Chris Forbes
a2b92d0fe4
Merge commit 'matt/dune^'
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Conflicts:
.gitignore
mods/d2k/rules/system.yaml
2012-06-25 09:05:49 +12:00
Chris Forbes
2ed12f1d95
Merge remote-tracking branch 'scott/bleed'
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Conflicts:
OpenRA.Mods.RA/Missions/Allies01Script.cs
2012-06-25 08:45:16 +12:00
James Dunne
fe5bcdeab9
Fix for PaletteFormat break in Editor.
2012-06-24 13:58:49 -05:00
ScottNZ
9c6bc45f8f
Fix whitespace
2012-06-25 05:34:06 +12:00
ScottNZ
2cc749118f
Make it more overwhelming at the fifth wave and each wave after that
2012-06-25 05:19:25 +12:00
ScottNZ
331388bfe8
Merge pull request #1 from Mailaender/patch-5
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Added Prof. Einstein sequences and rules
2012-06-24 09:31:38 -07:00
Matthias Mailänder
079a52ee65
added Einstein
2012-06-24 19:27:05 +03:00
Matthias Mailänder
5b470650b7
added Einstein
2012-06-24 19:26:03 +03:00
Matthias Mailänder
380875ad3e
added Einstein
2012-06-24 19:24:26 +03:00
Chris Forbes
1bf649d27d
Merge remote-tracking branch 'matt/bleed'
2012-06-24 21:34:37 +12:00
ScottNZ
bda92f3898
Only send the heavy tank on the last wave, this is the first mission after all
2012-06-24 21:28:46 +12:00
Matthias Mailänder
7220025a62
make orni flap slower
2012-06-24 11:21:50 +02:00
Matthias Mailänder
0b6eda0815
replaced RA sounds by Dune 2000 ones
2012-06-23 16:00:20 +02:00
Matthias Mailänder
e70e778775
make ornithocopter flap (broken)
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needs frame resorting similiar to the infantry
2012-06-23 14:20:34 +02:00
ScottNZ
7fb659bd3a
Make the mission a bit harder - add a heavy tank to each wave
2012-06-23 20:41:43 +12:00
Matthias Mailänder
b109436cc3
race specific BaseAttackNotifier
2012-06-22 18:21:29 +02:00
ScottNZ
6ba0c448c8
Remove killing of player when they fail the mission, this is more fun and it's also really loud when all the units die at once
2012-06-22 15:27:07 +12:00
ScottNZ
ed5ff9cd31
Bleep when objective shown
2012-06-22 13:39:36 +12:00
ScottNZ
1146790dc1
Reworked the left side of the map to make it useful, and moved one of the spawnpoints there.
2012-06-22 13:07:24 +12:00
James Dunne
cf1d4d0efb
Fixed radar click position - was not respecting zoom setting for emulating the mouse coordinate.
2012-06-21 19:41:23 -05:00
James Dunne
b127ae8027
Added sub-pixel position/vector types.
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Updated Sync code to handle new sub-pixel types.
2012-06-21 19:41:12 -05:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Matthias Mailänder
6bc3249685
voices now support prefixes
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required for d2k
2012-06-21 15:31:12 +02:00
ScottNZ
3ab197f400
Buff the Allies a bit - give them some riflemen.
2012-06-21 23:34:34 +12:00
ScottNZ
9ff69b7946
Add EVA voices
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Use new WaitFor when waiting for Einstein
Have a small delay before the Soviets counterattack
Have the Soviets Attack-Move towards Einstein during the counterattack, this makes them much more damaging
Spawn the signal flare only after Einstein has been spawned, also add EVA voice for this
2012-06-21 22:53:20 +12:00
Chris Forbes
0b98a8ce5e
Merge remote-tracking branch 'scott/bleed'
2012-06-21 11:54:54 +12:00
James Dunne
2e26047b23
Added myself to AUTHORS.
2012-06-20 18:20:26 -05:00
Chris Forbes
2cdd1f7376
fix #2126 - crash on spawning a corpse for an actor which has already been destroyed
2012-06-21 09:50:02 +12:00
Matthias Mailänder
033dd10192
git ignore some KDE crap
2012-06-20 23:46:53 +02:00
Matthias Mailänder
9f5a8512d2
race specific ProductionQueue audio
2012-06-20 23:40:08 +02:00
Chris Forbes
5c4e49cc3f
fix #2196 - crash when cycling stances while a unit dies
2012-06-21 09:33:47 +12:00
James Dunne
8eb4782a49
Fixed socket code constantly throwing exceptions about non-blocking.
2012-06-21 09:29:02 +12:00
Chris Forbes
99eb3b046d
fix #2239 - add WaitFor(predicate)
2012-06-21 09:26:05 +12:00
Matthias Mailänder
ac0389d04f
race specific notifications/mcv-crate
2012-06-20 21:35:23 +02:00
Matthias Mailänder
6929ed024a
added harvester unload, thumper which spawns sandworms
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worm won't attack, dogjaw is stupid and moving mine did not work
2012-06-20 16:57:09 +02:00
Matthias Mailänder
f4cb798c8b
small code optimisations as suggested
2012-06-20 09:51:00 +02:00
ScottNZ
8f6b8b75bc
Remove redundant call to InternalName when mission failed
2012-06-20 18:17:13 +12:00
ScottNZ
cb3daab5fa
Tabify lines
2012-06-20 17:48:03 +12:00
James Dunne
4d16ca238c
Fixed broken Install from CD code in RA.
2012-06-20 09:47:19 +12:00
Matthias Mailänder
84d623397b
made PaletteFormat configurable
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as suggested in issue #2219
2012-06-19 21:36:10 +02:00
Matthias Mailänder
26b75f406f
new settings Transparent for cursors.yaml
2012-06-19 07:43:06 +02:00
ScottNZ
b30e4ab432
Use SharedRandom to stop desync
2012-06-19 14:43:11 +12:00
ScottNZ
b0e10c9ada
Don't need lzRange
2012-06-19 12:57:45 +12:00
Matthias Mailänder
c6a1031ab7
fix cnc palette issues
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cursor not supporting transparency which is only needed for d2k
2012-06-18 17:44:03 +02:00
Matthias Mailänder
7cbed30dc6
fix cnc palette issues
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cursor not supporting transparency; wrong icon, fx palette
2012-06-18 17:40:22 +02:00
Matthias Mailänder
ce0099f5d2
fix settings for d2k and cnc
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no UPnP for CnC singleplayer skirmishes, use RA chromes at D2k
2012-06-18 17:07:56 +02:00
Matthias Mailänder
45a5e317c0
Merge remote-tracking branch 'openra/bleed' into bleed
2012-06-18 16:38:17 +02:00
ScottNZ
11ddd88d60
Remove more unneeded code, use CallFunc activity to make Tanya laugh when she disembarks.
2012-06-19 01:45:46 +12:00
ScottNZ
ce05b8dfec
Use IsInMap & IsInWorld to detect whether Einstein has been saved
2012-06-19 01:27:42 +12:00
ScottNZ
f5d397030c
Remove unneeded UnitsNearExtractionLZ code
2012-06-19 01:19:09 +12:00