Chris Forbes
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9e705a3bcd
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ridiculous perf win in SmudgeLayer
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2010-04-18 18:22:44 +12:00 |
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Chris Forbes
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1bd9e4b395
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only compute a new drawlist on tick, not render
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2010-04-18 17:59:24 +12:00 |
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Chris Forbes
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18250b8849
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remove some BS casts
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2010-04-18 17:59:00 +12:00 |
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Chris Forbes
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f1ca0a70b7
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same for SmudgeLayer
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2010-04-18 17:55:40 +12:00 |
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Chris Forbes
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9dbed9ed50
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changed ResourceLayer to work the same as BibLayer
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2010-04-18 17:52:34 +12:00 |
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Chris Forbes
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1f3f25de87
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don't leak information about actors under fog etc
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2010-04-18 17:40:57 +12:00 |
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Chris Forbes
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720f475060
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remove dead rect arg in WorldRenderer.DrawSpriteList
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2010-04-18 16:22:01 +12:00 |
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Chris Forbes
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28a40c0f5b
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dont crash on missing maps/ dirs
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2010-04-18 16:15:08 +12:00 |
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Chris Forbes
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5211499143
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fix old wrong comment
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2010-04-18 16:09:57 +12:00 |
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Chris Forbes
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f027843ac1
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hack SelectedSize so it's (1) lazy and (2) viewer-independent, unless some tard writes a really stupid custom render trait, in which case they deserve to desync
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2010-04-18 15:47:31 +12:00 |
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Chris Forbes
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c3cd2442d8
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file header for SpatialBins
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2010-04-18 14:38:05 +12:00 |
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Chris Forbes
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9200803b94
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AttackTesla cleanup
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2010-04-18 14:29:22 +12:00 |
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Chris Forbes
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690664d9bd
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move HiddenUnderFog, WithMuzzleFlash into modifiers where they belong
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2010-04-18 14:22:55 +12:00 |
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Paul Chote
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acefd2a28d
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Tweak base speed, and ore values to be more correct as a multiplier
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2010-04-17 21:57:02 +12:00 |
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Paul Chote
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fcf8eb2726
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Terrain speed modifiers
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2010-04-17 21:56:57 +12:00 |
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Paul Chote
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4a6c32bd9c
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Fix ICustomTerrain to also work for resources
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2010-04-17 21:56:45 +12:00 |
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Paul Chote
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70e26bb047
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Custom path/move costs for resources
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2010-04-17 21:56:40 +12:00 |
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Paul Chote
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8d145c8ae0
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Fix map placed buildings with INotifyBuildComplete
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2010-04-17 17:48:46 +12:00 |
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Chris Forbes
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22494d7e8b
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made muzzleflash a lot saner; implemented E4 for cnc
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2010-04-17 17:48:45 +12:00 |
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Chris Forbes
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ac449e4b66
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visibility fix for prev, so mod code can use it.
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2010-04-17 17:48:45 +12:00 |
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Chris Forbes
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645362fe93
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map actor id -> live actor dict for map scripting purposes
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2010-04-17 17:48:44 +12:00 |
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Chris Forbes
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4b70fa6594
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#8 hardcoded refs to afld/hpad/fix
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2010-04-17 17:48:44 +12:00 |
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Chris Forbes
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0f474d0f7c
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blah
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2010-04-16 21:32:20 +12:00 |
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Chris Forbes
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4d46c2bb22
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fix broken vis of units in shellmap
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2010-04-16 21:31:30 +12:00 |
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Chris Forbes
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b6dbc8d6c4
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clear chat hsitory at gamestart
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2010-04-16 21:25:51 +12:00 |
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Chris Forbes
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2fb0467e5f
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moved ingame chat box
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2010-04-16 21:24:54 +12:00 |
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Chris Forbes
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d2f69b2797
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setup civilians for cnc
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2010-04-16 21:20:34 +12:00 |
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Chris Forbes
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150a83852e
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introduce 'Valued' trait, which is almost Buildable without being buildable.
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2010-04-16 21:06:54 +12:00 |
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Chris Forbes
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a4e2407d8e
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#156, #151 fixed: splash damage against invalid targets is now ignored
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2010-04-16 20:50:48 +12:00 |
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Chris Forbes
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b75de5dde8
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fixed linebreaks in E1 longdesc; fixed some layout issues in tooltip
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2010-04-16 20:27:25 +12:00 |
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Chris Forbes
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be303230e6
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tooltip fixes
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2010-04-16 20:20:00 +12:00 |
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Chris Forbes
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1c45c4a655
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reenable old-style tooltips for palette stuff
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2010-04-16 20:03:48 +12:00 |
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Chris Forbes
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32a704a251
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remove dead things
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2010-04-16 18:56:42 +12:00 |
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Chris Forbes
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5254137973
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make it obvious that those cases are exhaustive
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2010-04-16 18:55:28 +12:00 |
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Chris Forbes
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ada7c428c7
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remove more unused bits
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2010-04-16 18:52:18 +12:00 |
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Chris Forbes
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8dcff247a1
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remove redundant dialog drawing code
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2010-04-16 18:50:46 +12:00 |
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Chris Forbes
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fc327fd074
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fix automatic tab selection
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2010-04-16 18:42:40 +12:00 |
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Chris Forbes
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ccd440d461
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unbreak bob's earlier change again [merge failure]
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2010-04-16 18:36:31 +12:00 |
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Chris Forbes
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a0f7bd358a
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fix tab tooltip regression
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2010-04-16 18:32:21 +12:00 |
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Paul Chote
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d7bd5e6ee8
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First hack of build palette as a widget. Works, but needs a lot of polish.
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2010-04-16 18:15:42 +12:00 |
|
Bob
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55352d7df9
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merge Game.Init into PreInit; fix exploit involving chrome.CheckDeadTab; fixed cancel behaviour wrt canceling an item not currently in the queue (because of orderlag, etc)
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2010-04-16 14:18:30 +12:00 |
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Chris Forbes
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db46502123
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killed Chrome.DrawDialog, in its various forms
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2010-04-16 13:43:26 +12:00 |
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Chris Forbes
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1741faf7f0
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extracted DrawWorldTooltip
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2010-04-16 13:32:42 +12:00 |
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Chris Forbes
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aaa9c2e579
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move SupportPowerInfo.MissileWeapon to NukePowerInfo where it belongs
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2010-04-16 11:44:51 +12:00 |
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Chris Forbes
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11a0679261
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upgrade cnc menus to ra level; fix render bug in spawnpoints
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2010-04-15 22:11:31 +12:00 |
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Chris Forbes
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f9ac59b452
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reenable spawnpoint indicators; moved spawnpoint rendering code into MapPreviewWidget
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2010-04-15 22:04:44 +12:00 |
|
Bob
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8ee3785c2e
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started moving Lobby/MapChooser to widgets
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2010-04-15 21:56:20 +12:00 |
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Chris Forbes
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1447946ea6
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connection dialogs show correct hostname/port
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2010-04-15 21:50:07 +12:00 |
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Chris Forbes
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d5ef617d2d
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added world tooltips
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2010-04-15 21:21:04 +12:00 |
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Chris Forbes
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c8b6359b65
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hack in buildpalette tab tooltips
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2010-04-15 19:44:28 +12:00 |
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