Matthias Mailänder
409fe9067a
Add speech notification equivalents to support power sounds.
2016-06-19 18:46:05 +02:00
reaperrr
723c107aa5
Merge pull request #11473 from pchote/shroud-map-crate
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Disable hide map crate if explored map is enabled.
2016-06-19 18:32:11 +02:00
reaperrr
e5986788a2
Merge pull request #11396 from Mailaender/sync-projectiles
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Speed up sync by only syncing projectiles
2016-06-19 18:22:41 +02:00
reaperrr
6b1adbacc4
Make WithShadow public and upgradable
2016-06-19 15:16:28 +02:00
Matthias Mailänder
5245df729d
Migrate to Open.Nat version 2.0.16
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Move the dependency from all libraries to game engine only.
Initialize after the renderer setup to ensure a visible window.
2016-06-19 08:41:14 +02:00
reaperrr
38295341a8
Merge pull request #11445 from abcdefg30/emp-support-power
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Emp support power take 2
2016-06-18 21:14:01 +02:00
Oliver Brakmann
87df458c2e
Merge pull request #11462 from pchote/stream-installer-copy
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Extract installer data using direct stream-stream copies
2016-06-18 20:56:26 +02:00
Paul Chote
9edf4be229
Disable hide map crate if explored map is enabled.
2016-06-18 14:18:05 +01:00
abcdefg30
4d130892c0
Merge pull request #11461 from pchote/fmv-install-prompt
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Prompt FMV installation when trying to play a missing video.
2016-06-18 14:15:10 +02:00
Paul Chote
cf23c85834
Fix Mobile.IsMovingInMyDirection check.
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self.Location returns mobile.ToCell, so the old
code would always return a dot product of 0.
2016-06-18 13:07:59 +01:00
Paul Chote
5a1766ab5d
Merge pull request #11467 from Mailaender/asset-installer-rework-minor-fixes
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Fixed some minor issues in the new mod content extraction.
2016-06-18 12:30:55 +01:00
Paul Chote
8a6bc1f6f1
Merge pull request #11308 from reaperrr/fix-11304-IsMoving
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Fix IsMoving returning false when activity is a MovePart-derivative
2016-06-18 11:32:51 +01:00
Zimmermann Gyula
58a0e381a5
Expose ParachutableInfo.
2016-06-18 11:37:57 +02:00
Matthias Mailänder
790171ed87
Fix the MIX file ending.
2016-06-18 11:05:29 +02:00
Paul Chote
6463b31c99
Add a minimum size threshold for showing progress.
2016-06-17 19:26:13 +01:00
Paul Chote
f1758e9559
Stream installer copy and raw extraction.
2016-06-17 18:53:59 +01:00
Paul Chote
63782aad2e
Stream MSCab extraction output.
2016-06-16 21:20:42 +01:00
Paul Chote
a9a5b9bc71
Change Blast.Decompress to use Stream I/O.
2016-06-16 21:20:27 +01:00
reaperrr
2f1a6e8807
Add maximum and minimum range vs. target checks
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This adresses the issue that actors would ignore the validity of weapons when deciding the attack distance versus a target. This could result in actors staying out of range of a weapon valid versus target if they carried a weapon with higher range but invalid versus target.
2016-06-16 20:39:45 +02:00
Paul Chote
bb88507f87
Add an "Install videos" prompt to the mission browser.
2016-06-16 18:32:55 +01:00
Paul Chote
3ac42e1643
Generalise and combine cancel/confirm prompts.
2016-06-16 18:28:02 +01:00
reaperrr
3c2a553f63
Fix conflict in ModContentLogic
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The variable would otherwise conflict with the declaration at line 24.
2016-06-16 15:15:28 +02:00
Paul Chote
eb5b50185c
Add IActorPreviewInitModifier interface.
2016-06-15 20:36:25 +01:00
Paul Chote
970caf38c6
Support dynamic initial turret facings.
