Gustas
fc1d8d2355
Update RA maps to format 12
2022-08-30 20:03:40 +02:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
Paul Chote
0bdd46451e
Overhaul resource layer logic:
...
* ResourceType trait has been removed.
* Simulation-related data is now defined on the
ResourceLayer (which mods can subclass/replace).
* Support non-money resources by moving the resource
values to the PlayerResources trait.
* Allow mods to disable the neighbour density override
and instead always use the map-defined densities.
* Allow mods to define their own resource placement
logic (e.g. allow resources on slopes) by subclassing
(Editor)ResourceLayer.
* Improve ability to subclass/override ResourceRenderer
by exposing more virtual methods.
2021-03-20 16:45:41 +01:00
abcdefg30
1d4891b017
Rename several MP traits
2020-12-31 12:09:56 +01:00
Matthias Mailänder
06ad9666e8
Replace burns with more modular and testable trait combinations.
2020-08-02 22:15:13 +02:00
Paul Chote
6d6822ca15
Update map inits in RA/TD/D2k.
2020-07-08 20:38:30 +02:00
Paul Chote
e5a1a8a706
Replace deprecated API usage.
2020-06-19 17:28:01 +02:00
abcdefg30
0135dd9ed3
Use inheritance to shorten the desert shellmap custom rules
2020-05-09 14:36:50 -05:00
abcdefg30
a6e9b86bbe
Remove AnnounceOnKill Tanya overwrites from the desert shellmap
2020-05-09 14:36:50 -05:00
abcdefg30
237c4444b5
Remove DeathSounds overwrites from the desert shellmap
2020-05-09 14:36:50 -05:00
abcdefg30
c797aa1d5e
Change syrf to syrd on the desert shellmap
2020-03-27 19:24:22 +01:00
Paul Chote
d73ed7670a
Port missions to the new Paratroopers API.
2020-02-29 16:07:24 +01:00
Ivaylo Draganov
3e2022a3dd
Allow players to mute shellmap background music
2020-02-22 15:50:01 +00:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
19d9541aad
Disable player color for RA walls.
2019-08-25 15:33:46 +02:00
Paul Chote
a491bae39b
Bind triggers to RA Shellmap's APC passengers.
2019-08-21 11:24:20 +02:00
Paul Chote
e431954107
Update RA map previews and formatting.
2019-05-02 13:40:22 +02:00
Mustafa Alperen Seki
18be10b537
Make walls on shellmap indestructible.
2019-03-30 17:26:43 +01:00
Mustafa Alperen Seki
dc2fe5b682
Fix Veterancy removal on shellmap rules.
2019-03-30 17:26:43 +01:00
abcdefg30
8b9603168a
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Smittytron
3af6a5d4ed
Fix Shellmap Chinook wobble
2018-06-17 16:27:16 +02:00
Smittytron
38f415255b
Make shellmap bridges unkillable
2018-05-20 19:35:39 +02:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Mustafa Alperen Seki
a021bd4584
Remove ^Tank default from RA mod
2018-01-06 12:08:25 +01:00
Arular101
eefaf23885
Fix global-bounty warnings
2017-12-28 10:23:23 +00:00
Arular101
e049452f22
Increase damage and HP by 100x
2017-12-12 20:50:27 +01:00
Mustafa Alperen Seki
01c1e08bd8
Add Original Remap Palette for RA Mod Campaign
...
and Shellmap
2017-11-19 15:08:42 +01:00
Arular101
a8d27257eb
Remove custom aud for cruiser in shellmap
2017-11-11 11:21:27 +01:00
Matthias Mailänder
e9e3e9c22e
Bring back the MiGs to the desert shellmap.
2017-09-02 14:14:50 +02:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
abcdefg30
4d0ac8bd14
Fix the powerproxy actors of ra missing sequences
2017-02-19 17:47:07 +01:00
Paul Chote
da5a725458
Add support for per-source and total external condition caps.
2017-02-18 19:10:22 +00:00
Paul Chote
443c3ee72d
Disable sound on the shell maps.
2016-12-23 11:34:23 +00:00
Paul Chote
736d66d2c2
Convert GainsExperience to conditions.
2016-12-13 19:30:42 +00:00
Paul Chote
f4f2030b29
Port scripts to new api.
2016-12-11 00:40:17 +00:00
Paul Chote
ea7ad2e337
Migrate lua upgrades to conditions.
2016-12-11 00:40:14 +00:00
Paul Chote
4bd1921f88
Manually port RA veterancy and shellmap to conditions.
2016-11-19 17:19:27 +00:00
Oliver Brakmann
7e8e0cd1fb
Fix tiling error on RA's desert shellmap
2016-08-20 13:27:08 +02:00
reaperrr
c114c8fe1e
Fixed map placement of RA buildings
...
...with changed footprint.
2016-06-20 18:55:54 +02:00
Paul Chote
85c41bf50e
Update RA maps to format 11.
2016-03-27 12:17:00 +01:00
Paul Chote
9884a29b9e
Upgrade RA maps to format 10.
2016-03-08 22:19:26 +00:00
Paul Chote
505dddcf96
Upgrade RA maps to format 9.
2016-03-07 21:41:14 +00:00
Oliver Brakmann
dceb1fbd80
Increase range of flak truck against air targets
...
From 6 cells to 8 cells
2015-11-14 20:51:10 +01:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
atlimit8
f79ac636f2
Convert Lua array-like structures to use named entries
2015-10-25 00:36:04 -05:00
reaperrr
1a08e6de77
Add Music trait to maps (applied upgrade rule)
2015-10-21 08:20:48 +02:00
Paul Chote
21254db120
Add background music to RA shellmap.
2015-08-01 22:24:40 +01:00
Oliver Brakmann
d5c65b59b0
Fix scripted paradrops
...
A recent PR changed ParaDrop from an Effect to an Activity. Idle triggers in the mission scripts however have already queued activities for the paradropped units, so the ParaDrop activity would only run once the first activity had finished (which could never happen).
2015-07-18 21:22:40 +02:00
Oliver Brakmann
4ed7a4ce8a
Merge pull request #8659 from penev92/bleed_playerReference
...
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00