Matthias Mailänder
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0b6eda0815
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replaced RA sounds by Dune 2000 ones
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2012-06-23 16:00:20 +02:00 |
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Matthias Mailänder
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6bc3249685
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voices now support prefixes
required for d2k
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2012-06-21 15:31:12 +02:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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913ca89d4f
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use generic GetValue<> in VoiceInfo
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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cd63da85d8
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remove FieldLoader.LoadAttribute; replace with FieldLoader.IgnoreAttribute
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2011-07-14 20:29:03 +12:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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max621
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c150fd9475
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Added attack move
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2010-10-13 08:13:20 +13:00 |
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Andrew Riedi
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3d7434f42e
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Fixed under VS 2010.
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2010-10-09 13:40:52 +13:00 |
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Bob
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9fedeefdbc
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attribute individual fields, not the class
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2010-08-30 12:22:12 +12:00 |
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Bob
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29a77f7c5c
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removed FieldLoader.LoadFields
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2010-08-30 12:22:11 +12:00 |
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Bob
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2f92b873e8
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make yaml into a list, rather than a dict
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2010-08-30 12:22:09 +12:00 |
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alzeih
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271be551b0
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Add Voices and DisableVariants to VoiceInfo, remove the ".aud" for die sounds.
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2010-08-15 00:07:27 +12:00 |
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alzeih
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fe481d7445
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Fix #36
- add to ra
- add default variant
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2010-08-15 00:07:27 +12:00 |
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alzeih
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7a10ae3dea
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Some of fixing #36
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2010-08-15 00:07:27 +12:00 |
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Paul Chote
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d416f0be5c
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Shift "XXX Lost" notification onto a trait. Hook up "Structure Lost" (cnc) and "Airborne Unit Lost" (ra).
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2010-08-01 01:01:31 +12:00 |
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Chris Forbes
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2684284c27
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unit-lost sounds through voice
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2010-07-20 17:39:35 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Bob
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c3f1ec9ed2
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move CosmeticRandom to game
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2010-04-14 20:07:16 +12:00 |
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Chris Forbes
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38605faecf
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much simpler rules loader
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2010-04-02 16:45:03 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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