2016-06-15 20:36:24 +01:00
teees
4fa3ecfafb
Add DynamicFacingInit.
2016-06-15 20:36:23 +01:00
teees
8724ed29bc
Support dynamic offsets in ActorPreviews.
2016-06-15 20:36:08 +01:00
teees
b7bf7b6ec0
Move mod-level ActorInits out of the engine.
2016-06-15 20:35:22 +01:00
Paul Chote
4c5429200e
Don’t double-notify passenger addition.
2016-06-15 20:35:22 +01:00
Paul Chote
3585d8afd4
Remove legacy installation logic.
2016-06-14 20:18:57 +01:00
Paul Chote
0b97a81616
Remove legacy music installer.
2016-06-14 20:18:56 +01:00
teees
86eabeea3f
Add AttackOrderPower as Supportpower
2016-06-14 20:18:44 +02:00
Paul Chote
ff147f39b9
Add new content installer framework.
2016-06-14 18:27:24 +01:00
Paul Chote
054b3a43a4
Add a lightweight MSCab parser.
2016-06-14 18:27:24 +01:00
Paul Chote
bd3096f21b
Add command to dump Mix contents.
2016-06-14 18:15:03 +01:00
Paul Chote
92ea404b0b
Add command to dump InstallShield contents.
2016-06-14 18:15:03 +01:00
Paul Chote
67d6de91e3
Allow custom BorderWidths on ScrollPanelWidget.
2016-06-14 18:15:02 +01:00
Paul Chote
90468974ce
Add tooltip support to ImageWidget.
2016-06-14 18:15:02 +01:00
Curtis Shmyr
f05c537491
Merge pull request #11447 from obrakmann/fix11446_fix-disabled-aa-tracking-targets
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Fix disabled AA gun continuing to track targets
2016-06-13 18:08:51 -06:00
Oliver Brakmann
79fa3f731e
Merge pull request #11435 from reaperrr/remove-rotoroverlay
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Remove WithSpriteRotorOverlay
2016-06-13 21:59:32 +02:00
Matthias Mailänder
fa864f55bf
Move IonCannon and NukeLaunch into Projectiles folders.
2016-06-13 14:35:32 +02:00
Matthias Mailänder
71743b3b4a
Only sync projectiles and future synced effects.
2016-06-13 14:35:28 +02:00
Curtis Shmyr
348d49cd5b
Merge pull request #11404 from obrakmann/fix11246_getexternalip-nres
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Fix NREs in LobbyUtils.GetExternalIP
2016-06-12 13:52:18 -06:00
Oliver Brakmann
3edc4da15c
Fix disabled AA gun continuing to track targets
2016-06-12 18:01:04 +02:00
abcdefg30
d97d02b97f
Merge pull request #11407 from reaperrr/ts-infantry-tweaks
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Various TS infantry fixes
2016-06-12 14:42:12 +02:00
reaperrr
ce73faaa1f
Change WithDeathAnimation to look up string rather than integers
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For DeathType sequence mapping.
2016-06-12 14:25:31 +02:00
reaperrr
0947e7bdd6
Introduce ExplosionOnDamageTransition
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And use it for TS cyborgs.
2016-06-12 14:25:26 +02:00
reaperrr
e59a491c1b
Allow UpgradeOnDamage to grant permanent upgrades
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Needed to properly implement things like permanently crippled weapons or limbs.
2016-06-12 14:25:23 +02:00
reaperrr
9def6b0f70
Merge pull request #11211 from Mailaender/debugcustomterrain
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Added a CustomTerrainDebugOverlay
2016-06-12 11:53:47 +02:00
reaperrr
1adf887c75
Remove WithSpriteRotorOverlay
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This is now redundant as WithIdleOverlay + upgrades can be used to completely replicate its functionality.
2016-06-11 17:43:10 +02:00
reaperrr
b1e331e7ec
Merge pull request #11364 from pchote/lobby-trait-options
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Unhardcode the lobby options backend.
2016-06-11 13:40:09 +02:00