abcdefg30
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8b9603168a
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Change the year number in all lua headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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abcdefg30
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ff0521e5c8
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Allies01: Remove redundance (caused by inheritance)
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2019-01-26 21:29:04 +00:00 |
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abcdefg30
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c0b1225edc
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Allies01: Add a new line at the end of the briefing
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2019-01-26 21:29:04 +00:00 |
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abcdefg30
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41dc9c7ca3
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Allies01: Fix civilian infantry being visible below fog
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2019-01-26 21:29:04 +00:00 |
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abcdefg30
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43a6558ac6
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Allies01: Fix the extraction helicopter revealing shroud
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2019-01-26 21:29:04 +00:00 |
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abcdefg30
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76b05c0c0d
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Allies01: Fix the extraction helicopter landing before being removed
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2019-01-26 21:29:04 +00:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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FrameLimiter
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a6dc9c3b21
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Removed duplicate value in allies-01 rules.yaml
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2017-12-16 17:45:33 +00:00 |
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Paul Chote
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c87409ed1a
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Remove legacy bounds code.
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2017-12-11 19:45:07 +01:00 |
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reaperrr
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56b6aabbb8
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Use new IAutoRenderSize for determining actor render bounds
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2017-11-21 01:00:09 +02:00 |
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Mustafa Alperen Seki
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01c1e08bd8
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Add Original Remap Palette for RA Mod Campaign
and Shellmap
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2017-11-19 15:08:42 +01:00 |
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Arular101
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8bec765925
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Campaign file changes and cleanup
Remove NoAutoTarget
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2017-11-15 15:43:44 +01:00 |
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Paul Chote
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b613b1b2e0
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Update RA AutoTarget definitions.
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2017-06-11 17:14:21 -05:00 |
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Jean-Rémy Buchs
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fc725c6c0c
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add GPLv3+ header to all lua scripts
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2017-04-10 21:13:51 +02:00 |
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abcdefg30
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21f504fed9
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Remove the setting of tanya's stance to "HoldFire" in all missions
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2016-08-29 21:39:17 +02:00 |
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abcdefg30
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ffcdcc2831
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Add a warning about tanya not auto-targeting in allies01
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2016-08-29 21:39:15 +02:00 |
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reaperrr
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c114c8fe1e
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Fixed map placement of RA buildings
...with changed footprint.
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2016-06-20 18:55:54 +02:00 |
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Oliver Brakmann
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4787bc04b3
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Make use of common mission rules in missions (RA)
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2016-05-05 13:02:08 +02:00 |
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Paul Chote
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85c41bf50e
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Update RA maps to format 11.
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2016-03-27 12:17:00 +01:00 |
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Paul Chote
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9884a29b9e
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Upgrade RA maps to format 10.
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2016-03-08 22:19:26 +00:00 |
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Paul Chote
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505dddcf96
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Upgrade RA maps to format 9.
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2016-03-07 21:41:14 +00:00 |
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atlimit8
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949994f10b
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Convert MiniYaml colors to hex
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2015-10-27 16:10:33 -05:00 |
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reaperrr
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1a08e6de77
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Add Music trait to maps (applied upgrade rule)
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2015-10-21 08:20:48 +02:00 |
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abcdefg30
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30e03b5d0b
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Align the titles of all ra missions
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2015-10-19 21:40:13 +02:00 |
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abcdefg30
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b64e4886a7
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Remove the prefixes of all red alert missions
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2015-10-18 21:59:07 +02:00 |
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clemty
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76de14b6f5
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PNG file size reduction
run pngcrush -brute on *.png
before:
70 File(s) 3.455.140 bytes
after:
70 File(s) 2.616.088 bytes
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2015-09-29 20:47:36 +02:00 |
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abcdefg30
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512faddb3e
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Hide the OwnerRow of the "Oil Pump"s tooltip in campaign missions
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2015-09-26 17:45:02 +02:00 |
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penev92
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7873a326cd
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Upgrade RA maps
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2015-07-06 00:05:07 +03:00 |
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Oliver Brakmann
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3b79f7b64b
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Fix Lua script crash in Allies01
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2015-07-04 17:21:41 +02:00 |
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reaperrr
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7147ffc812
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Replace RenderUnit in RA mod with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize.
Change MadTank dependency from RenderUnit to WithFacingSpriteBody.
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2015-06-04 14:44:19 +02:00 |
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Oliver Brakmann
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d8844b5e6f
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Merge pull request #8352 from abcdefg30/missionwatch
Disable EnemyWatcher in all ra missions
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2015-06-01 21:50:25 +02:00 |
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abcdefg30
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8a5cdfa9fb
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Disable EnemyWatcher in all ra missions
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2015-06-01 18:21:22 +02:00 |
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Matthias Mailänder
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3167ca48ff
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check if the neutral player is set up correctly
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2015-05-31 09:44:50 +02:00 |
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Oliver Brakmann
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c61b893e11
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Add a missing DamageType to missions which re-define weapons
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2015-05-28 22:23:59 +02:00 |
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abcdefg30
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51433e7c64
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Updated all maps with the utility
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2015-05-01 14:16:21 +02:00 |
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penev92
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ea01439377
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Add an upgrade rule for DamageWarheads
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2015-04-26 14:29:10 +03:00 |
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Oliver Brakmann
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cda7310b25
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Convert RGB map preview image files to RGBA
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2015-04-18 11:35:01 +02:00 |
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Oliver Brakmann
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1c1a9f3065
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Fix power levels in mission Allies01
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2015-04-08 15:54:34 +02:00 |
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abcdefg30
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80195d3fd0
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Removed unused actors and reordered the rest
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2015-01-11 16:36:49 +01:00 |
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abcdefg30
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4be5c03385
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Removed Facing: 0 and Health: 1
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2015-01-11 16:04:41 +01:00 |
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abcdefg30
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d9572d4ca4
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Rename Win -> MissionAccomplished and Lose -> MissionFailed
But keep them in notifications.yaml for backwards compatibility.
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2015-01-09 14:14:03 +01:00 |
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Matthias Mailänder
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94fcfccef9
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add the intro videos to the first missions
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2014-12-26 19:40:03 +01:00 |
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Paul Chote
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bd2518649a
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Upgrade shipped maps to the latest format.
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2014-12-23 10:00:19 +13:00 |
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Oliver Brakmann
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1564e6c0dd
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Update missions for yaml-defined FMV playback
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2014-12-18 18:59:42 +01:00 |
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Matthias Mailänder
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6e6b1fc452
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fix an oversight in #7081
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2014-12-11 20:49:03 +01:00 |
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Matthias Mailänder
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d319a8f506
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split Einstein and Tanya survival objectives for clarity
fixes #7068
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2014-12-06 21:04:48 +01:00 |
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Matthias Mailänder
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e16bc064a0
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fix the end game dialog not showing which objectives failed
- don't mark everything as failed just because one objective did
- remove fake objectives workarounds for non-playable factions
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2014-12-06 21:04:46 +01:00 |
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DeadlySurprise
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b7e3dfc665
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Fixed vqa crashes
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2014-11-18 18:42:38 +01:00 |
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Matthias Mailänder
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9612ee7f0f
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don't play Battle Control Initialized during FMVs
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2014-10-28 20:51:56 +01:00 |
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Oliver Brakmann
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1a63a0a167
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Fix chat sounds overlapping with playing FMV in missions
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2014-10-26 00:38:32 +02:00 |
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