Paul Chote
a4083f4597
Merge pull request #5794 from Mailaender/lint-map-cordons
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Added a new Lint check for invalid map cordons
2014-07-03 23:43:41 +12:00
Paul Chote
1a88769c12
Merge pull request #5795 from Mailaender/ts-harvester-tiberium-explosion
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Added Tiberium explosions to destroyed harvesters in Tiberian Sun
2014-07-03 23:39:39 +12:00
Paul Chote
d92dc70a2f
Merge pull request #5712 from RoosterDragon/sheet-release-buffer
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Release sheet buffers
2014-07-03 22:57:56 +12:00
Matthias Mailänder
884fbc0ea9
add a new lint check for invalid map cordons
2014-07-03 10:56:59 +02:00
Matthias Mailänder
8a89accab6
Merge pull request #5805 from MustaphaTR/mount-idaho
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Mount Idaho Map
2014-07-03 09:37:42 +02:00
Mustapha
432638dcfa
added mount idaho map
2014-07-03 09:59:07 +03:00
RoosterDragon
3a30748f05
Reduce working set by releasing buffers for sheets.
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Sheets carry a managed buffer of data that allows updates to be made without having to constantly fetch and set data to the texture memory of the video card. This is useful for things like SheetBuilder which make small progressive changes to sheets.
However these buffers are often large and are kept alive because sheets are referenced by the sprites that use them. If this buffer is explicitly null'ed when it is no longer needed then the GC can reclaim it. Sometimes a buffer need not even be created because the object using the sheet only works on the texture directly anyway.
In practise, this reduced memory consumed by such buffers from ~165 MiB to ~112 MiB (at the start of a new RA skirmish mission).
2014-07-02 17:25:56 +01:00
Matthias Mailänder
d011438ff3
let the harvester splatter Tiberium on destruction
2014-07-02 09:42:15 +02:00
Paul Chote
0d61a1d19a
Merge pull request #5786 from Mailaender/shp-ts-offset-fix
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Fixed Tiberian Sun construction yard flickering
2014-07-02 17:14:03 +12:00
Paul Chote
9a167317dd
Merge pull request #5742 from tomlane/sniperChurches
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Remove ability for Sniper to capture churches.
2014-07-02 17:05:06 +12:00
Matthias Mailänder
40cd491bff
Merge pull request #5778 from pchote/isometric
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Add support for diamond cell grids
2014-07-01 16:59:22 +02:00
Tom Lane
eca4504006
Remove invalid sniper actor from Poseidon map.
2014-07-01 13:23:36 +01:00
Taryn Hill
249c522c00
Merge pull request #5785 from Mailaender/ts-high-fix
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Fixed Tiberian Sun artillery not shooting over walls.
2014-07-01 07:02:56 -05:00
Matthias Mailänder
f5b749e9ce
fix a rounding problem in SHP(TS) offset floating point math
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closes #5765
2014-07-01 13:40:00 +02:00
Matthias Mailänder
de64b31aa4
allow the RPG tower to shoot over walls
2014-07-01 11:30:16 +02:00
Matthias Mailänder
78e4e7a440
allow artillery to shoot over walls
2014-07-01 11:30:12 +02:00
Paul Chote
cf7bd75dad
Merge pull request #5759 from Mailaender/ra-tech-capture
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Added capturable tech to Red Alert
2014-07-01 19:24:23 +12:00
Matthias Mailänder
38dd3bbdc9
remove pill boxes and hijacker from Allies02
2014-07-01 09:12:13 +02:00
Matthias Mailänder
7cd259d2b8
add a missing space for multi line property documentation
2014-07-01 09:12:13 +02:00
Matthias Mailänder
b05e4217cf
document SelfHealing prerequisites
2014-07-01 09:12:11 +02:00
Matthias Mailänder
362c86764f
document the buildable and country trait
2014-07-01 09:08:08 +02:00
Matthias Mailänder
a42ac640e4
remove unused copy pasta from TD
2014-07-01 09:03:33 +02:00
Matthias Mailänder
5602e49179
capturable production queues
2014-07-01 09:03:19 +02:00
Matthias Mailänder
6436088cdb
Use Prerequisites: ~disabled for unbuildable actors.
