request #5366 from Mailaender/rpmlint-duplicates
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Removed duplicates identified by RPMlint
2014-05-23 00:56:01 +12:00
Paul Chote
ab1ce4554d
Fix star port and repair depot lights.
2014-05-23 00:37:21 +12:00
Paul Chote
8e18e34a8b
Fix D2K construction yard overlays.
2014-05-23 00:37:20 +12:00
Paul Chote
475aa93271
Merge pull request #5373 from Mailaender/repair-overlay
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Added the Dune 2000 repair depot active overlay
2014-05-22 23:29:53 +12:00
Paul Chote
2b5667d5b0
Merge pull request #5376 from Mailaender/airdrop-overlay
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Added the Dune 2000 starport lights
2014-05-22 23:27:32 +12:00
Matthias Mailänder
e80eb7e0ee
Merge pull request #5353 from pchote/map-validation
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Disable maps with invalid rules
2014-05-22 09:55:06 +02:00
Matthias Mailänder
7fad385d8c
Merge pull request #5381 from Squiggles211/bridge_targeting
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Lower BridgeHut Selectable Priority
2014-05-22 09:09:59 +02:00
reaperrr
a8cf41dba3
Compressed/re-compressed cnc mod shps.
2014-05-21 22:35:03 +02:00
reaperrr
40baf8e450
Compressed some more uncompressed shps in ra bits folder.
2014-05-21 21:51:50 +02:00
reaperrr
e01596034b
Minor shp fixes.
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Removed green pixels from mine.int, fixed a few non-remapable red pixels on afldidle.shp.
2014-05-21 21:50:34 +02:00
Matthias Mailänder
ad2ee2e75f
Merge pull request #5385 from reaperrr/sniper-fix
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Replaces uncompressed sniper.shp with a XCC-Mixer-compressed version
2014-05-21 19:50:48 +02:00
Matthias Mailänder
daa58e150b
Merge pull request #5367 from psydev/mapfix
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Updated 2 of psydev's recent TD maps -- minor fixes
2014-05-21 19:27:36 +02:00
reaperrr
ada6df279b
Replaces uncompressed sniper.shp with a XCC-Mixer-compressed version.
2014-05-21 18:26:56 +02:00
Psydev
ab7a3bd986
updated pirates & emperors - no TEMPERAT trees
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All trees are from the original C&C Desert tileset. Made a few tiny
changes to layout as a result.
The dense tree/cactus/rock areas near the bases have been thinned out
slightly.
2014-05-21 03:55:35 -07:00
Squiggles211
099d2a5400
Lower BridgeHut Selectable Priority
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Fixes #4738 where player was unable unable to attack units/buildings that
are next to or on a bridge.
2014-05-21 00:40:48 -05:00
Matthias Mailänder
d80edcd4e8
add Tiberian Sun repair depot
2014-05-20 20:52:47 +02:00
Matthias Mailänder
5274776d55
add the Dune 2000 repair depot active overlay
2014-05-20 11:48:52 +02:00
Matthias Mailänder
ddb0d70fd2
add the starport active animation
2014-05-20 11:41:41 +02:00
Matthias Mailänder
d4a64386c3
exclude temperat trees in the desert tileset
2014-05-20 08:36:03 +02:00
Matthias Mailänder
4dda29a138
removed duplicates identified by rpmlint
2014-05-20 07:18:47 +02:00
Paul Chote
72095c7fef
Merge pull request #5280 from WolfGaming/techleveltraits
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TechTreeTrait system has been made
2014-05-20 12:35:26 +12:00
Paul Chote
32373e84c8
Merge pull request #5346 from reaperrr/heli-watercrash
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Changed Combat WaterExplosion check to trigger below 0 as well
2014-05-20 11:51:15 +12:00
Paul Chote
66398d85f7
Merge pull request #5339 from Mailaender/tesla-instant-kill-hack-removal
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Removed TeslaInstantKills
2014-05-20 11:49:07 +12:00
Psydev
77c355422f
updated pirates_and_emperors
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Moved start location, added many trees.
2014-05-19 05:13:54 -07:00
Psydev
956b5db8af
fixed letters_from_lexington and narrowed map
2014-05-19 05:12:03 -07:00
WolfGaming
c873cac6e7
Added needed yaml files
2014-05-19 04:29:29 +00:00
Paul Chote
cfdbc06a31
Add fade in/out effects to RA and TS.
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The palette effect interacts badly with the multiplicative blending in D2K.
2014-05-19 10:32:51 +12:00
Paul Chote
05eb56b1e2
Simplify MenuPaletteEffect activation.
2014-05-19 10:24:09 +12:00
Matthias Mailänder
c674fc2f72
Merge pull request #5357 from pchote/td-ui-polish
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UI polish fixup
2014-05-18 12:16:42 +02:00
Paul Chote
52e9c58d1a
Update colorpicker circle to match spawn points.
2014-05-18 21:40:53 +12:00
Matthias Mailänder
9a609099bf
Merge pull request #5343 from Saticmotion/bleed
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Fixes #5050
2014-05-18 11:02:15 +02:00
Matthias Mailänder
ff5ec00edc
Merge pull request #5348 from reaperrr/ra-shroud-cheatlabel
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Closes #5167
2014-05-18 10:52:23 +02:00
Paul Chote
2e2a264c22
Use smaller spawn points.
2014-05-18 19:53:06 +12:00
Paul Chote
411964c1c2
Go back to the smaller circle for the colorpicker.
2014-05-18 19:14:42 +12:00