Commit Graph

20 Commits

Author SHA1 Message Date
Matthias Mailänder
0b6eda0815 replaced RA sounds by Dune 2000 ones 2012-06-23 16:00:20 +02:00
Matthias Mailänder
6bc3249685 voices now support prefixes
required for d2k
2012-06-21 15:31:12 +02:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
913ca89d4f use generic GetValue<> in VoiceInfo 2011-07-14 20:29:09 +12:00
Chris Forbes
cd63da85d8 remove FieldLoader.LoadAttribute; replace with FieldLoader.IgnoreAttribute 2011-07-14 20:29:03 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
max621
c150fd9475 Added attack move 2010-10-13 08:13:20 +13:00
Andrew Riedi
3d7434f42e Fixed under VS 2010. 2010-10-09 13:40:52 +13:00
Bob
9fedeefdbc attribute individual fields, not the class 2010-08-30 12:22:12 +12:00
Bob
29a77f7c5c removed FieldLoader.LoadFields 2010-08-30 12:22:11 +12:00
Bob
2f92b873e8 make yaml into a list, rather than a dict 2010-08-30 12:22:09 +12:00
alzeih
271be551b0 Add Voices and DisableVariants to VoiceInfo, remove the ".aud" for die sounds. 2010-08-15 00:07:27 +12:00
alzeih
fe481d7445 Fix #36
- add to ra
- add default variant
2010-08-15 00:07:27 +12:00
alzeih
7a10ae3dea Some of fixing #36 2010-08-15 00:07:27 +12:00
Paul Chote
d416f0be5c Shift "XXX Lost" notification onto a trait. Hook up "Structure Lost" (cnc) and "Airborne Unit Lost" (ra). 2010-08-01 01:01:31 +12:00
Chris Forbes
2684284c27 unit-lost sounds through voice 2010-07-20 17:39:35 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Bob
c3f1ec9ed2 move CosmeticRandom to game 2010-04-14 20:07:16 +12:00
Chris Forbes
38605faecf much simpler rules loader 2010-04-02 16:45:03 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00