2014-07-01 09:02:41 +02:00
reaperrr
5a7dbb6529
Fix TS refinery and repair pad using snow gfx
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Until we support TS theater-specific graphics, we should stick to one of the theaters, temperate in this case.
2014-07-01 01:10:55 +02:00
Igor Popov
cefe26349f
Merge pull request #5780 from Mailaender/master.openra.net
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Changed master server URL to openra.net subdomain
2014-06-30 19:32:08 +04:00
Matthias Mailänder
5bd3a21d34
master server has been migrated to new machine and DNS
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closes #5748
2014-06-30 16:09:00 +02:00
Paul Chote
0d625b6af6
Fix sprite overlap outside the map border.
2014-07-01 00:40:42 +12:00
Paul Chote
96c9de2b96
Enable isometric perspective in TS.
2014-06-30 23:44:23 +12:00
Paul Chote
0866903f20
remove blank-testmap.
2014-06-30 23:44:23 +12:00
Paul Chote
68969203bb
Extract TS blank-conquest map.
2014-06-30 23:44:23 +12:00
Paul Chote
a30c8b53a7
Add support for diamond cell grids.
2014-06-30 23:44:23 +12:00
Matthias Mailänder
43dccee1b6
Merge pull request #5779 from MustaphaTR/bleed
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Level Up from Crate at D2K
2014-06-30 13:41:50 +02:00
Mustafa Alperen Seki
68f8b5073a
LevelUpCrate
2014-06-30 10:51:40 +03:00
Paul Chote
af0e948a67
Use map.Contains for the observer shroud check.
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Checking against the bounds directly is no longer valid.
2014-06-30 11:24:41 +12:00
obrakmann
3682bc7069
Merge pull request #5772 from pchote/d2k-parachute-fix
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Fix D2K paratroopers.
2014-06-29 13:32:57 +02:00
Paul Chote
52af0d2c81
Merge pull request #5771 from Mailaender/hackyai-mcv-cleanup
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Cleaned up HackyAI MCV deployment
2014-06-29 13:00:21 +12:00
Matthias Mailänder
5130723fcd
remove the overly complicated configurable MCV actor name hack
2014-06-28 15:17:06 +02:00
Matthias Mailänder
aae428be2b
throw with a more helpful error than NullReferenceException
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closes #5622
2014-06-28 15:17:05 +02:00
Paul Chote
e6a501bb66
Fix D2K paratroopers.
2014-06-28 22:57:12 +12:00
Paul Chote
1c511ea6eb
Merge pull request #5769 from Mailaender/actor-lint
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Added a new OpenRA.Lint check for invalid actor definitions
2014-06-28 22:00:40 +12:00
Paul Chote
281423c8f4
Merge pull request #5766 from RoosterDragon/read-only-frames
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Make sprite frames read-only lists.
2014-06-28 21:54:30 +12:00
Matthias Mailänder
dcaef3b0e9
explain the strange console message
2014-06-28 10:38:51 +02:00
Matthias Mailänder
a5ac1aa581
tell us what you are doing
2014-06-28 10:38:33 +02:00
Matthias Mailänder
95c43132c7
only display lint check name when something goes wrong
2014-06-28 10:38:14 +02:00
Matthias Mailänder
492abc0853
don't spam passed checks
2014-06-28 10:37:38 +02:00
Matthias Mailänder
f9d5a439d8
and another hit for invalid players
2014-06-28 09:52:00 +02:00
Matthias Mailänder
59c12c2a31
now that we check actors and players we can't exclude them
2014-06-28 09:51:50 +02:00
Matthias Mailänder
a6ad359914
remove legacy actors as a test case
2014-06-28 09:51:12 +02:00
Matthias Mailänder
ba1fa7cd81
new check for undefined actors
2014-06-28 09:50:50 +02:00